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seta75D d6fe8fe829 Init
2021-10-11 22:19:34 -03:00

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34 KiB
C

/*
* COMPONENT_NAME: BLDPROCESS
*
* FUNCTIONS: DirAddDir
* DirFindMtime
* DirFindName
* DirFindSubName
* DirFindTail
* DirPrintDir
* Dir_AddDir
* Dir_ClearPath
* Dir_Concat
* Dir_CopyDir
* Dir_Destroy
* Dir_FindFile
* Dir_FindFileOrLink
* Dir_Init
* Dir_MTime
* Dir_MakeFlags
* Dir_PrintDirectories1023
* Dir_PrintPath
* Dir_ReInit
*
* ORIGINS: 27,71
*
* This module contains IBM CONFIDENTIAL code. -- (IBM
* Confidential Restricted when combined with the aggregated
* modules for this product)
* SOURCE MATERIALS
*
* (C) COPYRIGHT International Business Machines Corp. 1994
* All Rights Reserved
* US Government Users Restricted Rights - Use, duplication or
* disclosure restricted by GSA ADP Schedule Contract with IBM Corp.
*/
/*
* @OSF_FREE_COPYRIGHT@
* COPYRIGHT NOTICE
* Copyright (c) 1992, 1991, 1990
* Open Software Foundation, Inc.
*
* Permission is hereby granted to use, copy, modify and freely distribute
* the software in this file and its documentation for any purpose without
* fee, provided that the above copyright notice appears in all copies and
* that both the copyright notice and this permission notice appear in
* supporting documentation. Further, provided that the name of Open
* Software Foundation, Inc. ("OSF") not be used in advertising or
* publicity pertaining to distribution of the software without prior
* written permission from OSF. OSF makes no representations about the
* suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*/
/*
* HISTORY
* $Log: dir.c,v $
* Revision 1.2.2.3 1992/12/03 19:05:08 damon
* ODE 2.2 CR 346. Expanded copyright
* [1992/12/03 18:35:05 damon]
*
* Revision 1.2.2.2 1992/09/24 19:23:55 gm
* CR286: Major improvements to make internals.
* [1992/09/24 17:53:57 gm]
*
* Revision 1.2 1991/12/05 20:42:21 devrcs
* Added note about a change to dir.c
* [91/08/23 13:55:47 mhickey]
*
* Added code to make sure that non-existent directories do not have
* the refCount field of their path entries modified; this lets the
* Dir_FindFile routine correctly determine whether a directory is
* real or not.
* [91/08/22 09:22:34 mhickey]
*
* Added check to Dir_FindFile to skipp the lstat if the directory
* is non-existent and the name to append is a subdirectory.
* [91/08/21 14:57:24 mhickey]
*
* Added code to make sure that non-existent directories that we want
* to add to search path are either absolute, or the relative path to
* the source directory. See the comments in the file for the reason
* this is necessary.
* [91/08/20 15:56:15 mhickey]
*
* 07/26/91; meh: Changed Dir_AddDir and Dir_FindFile to
* allow non-existent directories in the
* search path.
* [91/07/26 15:42:55 mhickey]
*
* Changes for Reno make
* [91/03/22 15:42:46 mckeen]
*
* $EndLog$
*/
/*
* Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
* Copyright (c) 1988, 1989 by Adam de Boor
* Copyright (c) 1989 by Berkeley Softworks
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Adam de Boor.
*
* Redistribution and use in source and binary forms are permitted provided
* that: (1) source distributions retain this entire copyright notice and
* comment, and (2) distributions including binaries display the following
* acknowledgement: ``This product includes software developed by the
* University of California, Berkeley and its contributors'' in the
* documentation or other materials provided with the distribution and in
* all advertising materials mentioning features or use of this software.
* Neither the name of the University nor the names of its contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
/*-------------------------------------------------------------------------*/
/*--------------* OSF_CHANGES *-------------------------------------------*/
/*-------------------------------------------------------------------------*/
/*---* 08/23/91; meh: Moved check for relsrcpath into contitional in DirAddDir
*---* so that non-exitent dirs can be added before we change
*---* directories (if indeed we do).
