89 lines
1.7 KiB
C
89 lines
1.7 KiB
C
/*
|
|
* Copyright (c) 1980 Regents of the University of California.
|
|
* All rights reserved. The Berkeley software License Agreement
|
|
* specifies the terms and conditions for redistribution.
|
|
*/
|
|
|
|
#ifndef lint
|
|
static char sccsid[] = "@(#)play_level.c 1.1 92/07/30 SMI"; /* from UCB 5.2 9/23/85 */
|
|
#endif not lint
|
|
|
|
# include "robots.h"
|
|
|
|
/*
|
|
* play_level:
|
|
* Let the player play the current level
|
|
*/
|
|
play_level()
|
|
{
|
|
register COORD *cp;
|
|
register int y, x, bonus;
|
|
|
|
move(My_pos.y, My_pos.x);
|
|
addch(PLAYER);
|
|
refresh();
|
|
for (cp = Robots; cp < &Robots[MAXROBOTS]; cp++) {
|
|
if (cp->y < 0)
|
|
continue;
|
|
move(cp->y, cp->x);
|
|
addch(ROBOT);
|
|
}
|
|
refresh();
|
|
# ifdef DEBUG
|
|
standout();
|
|
move(Min.y, Min.x);
|
|
addch(inch());
|
|
move(Max.y, Max.x);
|
|
addch(inch());
|
|
standend();
|
|
# endif DEBUG
|
|
setjmp(End_move);
|
|
flush_in();
|
|
while (!Dead && Num_robots > 0) {
|
|
move(My_pos.y, My_pos.x);
|
|
if (!jumping())
|
|
refresh();
|
|
get_move();
|
|
if (Real_time)
|
|
alarm(0);
|
|
if (Field[My_pos.y][My_pos.x] != 0)
|
|
Dead = TRUE;
|
|
if (!Dead)
|
|
move_robots(FALSE);
|
|
if (Was_bonus) {
|
|
move(Y_PROMPT, X_PROMPT);
|
|
clrtoeol();
|
|
move(Y_PROMPT + 1, X_PROMPT);
|
|
clrtoeol();
|
|
Was_bonus = FALSE;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* if the player didn't die, add on the possible bonuses
|
|
*/
|
|
|
|
if (!Dead) {
|
|
Was_bonus = FALSE;
|
|
|
|
if (Level == Start_level && Start_level > 1) {
|
|
move(Y_PROMPT, X_PROMPT);
|
|
printw("Advance bonus: %d", S_BONUS);
|
|
refresh();
|
|
add_score(S_BONUS);
|
|
Was_bonus = TRUE;
|
|
}
|
|
|
|
if (Wait_bonus != 0) {
|
|
if (!Was_bonus)
|
|
move(Y_PROMPT, X_PROMPT);
|
|
else
|
|
move(Y_PROMPT + 1, X_PROMPT);
|
|
printw("Wait bonus: %d", Wait_bonus);
|
|
refresh();
|
|
add_score(Wait_bonus);
|
|
Was_bonus = TRUE;
|
|
}
|
|
}
|
|
}
|