Init
This commit is contained in:
688
sys/os/uipc_socket2.c
Normal file
688
sys/os/uipc_socket2.c
Normal file
@@ -0,0 +1,688 @@
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/* @(#)uipc_socket2.c 1.1 94/10/31 SMI; from UCB 7.1 6/5/86 */
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/*
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* Copyright (c) 1982, 1986 Regents of the University of California.
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* All rights reserved. The Berkeley software License Agreement
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* specifies the terms and conditions for redistribution.
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*/
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/user.h>
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#include <sys/proc.h>
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#include <sys/file.h>
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#include <sys/buf.h>
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#include <sys/mbuf.h>
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#include <sys/protosw.h>
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#include <sys/socket.h>
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#include <sys/socketvar.h>
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int nfs_wakeup_one_nfsd = 0;
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/*
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* Primitive routines for operating on sockets and socket buffers
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*/
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/*
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* Procedures to manipulate state flags of socket
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* and do appropriate wakeups. Normal sequence from the
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* active (originating) side is that soisconnecting() is
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* called during processing of connect() call,
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* resulting in an eventual call to soisconnected() if/when the
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* connection is established. When the connection is torn down
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* soisdisconnecting() is called during processing of disconnect() call,
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* and soisdisconnected() is called when the connection to the peer
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* is totally severed. The semantics of these routines are such that
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* connectionless protocols can call soisconnected() and soisdisconnected()
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* only, bypassing the in-progress calls when setting up a ``connection''
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* takes no time.
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*
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* From the passive side, a socket is created with
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* two queues of sockets: so_q0 for connections in progress
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* and so_q for connections already made and awaiting user acceptance.
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* As a protocol is preparing incoming connections, it creates a socket
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* structure queued on so_q0 by calling sonewconn(). When the connection
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* is established, soisconnected() is called, and transfers the
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* socket structure to so_q, making it available to accept().
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*
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* If a socket is closed with sockets on either
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* so_q0 or so_q, these sockets are dropped.
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*
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* If higher level protocols are implemented in
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* the kernel, the wakeups done here will sometimes
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* cause software-interrupt process scheduling.
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*/
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soisconnecting(so)
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register struct socket *so;
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{
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so->so_state &= ~(SS_ISCONNECTED|SS_ISDISCONNECTING);
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so->so_state |= SS_ISCONNECTING;
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if (so->so_wupalt)
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(*so->so_wupalt->wup_func)(so, (caddr_t)&so->so_timeo,
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so->so_wupalt->wup_arg);
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else
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wakeup((caddr_t)&so->so_timeo);
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}
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soisconnected(so)
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register struct socket *so;
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{
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register struct socket *head = so->so_head;
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if (head) {
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if (soqremque(so, 0) == 0)
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panic("soisconnected");
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soqinsque(head, so, 1);
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sorwakeup(head);
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if (head->so_wupalt)
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(*head->so_wupalt->wup_func)(head,
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(caddr_t)&head->so_timeo,
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head->so_wupalt->wup_arg);
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else
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wakeup((caddr_t)&head->so_timeo);
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}
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so->so_state &= ~(SS_ISCONNECTING|SS_ISDISCONNECTING);
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so->so_state |= SS_ISCONNECTED;
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if (so->so_wupalt)
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(*so->so_wupalt->wup_func)(so, (caddr_t)&so->so_timeo,
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so->so_wupalt->wup_arg);
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else
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wakeup((caddr_t)&so->so_timeo);
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sorwakeup(so);
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sowwakeup(so);
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}
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soisdisconnecting(so)
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register struct socket *so;
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{
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so->so_state &= ~SS_ISCONNECTING;
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so->so_state |= (SS_ISDISCONNECTING|SS_CANTRCVMORE|SS_CANTSENDMORE);
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if (so->so_wupalt)
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(*so->so_wupalt->wup_func)(so, (caddr_t)&so->so_timeo,
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so->so_wupalt->wup_arg);
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else
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wakeup((caddr_t)&so->so_timeo);
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sowwakeup(so);
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sorwakeup(so);
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}
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soisdisconnected(so)
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register struct socket *so;
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{
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so->so_state &= ~(SS_ISCONNECTING|SS_ISCONNECTED|SS_ISDISCONNECTING);
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so->so_state |= (SS_CANTRCVMORE|SS_CANTSENDMORE);
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if (so->so_wupalt)
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(*so->so_wupalt->wup_func)(so, (caddr_t)&so->so_timeo,
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so->so_wupalt->wup_arg);
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else
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wakeup((caddr_t)&so->so_timeo);
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sowwakeup(so);
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sowwakeup(so);
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sorwakeup(so);
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}
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/*
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* When an attempt at a new connection is noted on a socket
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* which accepts connections, sonewconn is called. If the
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* connection is possible (subject to space constraints, etc.)