*---*
*---* 08/22/91; meh: Added code to make sure that non-existent directories
*---* do not have the refCount field of their path entries
*---* modified; this lets the Dir_FindFile routine correctly
*---* determine whether a directory is real or not.
*---*
*---* 08/21/91; meh: Replaced missing line in DirAddDir, and added check
*---* for a non-existent directory before checking subdirs
*---* Dir_FindFile().
*---*
*---* 08-20-91; meh: Added rest of fix for non-existent directories. This
*---* means adding code to check that non-existent dirs are
*---* the relative path to the theoretical source dir, or are
*---* absolute. We need to allow the relative path back to
*---* the source dir even if it doesn't exist so that relative
*---* VPATH'ing works from a non-existent source directory.
#---*
*---* 07/26/91; meh: Changed Dir_AddDir to allow non-existent directories
*---* in the search path. This is necessary to allow relative
*---* pathing to work correctly for directories that exist in
*---* one source tree, but not in all of them. If src/x/y/z.mk
*---* exists in a tree on the search path, and is included by
*---* src/x/y/t/Makefile via ".include <../t/z.mk>", and
*---* src/x/y/t does not exist in the tree containing z.mk,
*---* then z.mk will never be found because the correct base
*---* directory (src/x/y/t) for the tree contining z.mk is not
*---* on the search path (bbecause it is non-existent). The
*---* change to Dir_AddDir is to create a path structure for
*---* the non-existent directory, but set it's refcount to
*---* DIR_NOTREAL. This is positive so the directory stays
*---* around, and is ridiculously large so that is an obvious
*---* flag value. The other half of the change is to make
*---* Dir_FindFile check for the flag value so that it doesn't
*---* waste time trying to search the placeholder path list.
*-------------------------------------------------------------------------*/
#ifndef lint
static char sccsid[] = "@(#)37 1.7 src/bldenv/make/dir.c, bldprocess, bos412, GOLDA411a 1/19/94 16:26:52";
#endif /* not lint */
#ifndef lint
static char rcsid[] = "@(#)dir.c 5.6 (Berkeley) 12/28/90";
#endif /* not lint */
/*-
* dir.c --
* Directory searching using wildcards and/or normal names...
* Used both for source wildcarding in the Makefile and for finding
* implicit sources.
*
* The interface for this module is:
* Dir_Init Initialize the module.
*
* Dir_Expand Given a pattern and a path, return a Lst of names
* which match the pattern on the search path.
*
* Dir_FindFile Searches for a file on a given search path.
* If it exists, the entire path is returned.
* Otherwise NULL is returned.
*
* Dir_MTime Return the modification time of a node. The file
* is searched for along the default search path.
* The path and mtime fields of the node are filled
* in.
*
* Dir_AddDir Add a directory to a search path.
*
* Dir_MakeFlags Given a search path and a command flag, create
* a string with each of the directories in the path
* preceded by the command flag and all of them
* separated by a space.
*
* Dir_Destroy Destroy an element of a search path. Frees up all
* things that can be freed for the element as long
* as the element is no longer referenced by any other
* search path.
* Dir_ClearPath Resets a search path to the empty list.
*
* For debugging:
* Dir_PrintDirectories Print stats about the directory cache.
*/
#include <stdio.h>
#include <sys/types.h>
#include <dirent.h>
#include <sys/stat.h>
#include "make.h"
#include "hash.h"
/*
* A search path consists of a Lst of Path structures. A Path structure
* has in it the name of the directory and a hash table of all the files
* in the directory. This is used to cut down on the number of system
* calls necessary to find implicit dependents and their like. Since
* these searches are made before any actions are taken, we need not
* worry about the directory changing due to creation commands. If this
* hampers the style of some makefiles, they must be changed.
*
* A list of all previously-read directories is kept in the
* openDirectories Lst. This list is checked first before a directory
* is opened.
