260 lines
6.7 KiB
C
Executable File
260 lines
6.7 KiB
C
Executable File
#ifndef USGFS
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#ident "@(#)lftw.c 1.5 90/11/09 SMI" /* from S5R2 1.2 */
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#ident "@(#)lftw.c 1.7 93/04/28"
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/*
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* Copyright 1989, Sun Microsystems, Inc.
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*/
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/* LINTLIBRARY */
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/*
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* ftw - file tree walk
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*
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* int ftw (path, fn, depth) char *path; int (*fn)(); int depth;
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*
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* Given a path name, ftw starts from the file given by that path
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* name and visits each file and directory in the tree beneath
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* that file. If a single file has multiple links within the
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* structure, it will be visited once for each such link.
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* For each object visited, fn is called with three arguments.
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* The first contains the path name of the object, the second
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* contains a pointer to a stat buffer which will usually hold
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* appropriate information for the object and the third will
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* contain an integer value giving additional information about
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*
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* FTW_F The object is a file for which stat was
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* successful. It does not guarantee that the
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* file can actually be read.
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*
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* FTW_D The object is a directory for which stat and
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* open for read were both successful.
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*
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* FTW_DNR The object is a directory for which stat
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* succeeded, but which cannot be read. Because
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* the directory cannot be read, fn will not be
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* called for any descendants of this directory.
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*
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* FTW_NS Stat failed on the object because of lack of
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* appropriate permission. This indication will
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* be given, for example, for each file in a
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* directory with read but no execute permission.
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* Because stat failed, it is not possible to
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* determine whether this object is a file or a
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* directory. The stat buffer passed to fn will
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* contain garbage. Stat failure for any reason
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* other than lack of permission will be
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* considered an error and will cause ftw to stop
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* and return -1 to its caller.
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*
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* If fn returns nonzero, ftw stops and returns the same value
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* to its caller. If ftw gets into other trouble along the way,
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* it returns -1 and leaves an indication of the cause in errno.
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*
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* The third argument to ftw does not limit the depth to which
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* ftw will go. Rather, it limits the depth to which ftw will
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* go before it starts recycling file descriptors. In general,
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* it is necessary to use a file descriptor for each level of the
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* tree, but they can be recycled for deep trees by saving the
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* position, closing, re-opening, and seeking. It is possible
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* to start recycling file descriptors by sensing when we have
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* run out, but in general this will not be terribly useful if
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* fn expects to be able to open files. We could also figure out
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* how many file descriptors are available and guarantee a certain
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* number to fn, but we would not know how many to guarantee,
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* and we do not want to impose the extra overhead on a caller who
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* knows how many are available without having to figure it out.
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*
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* It is possible for ftw to die with a memory fault in the event
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* of a file system so deeply nested that the stack overflows.
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*/
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <dirent.h>
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#include <errno.h>
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#include <malloc.h>
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#include <string.h>
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#include <ftw.h>
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#define NULL 0
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#ifdef __STDC__
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static int xftw(
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const char *,
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int (*)(const char *, const struct stat *, int),
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int,
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int (*)(const char *, struct stat *));
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#else
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static int xftw();
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#endif
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#ifdef notdef
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ftw(path, fn, depth)
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char *path;
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#ifdef __STDC__
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int (*fn)(const char *, const struct stat *, int);
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#else
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int (*fn)();
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#endif
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int depth;
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{
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extern int stat();
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return (xftw(path, fn, depth, stat));
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}
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#endif
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#ifdef __STDC__
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lftw(
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const char *path,
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int (*fn)(const char *, const struct stat *, int),
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int depth)
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#else
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lftw(path, fn, depth)
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char *path;
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int (*fn)();
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int depth;
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#endif
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{
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return (xftw(path, fn, depth, lstat));
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}
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static int
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#ifdef __STDC__
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xftw(
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const char *path,
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int (*fn)(const char *, const struct stat *, int),
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int depth,
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int (*statfn)(const char *, struct stat *))
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#else
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xftw(path, fn, depth, statfn)
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char *path;
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int (*fn)();
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int depth;
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int (*statfn)();
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#endif
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{
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int rc, n;
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DIR *dirp;
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char *subpath, *component;
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struct stat sb;
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struct dirent *dp;
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extern dev_t partial_dev;
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/*
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* Try to get file status.
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* If unsuccessful, errno will say why.
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*/
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if ((*statfn)(path, &sb) < 0)
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return (errno == EACCES? (*fn)(path, &sb, FTW_NS): -1);
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/*
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* The stat succeeded, so we know the object exists.
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* If not a directory, call the user function and return.
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*/
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if ((sb.st_mode & S_IFMT) != S_IFDIR)
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return ((*fn)(path, &sb, FTW_F));
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/*
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* The object is a directory - make sure it
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* is not a mount point for another filesystem.
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*/
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if (sb.st_dev != partial_dev) {
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return (0);
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}
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/*
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* The object was a directory and not a mount point.
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*
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* Open a file to read the directory
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*/
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dirp = opendir(path);
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/*
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* Call the user function, telling it whether
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* the directory can be read. If it can't be read
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* call the user function or indicate an error,
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* depending on the reason it couldn't be read.
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*/
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if (dirp == NULL)
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return (errno == EACCES? (*fn)(path, &sb, FTW_DNR): -1);
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/* We could read the directory. Call user function. */
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rc = (*fn)(path, &sb, FTW_D);
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if (rc != 0)
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return (rc);
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/* Allocate a buffer to hold generated pathnames. */
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n = strlen(path);
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subpath = malloc((unsigned)(n+MAXNAMLEN+2));
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if (subpath == NULL) {
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(void) closedir(dirp);
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errno = ENOMEM;
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return (-1);
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}
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/* Create a prefix to which we will append component names */
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(void) strcpy(subpath, path);
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if (subpath[0] != '\0' && subpath[n-1] != '/')
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subpath[n++] = '/';
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component = &subpath[n];
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/*
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* Read the directory one component at a time.
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* We must ignore "." and "..", but other than that,
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* just create a path name and call self to check it out.
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*/
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while ((dp = readdir(dirp)) != NULL) {
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if (strcmp(dp->d_name, ".") != 0 &&
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strcmp(dp->d_name, "..") != 0) {
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long here;
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/* Append component name to the working path */
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(void) strcpy(component, dp->d_name);
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/*
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* If we are about to exceed our depth,
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* remember where we are and close a file.
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*/
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if (depth <= 1) {
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here = telldir(dirp);
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(void) closedir(dirp);
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}
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/*
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* Do a recursive call to process the file.
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* (watch this, sports fans)
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*/
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rc = xftw(subpath, fn, depth-1, statfn);
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if (rc != 0) {
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free(subpath);
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if (depth > 1)
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(void) closedir(dirp);
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return (rc);
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}
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/*
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* If we closed the file, try to reopen it.
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*/
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if (depth <= 1) {
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dirp = opendir(path);
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if (dirp == NULL) {
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free(subpath);
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return (-1);
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}
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seekdir(dirp, here);
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}
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}
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}
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/*
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* We got out of the subdirectory loop. The return from
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* the final readdir is in dp. Clean up.
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*/
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free(subpath);
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(void) closedir(dirp);
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return (0);
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}
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#endif /* !USGFS */
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