/* @(#)cpu.h 1.1 92/07/30 SMI */ /* * Copyright (c) 1987 by Sun Microsystems, Inc. * * This file is intended to contain the specific details * of various implementations of a given architecture. */ #ifndef _sun3_cpu_h #define _sun3_cpu_h #define CPU_ARCH 0xf0 /* mask for architecture bits */ #define SUN3_ARCH 0x10 /* arch value for Sun 3 */ #define CPU_MACH 0x0f /* mask for machine implementation */ #define MACH_160 0x01 #define MACH_50 0x02 #define MACH_260 0x03 #define MACH_110 0x04 #define MACH_60 0x07 #define MACH_E 0x08 #define CPU_SUN3_160 (SUN3_ARCH + MACH_160) #define CPU_SUN3_50 (SUN3_ARCH + MACH_50) #define CPU_SUN3_260 (SUN3_ARCH + MACH_260) #define CPU_SUN3_110 (SUN3_ARCH + MACH_110) #define CPU_SUN3_60 (SUN3_ARCH + MACH_60) #define CPU_SUN3_E (SUN3_ARCH + MACH_E) #if defined(KERNEL) && !defined(LOCORE) int cpu; /* machine type we are running on */ int dvmasize; /* usable dvma size in clicks */ int fbobmemavail; /* video copy memory is available */ #ifdef SUN3_260 int vac; /* there is virtual address cache */ int bcenable; /* bcopy hardware enabled */ #endif SUN3_260 #endif defined(KERNEL) && !defined(LOCORE) /* * SEGTEMP & SEGTEMP2 are virtual segments reserved for temporary operations. * We use the segments immediately before the start of debugger area. */ #include #define SEGTEMP ((addr_t)(DEBUGSTART - (2 * NBSG))) #define SEGTEMP2 ((addr_t)(DEBUGSTART - NBSG)) /* * Various I/O space related constants */ #define VME16_BASE 0xFFFF0000 #define VME16_SIZE (1<<16) #define VME16_MASK (VME16_SIZE-1) #define VME24_BASE 0xFF000000 #define VME24_SIZE (1<<24) #define VME24_MASK (VME24_SIZE-1) /* * The Basic DVMA space size for all Sun-3 implementations * is given by DVMASIZE. The actual usable dvma size * (in clicks) is given by the dvmasize variable declared * above (for compatibility with Sun-2). */ #define DVMASIZE 0x100000 /* * FBSIZE is the amount of memory we will use for the frame buffer * copy region if the copy mode of the frame buffer is to be used. */ #define FBSIZE 0x20000 /* size of frame buffer memory region */ #define OBFBADDR 0x100000 /* location of frame buffer in memory */ #endif /*!_sun3_cpu_h*/