*
* The need for the caching of whole directories is brought about by
* the multi-level transformation code in suff.c, which tends to search
* for far more files than regular make does. In the initial
* implementation, the amount of time spent performing "stat" calls was
* truly astronomical. The problem with hashing at the start is,
* of course, that pmake doesn't then detect changes to these directories
* during the course of the make. Three possibilities suggest themselves:
*
* 1) just use stat to test for a file's existence. As mentioned
* above, this is very inefficient due to the number of checks
* engendered by the multi-level transformation code.
* 2) use readdir() and company to search the directories, keeping
* them open between checks. I have tried this and while it
* didn't slow down the process too much, it could severely
* affect the amount of parallelism available as each directory
* open would take another file descriptor out of play for
* handling I/O for another job. Given that it is only recently
* that UNIX OS's have taken to allowing more than 20 or 32
* file descriptors for a process, this doesn't seem acceptable
* to me.
* 3) record the mtime of the directory in the Path structure and
* verify the directory hasn't changed since the contents were
* hashed. This will catch the creation or deletion of files,
* but not the updating of files. However, since it is the
* creation and deletion that is the problem, this could be
* a good thing to do. Unfortunately, if the directory (say ".")
* were fairly large and changed fairly frequently, the constant
* rehashing could seriously degrade performance. It might be
* good in such cases to keep track of the number of rehashes
* and if the number goes over a (small) limit, resort to using
* stat in its place.
*
* An additional thing to consider is that pmake is used primarily
* to create C programs and until recently pcc-based compilers refused
* to allow you to specify where the resulting object file should be
* placed. This forced all objects to be created in the current
* directory. This isn't meant as a full excuse, just an explanation of
* some of the reasons for the caching used here.
*
* One more note: the location of a target's file is only performed
* on the downward traversal of the graph and then only for terminal
* nodes in the graph. This could be construed as wrong in some cases,
* but prevents inadvertent modification of files when the "installed"
* directory for a file is provided in the search path.
*
* Another data structure maintained by this module is an mtime
* cache used when the searching of cached directories fails to find
* a file. In the past, Dir_FindFile would simply perform an access()
* call in such a case to determine if the file could be found using
* just the name given. When this hit, however, all that was gained
* was the knowledge that the file existed. Given that an access() is
* essentially a stat() without the copyout() call, and that the same
* filesystem overhead would have to be incurred in Dir_MTime, it made
* sense to replace the access() with a stat() and record the mtime
* in a cache for when Dir_MTime was actually called.
*/
Lst dirSearchPath; /* main search path */
static Lst srcBasePath; /* search path for main search path */
static Lst pathsToFix; /* Dir_AddDir paths before object dir move */
static Lst openDirectories; /* the list of all open directories */
/*
* Variables for gathering statistics on the efficiency of the hashing
* mechanism.
*/
static int hits, /* Found in directory cache */
misses, /* Sad, but not evil misses */
nearmisses, /* Found under search path */
bigmisses; /* Sought by itself */
typedef struct Path {
string_t name; /* Name of directory */
int exists; /* TRUE if the directory exists */
int refCount; /* Number of paths with this directory */
int hits; /* the number of times a file in this
* directory has been found */
Hash_Table files; /* Hash table of files in directory */
Lst subPaths; /* List of paths relative to this one */
} Path;
typedef struct SubPath {
string_t name; /* Name of subdirectory */
Path *path; /* Path corresponding to this subpath */
} SubPath;
static Path *dot; /* contents of current directory */
static Hash_Table mtimes; /* Results of doing a last-resort stat in
* Dir_FindFile -- if we have to go to the
* system to find the file, we might as well
* have its mtime on record. XXX: If this is done
* way early, there's a chance other rules will
* have already updated the file, in which case
* we'll update it again. Generally, there won't
* be two rules to update a single file, so this
* should be ok, but... */
static LstNode DirAddDir (Lst, string_t, string_t);
/*-
*-----------------------------------------------------------------------
* Dir_Init --
* initialize things for this module
*
* Results:
* none
*
* Side Effects:
* some directories may be opened.