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* then we allocate a new structure, propoerly linked into the
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* data structure of the original socket, and return this.
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*/
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struct socket *
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sonewconn(head)
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register struct socket *head;
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{
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register struct socket *so;
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register struct mbuf *m;
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if (head->so_qlen + head->so_q0len > 3 * head->so_qlimit / 2)
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goto bad;
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m = m_getclr(M_DONTWAIT, MT_SOCKET);
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if (m == NULL)
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goto bad;
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so = mtod(m, struct socket *);
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so->so_type = head->so_type;
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so->so_options = head->so_options &~ SO_ACCEPTCONN;
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so->so_linger = head->so_linger;
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so->so_state = head->so_state | SS_NOFDREF;
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so->so_proto = head->so_proto;
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so->so_timeo = head->so_timeo;
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so->so_pgrp = head->so_pgrp;
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soqinsque(head, so, 0);
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if ((*so->so_proto->pr_usrreq)(so, PRU_ATTACH,
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(struct mbuf *)0, (struct mbuf *)0, (struct mbuf *)0)) {
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/*
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* The usrreq routine may already have called sofree,
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* which will have dequeued the socket.
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*/
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if (so->so_head)
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(void) soqremque(so, 0);
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(void) m_free(m);
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goto bad;
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}
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return (so);
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bad:
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return ((struct socket *)0);
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}
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soqinsque(head, so, q)
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register struct socket *head, *so;
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int q;
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{
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so->so_head = head;
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if (q == 0) {
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head->so_q0len++;
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so->so_q0 = head->so_q0;
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head->so_q0 = so;
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} else {
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head->so_qlen++;
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so->so_q = head->so_q;
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head->so_q = so;
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}
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}
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soqremque(so, q)
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register struct socket *so;
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int q;
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{
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register struct socket *head, *prev, *next;
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head = so->so_head;
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/*
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* Better a panic than a bus error...
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*/
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if (head == NULL)
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panic("soqremque");
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prev = head;
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for (;;) {
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next = q ? prev->so_q : prev->so_q0;
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if (next == so)
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break;
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if (next == head)
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return (0);
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prev = next;
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}
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if (q == 0) {
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prev->so_q0 = next->so_q0;
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head->so_q0len--;
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} else {
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prev->so_q = next->so_q;
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head->so_qlen--;
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}
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next->so_q0 = next->so_q = 0;
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next->so_head = 0;
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return (1);
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}
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/*
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* Socantsendmore indicates that no more data will be sent on the
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* socket; it would normally be applied to a socket when the user
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* informs the system that no more data is to be sent, by the protocol
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* code (in case PRU_SHUTDOWN). Socantrcvmore indicates that no more data
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* will be received, and will normally be applied to the socket by a
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* protocol when it detects that the peer will send no more data.
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* Data queued for reading in the socket may yet be read.
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*/
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socantsendmore(so)
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struct socket *so;
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{
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so->so_state |= SS_CANTSENDMORE;
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sowwakeup(so);
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}
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socantrcvmore(so)
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struct socket *so;
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{
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so->so_state |= SS_CANTRCVMORE;
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sorwakeup(so);
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if (so->so_wupalt)
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(*so->so_wupalt->wup_func)(so, (caddr_t)&so->so_timeo,
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so->so_wupalt->wup_arg);
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}
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/*
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* Socket select/wakeup routines.
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*/
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/*
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* Queue a process for a select on a socket buffer.