*-----------------------------------------------------------------------
*/
void
Dir_Init (void)
{
dirSearchPath = Lst_Init();
srcBasePath = Lst_Init();
pathsToFix = Lst_Init();
openDirectories = Lst_Init();
Hash_InitTable(&mtimes, 0);
/*
* Since the Path structure is placed on both openDirectories and
* the path we give Dir_AddDir (which in this case is openDirectories),
* we need to remove "." from openDirectories and what better time to
* do it than when we have to fetch the thing anyway?
*/
Dir_AddDir (openDirectories, sDOT);
dot = (Path *) Lst_DeQueue (openDirectories);
/*
* We always need to have dot around, so we increment its reference count
* to make sure it's not destroyed.
*/
dot->refCount += 1;
}
/*-
*-----------------------------------------------------------------------
* Dir_ReInit --
* Re-initialize things for this module. Called when we have moved
* to an "object" directory.
*
* Results:
* none
*
* Side Effects:
* some directories may be opened.
*-----------------------------------------------------------------------
*/
void
Dir_ReInit (Lst srcbp)
{
Lst l, newToFix;
LstNode ln;
Path *p;
string_t name;
struct fixLst {
Lst path;
Lst pathnames;
} *fl;
Lst_Open(srcbp);
while ((ln = Lst_Next(srcbp)) != NILLNODE) {
name = string_create((char *)Lst_Datum(ln));
Lst_AtEnd(srcBasePath, (ClientData)name);
}
Lst_Close(srcbp);
l = (Lst)Lst_DeQueue(pathsToFix);
if (l != openDirectories)
Fatal("Dir_ReInit logic error");
newToFix = Lst_Init();
while (!Lst_IsEmpty(pathsToFix)) {
l = (Lst)Lst_DeQueue(pathsToFix);
fl = (struct fixLst *) emalloc(sizeof(struct fixLst));
fl->path = l;
fl->pathnames = Lst_Init();
Lst_AtEnd(newToFix, (ClientData)fl);
while (!Lst_IsEmpty(l)) {
p = (Path *)Lst_DeQueue(l);
Lst_AtEnd(fl->pathnames, string_ref(p->name));
Dir_Destroy(p);
}
}
Lst_Destroy(pathsToFix, NOFREE);
pathsToFix = NULL;
if (--dot->refCount != 1)
Fatal("dot refCount %d", dot->refCount);
Dir_Destroy(dot);
Hash_DeleteTable(&mtimes);
Hash_InitTable(&mtimes, 0);
Dir_AddDir(dirSearchPath, sDOT);
dot = (Path *) Lst_Datum(Lst_First(dirSearchPath));
/*
* We always need to have dot around, so we increment its reference count
* to make sure it's not destroyed.
*/
dot->refCount += 1;
while (!Lst_IsEmpty(newToFix)) {
fl = (struct fixLst *) Lst_DeQueue(newToFix);
l = fl->path;
while (!Lst_IsEmpty(fl->pathnames)) {
name = (string_t)Lst_DeQueue(fl->pathnames);
Dir_AddDir(l, name);
string_deref(name);
}
Lst_Destroy(fl->pathnames, NOFREE);
free((Address)fl);
}
Lst_Destroy(newToFix, NOFREE);
}
/*-
*-----------------------------------------------------------------------
* DirFindName --
* See if the Path structure describes the same directory as the
* given one by comparing their names. Called from Dir_AddDir via
* Lst_Find when searching the list of open directories.
*
* Results:
* 0 if it is the same. Non-zero otherwise
*
* Side Effects:
* None
*-----------------------------------------------------------------------
*/
static int
DirFindName (
ClientData p, /* Current name */
ClientData dname) /* Desired name */
{
return (((Path *)p)->name != (string_t)dname);
}
/*-
*-----------------------------------------------------------------------
* DirFindSubName --
* See if the SubPath structure describes the same directory as the
* given one by comparing their names. Called from Dir_AddDir via
* Lst_Find when searching the list of open directories.
*
* Results:
* 0 if it is the same. Non-zero otherwise
*
* Side Effects:
* None
*-----------------------------------------------------------------------
*/
static int
DirFindSubName (
ClientData sp, /* Current name */
ClientData dname) /* Desired name */
{
return (((SubPath *)sp)->name != (string_t)dname);
}
int
DirFindTail (
ClientData pCD, /* Current name */
ClientData name) /* Desired name */
{
Path *p = (Path *)pCD;
int found;
if (DEBUG(DIR)) {
printf(" in '%s'...", p->name->data);
}
if (!p->exists) {
if (DEBUG(DIR)) {
printf(" directory not found...");
}
return(1);
}
found = (Hash_FindEntry (&p->files, (string_t)name) != (Hash_Entry *)NULL);
if (DEBUG(DIR)) {
printf(" %sfound...", found ? "" : "not ");
}
return(!found);
}
static string_t
DirFindMtime(string_t name, int islink)
{
struct stat stb; /* Buffer for stat, if necessary */
Hash_Entry *entry; /* Entry for mtimes table */
/*
* Look for the name in the hash table. If we find it, grand. We return
* a new copy of the name. Otherwise we sadly return a NULL pointer.
*/
if (DEBUG(DIR)) {
printf("Looking for \"%s\"...", name->data);
}
bigmisses += 1;
entry = Hash_FindEntry(&mtimes, name);
if (entry != (Hash_Entry *)NULL) {
if (DEBUG(DIR)) {
printf("got it (in mtime cache)\n");
}
return(string_ref(name));
} else if ((islink ? lstat : stat) (name->data, &stb) == 0) {
entry = Hash_CreateEntry(&mtimes, name, (Boolean *)NULL);
if (DEBUG(DIR)) {
printf("Caching %s for %s\n", Targ_FmtTime(stb.st_mtime),
name->data);
}
Hash_SetValue(entry, stb.st_mtime);
return (string_ref(name));
} else {
if (DEBUG(DIR)) {
printf("failed. Returning NULL\n");
}
return ((string_t)NULL);
}
}
/*-
*-----------------------------------------------------------------------
* Dir_FindFile --
* Dir_FindFileOrLink --
* Find the file with the given name along the given search path.
*
* Results:
* The path to the file or NULL. This path is guaranteed to be in a
* different part of memory than name and so may be safely free'd.
*
* Side Effects:
* If the file is found in a directory which is not on the path
* already (either 'name' is absolute or it is a relative path
* [ dir1/.../dirn/file ] which exists below one of the directories
* already on the search path), its directory is added to the end
* of the path on the assumption that there will be more files in
* that directory later on. Sometimes this is true. Sometimes not.
*-----------------------------------------------------------------------
*/
string_t
Dir_FindFile (
string_t name, /* the file to find */
Lst path) /* the Lst of directories to search */
{
return Dir_FindFileOrLink (name, path, 0);
}
string_t
Dir_FindFileOrLink (
string_t name, /* the file to find */
Lst path, /* the Lst of directories to search */
int islink) /* the file should be a link */
{
LstNode ln; /* a list element */
register string_t file; /* the current filename to check */
register Path *p; /* current path member */
string_t head;
string_t tail;
/*
* Find the final component of the name and note whether it has a
* slash in it (the name, I mean)
*/
head = string_head(name);
tail = string_tail(name);
if (DEBUG(DIR)) {
printf("Searching for %s...", name->data);
}
/*
* Search the path looking for name. The simplest case is where
* we have no initial path prefix (head == NULL) in name.