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*/
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sbselqueue(sb)
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struct sockbuf *sb;
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{
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register struct proc *p;
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if ((p = sb->sb_sel) && p->p_wchan == (caddr_t)&selwait)
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sb->sb_flags |= SB_COLL;
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else
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sb->sb_sel = u.u_procp;
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}
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/*
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* Wait for data to arrive at/drain from a socket buffer.
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*/
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sbwait(sb)
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struct sockbuf *sb;
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{
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sb->sb_flags |= SB_WAIT;
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(void) sleep((caddr_t)&sb->sb_cc, PZERO+1);
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}
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/*
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* Wakeup processes waiting on a socket buffer.
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*/
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sbwakeup(so, sb)
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struct socket *so;
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register struct sockbuf *sb;
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{
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if (sb->sb_sel) {
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selwakeup(sb->sb_sel, sb->sb_flags & SB_COLL);
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sb->sb_sel = 0;
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sb->sb_flags &= ~SB_COLL;
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}
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if (sb->sb_flags & SB_WAIT) {
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sb->sb_flags &= ~SB_WAIT;
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if (so->so_wupalt)
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(*so->so_wupalt->wup_func)(so, (caddr_t)&sb->sb_cc,
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so->so_wupalt->wup_arg);
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else if (nfs_wakeup_one_nfsd == 1) {
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/*
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* XXX: wakeup_one should be redone to use
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* so_wupalt->wup_func. Actually, it should
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* probably be obliterated altogether.
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*/
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wakeup_one((caddr_t)&sb->sb_cc);
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} else
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wakeup((caddr_t)&sb->sb_cc);
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}
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}
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/*
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* Wakeup socket readers and writers.
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* Do asynchronous notification via SIGIO
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* if the socket has the SS_ASYNC flag set.
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*/
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sowakeup(so, sb)
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register struct socket *so;
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struct sockbuf *sb;
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{
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register struct proc *p;
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sbwakeup(so, sb);
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if (so->so_state & SS_ASYNC) {
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if (so->so_pgrp < 0)
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gsignal(-so->so_pgrp, SIGIO);
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else if (so->so_pgrp > 0 && (p = pfind(so->so_pgrp)) != 0)
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psignal(p, SIGIO);
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}
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}
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/*
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* Socket buffer (struct sockbuf) utility routines.
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*
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* Each socket contains two socket buffers: one for sending data and
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* one for receiving data. Each buffer contains a queue of mbufs,
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* information about the number of mbufs and amount of data in the
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* queue, and other fields allowing select() statements and notification
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* on data availability to be implemented.
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*
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* Data stored in a socket buffer are maintained as a list of records.
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* Each record is a list of mbufs chained together with the m_next
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* field. Records are chained together through the m_act fields of the
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* records' first mbufs. The upper level routine soreceive() expects the
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* following conventions to be observed when placing information in the
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* receive buffer:
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*
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* 1. Each record consists of an address component, followed by a
|
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* rights component, followed by a data component. Some of these
|
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* components may be missing, as described below.
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* 2. If the protocol requires each message be preceded by the sender's
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* name, then mbufs containing that name must be present before any
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* associated data (mbuf's must be of type MT_SONAME).
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* 3. If the protocol supports the exchange of ``access rights'' (really
|
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* just additional data associated with the message), and there are
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* ``rights'' to be received, then mbufs containing this data should
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* be present (mbuf's must be of type MT_RIGHTS).
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*
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* Note that the standard 4.3 version of soreceive can deal with no more
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* than one (small) mbuf apiece of address and rights information. The
|
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* Sun version of soreceive can deal with arbitrary mbuf chains of both
|
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* address and rights information.