*/
if (head == NULL) {
ln = Lst_Find(path, (ClientData)tail, DirFindTail);
if (ln == NILLNODE) {
if (DEBUG(DIR)) {
printf("failed.\n");
}
misses += 1;
return ((string_t) NULL);
}
p = (Path *) Lst_Datum (ln);
if (p->name == sDOT)
file = string_ref(tail);
else
file = string_concat(p->name, tail, STR_ADDSLASH);
if (DEBUG(DIR)) {
printf("returning %s\n", file->data);
}
p->hits += 1;
hits += 1;
return(file);
}
/*
* If the file is absolute then there is no need for a path search
*/
if (*head->data == '/') {
return(DirFindMtime(name, islink));
}
/*
* File is in a relative subdirectory - use subPath search lists
*/
Lst_Open (path);
while ((ln = Lst_Next (path)) != NILLNODE) {
SubPath *subp;
p = (Path *) Lst_Datum (ln);
if (DEBUG(DIR)) {
printf(" in '%s'...", p->name->data);
}
if (!p->exists && *head->data != '.') {
if (DEBUG(DIR)) {
printf(" - directory not found...");
}
continue;
}
ln = Lst_Find(p->subPaths, (ClientData)head, DirFindSubName);
if (ln == NILLNODE) {
if (p->name == sDOT)
file = head;
else {
file = string_concat(p->name, head, STR_ADDSLASH);
file = string_flatten(file);
}
ln = DirAddDir(p->subPaths, file, head);
}
subp = (SubPath *) Lst_Datum (ln);
if (!subp->path->exists) {
if (DEBUG(DIR)) {
printf(" - subdirectory '%s' not found...", subp->name->data);
}
continue;
}
if (Hash_FindEntry (&subp->path->files, tail) != (Hash_Entry *)NULL) {
if (p->name == sDOT)
file = string_ref(name);
else {
file = string_concat(p->name, name, STR_ADDSLASH);
file = string_flatten(file);
}
if (DEBUG(DIR)) {
printf("returning %s\n", file->data);
}
p->hits += 1;
hits += 1;
Lst_Close (path);
return(file);
}
}
Lst_Close (path);
if (DEBUG(DIR)) {
printf("failed. ");
}
return((string_t)NULL);
}
/*-
*-----------------------------------------------------------------------
* Dir_MTime --
* Find the modification time of the file described by gn along the
* search path dirSearchPath.
*
* Results:
* The modification time or 0 if it doesn't exist
*
* Side Effects:
* The modification time is placed in the node's mtime slot.
* If the node didn't have a path entry before, and Dir_FindFile
* found one for it, the full name is placed in the path slot.
*-----------------------------------------------------------------------
*/
int
Dir_MTime (GNode *gn) /* the file whose modification time is
* desired */
{
string_t fullName; /* the full pathname of name */
struct stat stb; /* buffer for finding the mod time */
Hash_Entry *entry;
if (gn->type & OP_ARCHV) {
return Arch_MTime (gn);
}
if (gn->path == (string_t)NULL) {
fullName = Dir_FindFileOrLink (gn->name, dirSearchPath,
gn->type & OP_LINK);
} else {
fullName = gn->path;
}
if (fullName == (string_t)NULL) {
fullName = gn->name;
}
entry = Hash_FindEntry(&mtimes, fullName);
if (entry != (Hash_Entry *)NULL) {
/*
* Only do this once -- the second time folks are checking to
* see if the file was actually updated, so we need to actually go
* to the file system.
*/
if (DEBUG(DIR)) {
printf("Using cached time %s for %s\n",
Targ_FmtTime((time_t)Hash_GetValue(entry)),
fullName->data);
}
stb.st_mtime = (time_t)Hash_GetValue(entry);
Hash_DeleteEntry(&mtimes, entry);
} else if (((gn->type & OP_LINK) ? lstat : stat) (fullName->data, &stb) < 0) {
if (gn->type & OP_MEMBER) {
return Arch_MemMTime (gn);
} else {
stb.st_mtime = 0;
}
}
if (fullName && gn->path == (string_t)NULL) {
gn->path = fullName;
}
gn->mtime = stb.st_mtime;
return (gn->mtime);
}
/*-
*-----------------------------------------------------------------------
* Dir_AddDir --
* Add the given name to the end of the given path. The order of
* the arguments is backwards so ParseDoDependency can do a
* Lst_ForEach of its list of paths...
*
* Results:
* none
*
* Side Effects:
* A structure is added to the list and the directory is
* read and hashed.
*-----------------------------------------------------------------------
*/
void
Dir_AddDir (
Lst path, /* the path to which the directory should be
* added */
string_t name) /* the name of the directory to add */
{
LstNode ln; /* node in case Path structure is found */
string_t p;
if (pathsToFix && Lst_Member (pathsToFix, (ClientData)path) == NILLNODE)
(void) Lst_AtEnd(pathsToFix, (ClientData)path);
DirAddDir(path, name, (string_t) NULL);
if (*name->data == '/' || Lst_IsEmpty(srcBasePath))
return;
Lst_Open(srcBasePath);
while ((ln = Lst_Next(srcBasePath)) != NILLNODE) {
p = (string_t)Lst_Datum(ln);
if (p == sDOT)
continue;
if (name == sDOT)
DirAddDir(path, p, (string_t) NULL);
else {
p = string_concat(p, name, STR_ADDSLASH);
p = string_flatten(p);
DirAddDir(path, p, (string_t) NULL);
}
}
Lst_Close(srcBasePath);
}
static LstNode
DirAddDir (
Lst path, /* the path to which the directory should be
* added */
string_t name, /* the name of the directory to add */
string_t subPath) /* subpath of this path */
{
LstNode ln; /* node in case Path structure is found */
register Path *p; /* pointer to new Path structure */
DIR *d; /* for reading directory */
register struct dirent *dp; /* entry in directory */
char *fName;
string_t sfName;
SubPath *sp;
ln = Lst_Find (openDirectories, (ClientData)name, DirFindName);
if (ln != NILLNODE) {
p = (Path *)Lst_Datum (ln);
if (DEBUG(DIR)) {
printf("Already cached %sdirectory %s ...",
p->exists ? "" : "non-existant ", p->name->data);
if (subPath != (string_t) NULL)
printf("New subpath %s...", subPath->data);
printf("done\n");
}
if (subPath == (string_t) NULL) {
ln = Lst_Member(path, (ClientData)p);
if (ln == NILLNODE) {
p->refCount += 1;
(void)Lst_AtEnd(path, (ClientData)p);
ln = Lst_Last(path);
}
return(ln);
}
sp = (SubPath *) emalloc (sizeof (SubPath));
sp->name = string_ref(subPath);
sp->path = p;
p->refCount += 1;
(void)Lst_AtEnd(path, (ClientData)sp);
ln = Lst_Last(path);
return(ln);
}
p = (Path *) emalloc (sizeof (Path));
p->name = string_ref(name);
p->hits = 0;
p->refCount = 1;
d = opendir (name->data);
if (DEBUG(DIR)) {
printf("Caching %sdirectory '%s'...",
(d == (DIR *) NULL) ? "non-existant " : "", name->data);
}
p->subPaths = Lst_Init();
Hash_InitTable (&p->files, -1);
p->exists = (d != (DIR *) NULL);
if (p->exists) {
while ((dp = readdir (d)) != (struct dirent *) NULL) {
/*
* This may be a little slower, but is more portable...
*/
if (dp->d_ino == 0)
continue;
fName = dp->d_name;
if (fName[0] == '.' &&
(fName[1] == '\0' ||
(fName[1] == '.' && fName[2] == '\0')))
continue;
sfName = string_create(fName);
(void)Hash_CreateEntry(&p->files, sfName, (Boolean *)NULL);
}
(void) closedir (d);
p->exists = 1;
}
(void)Lst_AtEnd (openDirectories, (ClientData)p);
if (subPath == (string_t) NULL) {
(void)Lst_AtEnd (path, (ClientData)p);
} else {
sp = (SubPath *) emalloc (sizeof (SubPath));
sp->name = string_ref(subPath);
sp->path = p;
p->refCount += 1;
(void)Lst_AtEnd (path, (ClientData)sp);
}
if (DEBUG(DIR)) {
if (subPath != (string_t) NULL)
printf("New subpath %s...", subPath->data);
printf("done\n");
}
return(Lst_Last(path));
}
/*-
*-----------------------------------------------------------------------
* Dir_CopyDir --
* Callback function for duplicating a search path via Lst_Duplicate.
* Ups the reference count for the directory.
*
* Results:
* Returns the Path it was given.
*
* Side Effects:
* The refCount of the path is incremented.
*
*-----------------------------------------------------------------------
*/
ClientData
Dir_CopyDir(ClientData p) /* Directory descriptor to copy */
{
((Path *)p)->refCount += 1;
return (p);
}
/*-
*-----------------------------------------------------------------------
* Dir_MakeFlags --
* Make a string by taking all the directories in the given search
* path and preceding them by the given flag. Used by the suffix
* module to create variables for compilers based on suffix search
* paths.
*
* Results:
* The string mentioned above. Note that there is no space between
* the given flag and each directory. The empty string is returned if
* Things don't go well.
*
* Side Effects:
* None
*-----------------------------------------------------------------------
*/
string_t
Dir_MakeFlags (
string_t flag, /* flag which should precede each directory */
Lst path) /* list of directories */
{
string_t str; /* the string which will be returned */
string_t tstr; /* the current directory preceded by 'flag' */
LstNode ln; /* the node of the current directory */
Path *p; /* the structure describing the current directory */
str = NULL;
Lst_Open (path);
while ((ln = Lst_Next (path)) != NILLNODE) {
p = (Path *) Lst_Datum (ln);
tstr = string_concat (flag, p->name, 0);
str = string_concat (str, tstr, STR_ADDSPACE | STR_DOFREE);
}
Lst_Close (path);
if (str == NULL)
str = string_ref(sNULL);
return (str);
}
/*-
*-----------------------------------------------------------------------
* Dir_Destroy --
* Nuke a directory descriptor, if possible. Callback procedure
* for the suffixes module when destroying a search path.
*
* Results:
* None.
*
* Side Effects:
* If no other path references this directory (refCount == 0),
* the Path and all its data are freed.
*
*-----------------------------------------------------------------------
*/
void
Dir_Destroy (Path *p) /* The directory descriptor to nuke */
{
p->refCount -= 1;
if (p->refCount == 0) {
LstNode ln;
ln = Lst_Member (openDirectories, (ClientData)p);
Lst_Remove (openDirectories, ln);
Hash_DeleteTable (&p->files);
string_deref(p->name);
free((Address)p);
}
}
/*-
*-----------------------------------------------------------------------
* Dir_ClearPath --
* Clear out all elements of the given search path. This is different
* from destroying the list, notice.
*
* Results:
* None.
*
* Side Effects:
* The path is set to the empty list.
*
*-----------------------------------------------------------------------
*/
void
Dir_ClearPath(Lst path) /* Path to clear */
{
Path *p;
while (!Lst_IsEmpty(path)) {
p = (Path *)Lst_DeQueue(path);
Dir_Destroy(p);
}
}
/*-
*-----------------------------------------------------------------------
* Dir_Concat --
* Concatenate two paths, adding the second to the end of the first.
* Makes sure to avoid duplicates.
*
* Results:
* None
*
* Side Effects:
* Reference counts for added dirs are upped.
*
*-----------------------------------------------------------------------
*/
void
Dir_Concat(
Lst path1, /* Dest */
Lst path2) /* Source */
{
LstNode ln;
Path *p;
for (ln = Lst_First(path2); ln != NILLNODE; ln = Lst_Succ(ln)) {
p = (Path *)Lst_Datum(ln);
if (Lst_Member(path1, (ClientData)p) == NILLNODE) {
p->refCount += 1;
(void)Lst_AtEnd(path1, (ClientData)p);
}
}
}
/********** DEBUG INFO **********/
void
Dir_PrintDirectories(void)
{
LstNode ln;
Path *p;
printf ("#*** Directory Cache:\n");
printf ("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
hits, misses, nearmisses, bigmisses,
(hits+bigmisses+nearmisses ?
hits * 100 / (hits + bigmisses + nearmisses) : 0));
printf ("# %-20s referenced\thits\n", "directory");
Lst_Open (openDirectories);
while ((ln = Lst_Next (openDirectories)) != NILLNODE) {
p = (Path *) Lst_Datum (ln);
printf ("# %-20s %10d\t%4d%s\n", p->name->data,
p->refCount, p->hits,
p->exists ? "" : " (missing)");
}
Lst_Close (openDirectories);
}
static int
DirPrintDir (ClientData p, ClientData nul)
{
printf ("%s ", ((Path *)p)->name->data);
return (0);
}
void
Dir_PrintPath (Lst path)
{
Lst_ForEach (path, DirPrintDir, (ClientData)0);
}