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*
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||||
* Before using a new socket structure it is first necessary to reserve
|
||||
* buffer space to the socket, by calling sbreserve(). This commits
|
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* some of the available buffer space in the system buffer pool for the
|
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* socket. The space should be released by calling sbrelease() when the
|
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* socket is destroyed.
|
||||
*/
|
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|
||||
soreserve(so, sndcc, rcvcc)
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register struct socket *so;
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int sndcc, rcvcc;
|
||||
{
|
||||
|
||||
if (sbreserve(&so->so_snd, sndcc) == 0)
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goto bad;
|
||||
if (sbreserve(&so->so_rcv, rcvcc) == 0)
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goto bad2;
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||||
return (0);
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bad2:
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||||
sbrelease(&so->so_snd);
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||||
bad:
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return (ENOBUFS);
|
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}
|
||||
|
||||
/*
|
||||
* Allot mbufs to a sockbuf.
|
||||
* Attempt to scale cc so that mbcnt doesn't become limiting
|
||||
* if buffering efficiency is near the normal case.
|
||||
*/
|
||||
sbreserve(sb, cc)
|
||||
struct sockbuf *sb;
|
||||
{
|
||||
|
||||
if ((unsigned) cc >
|
||||
(unsigned)SB_MAX * MCLBYTES / (2 * MSIZE + MCLBYTES))
|
||||
return (0);
|
||||
sb->sb_hiwat = cc;
|
||||
sb->sb_mbmax = MIN(cc * 2, SB_MAX);
|
||||
return (1);
|
||||
}
|
||||
|
||||
/*
|
||||
* Free mbufs held by a socket, and reserved mbuf space.
|
||||
*/
|
||||
sbrelease(sb)
|
||||
struct sockbuf *sb;
|
||||
{
|
||||
|
||||
sbflush(sb);
|
||||
sb->sb_hiwat = sb->sb_mbmax = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* Routines to add and remove
|
||||
* data from an mbuf queue.
|
||||
*
|
||||
* The routines sbappend() or sbappendrecord() are normally called to
|
||||
* append new mbufs to a socket buffer, after checking that adequate
|
||||
* space is available, comparing the function sbspace() with the amount
|
||||
* of data to be added. sbappendrecord() differs from sbappend() in
|
||||
* that data supplied is treated as the beginning of a new record.
|
||||
* To place a sender's address, optional access rights, and data in a
|
||||
* socket receive buffer, sbappendaddr() should be used. To place
|
||||
* access rights and data in a socket receive buffer, sbappendrights()
|
||||
* should be used. In either case, the new data begins a new record.
|
||||
* Note that unlike sbappend() and sbappendrecord(), these routines check
|
||||
* for the caller that there will be enough space to store the data.
|
||||
* Each fails if there is not enough space, or if it cannot find mbufs
|
||||
* to store additional information in.
|
||||
*
|
||||
* Reliable protocols may use the socket send buffer to hold data
|
||||
* awaiting acknowledgement. Data is normally copied from a socket
|
||||
* send buffer in a protocol with m_copy for output to a peer,
|
||||
* and then removing the data from the socket buffer with sbdrop()
|
||||
* or sbdroprecord() when the data is acknowledged by the peer.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Append mbuf chain m to the last record in the
|
||||
* socket buffer sb. The additional space associated
|
||||
* the mbuf chain is recorded in sb. Empty mbufs are
|
||||
* discarded and mbufs are compacted where possible.
|
||||
*/
|
||||
sbappend(sb, m)
|
||||
struct sockbuf *sb;
|
||||
struct mbuf *m;
|
||||
{
|
||||
register struct mbuf *n;
|
||||
|
||||
if (m == 0)
|
||||
return;
|
||||
if (n = sb->sb_mb) {
|
||||
while (n->m_act)
|
||||
n = n->m_act;
|
||||
while (n->m_next)
|
||||
n = n->m_next;
|
||||
}
|
||||
sbcompress(sb, m, n);
|
||||
}
|
||||
|
||||
/*
|
||||
* As above, except the mbuf chain
|
||||
* begins a new record.
|
||||
*/
|
||||
sbappendrecord(sb, m0)
|
||||
register struct sockbuf *sb;
|
||||
register struct mbuf *m0;
|
||||
{
|
||||
register struct mbuf *m;
|
||||
|
||||
if (m0 == 0)
|
||||
return;
|
||||
if (m = sb->sb_mb)
|
||||
while (m->m_act)
|
||||
m = m->m_act;
|
||||
/*
|
||||
* Put the first mbuf on the queue.
|
||||
* Note this permits zero length records.
|
||||
*/
|
||||
sballoc(sb, m0);
|
||||
if (m)
|
||||
m->m_act = m0;
|
||||
else
|
||||
sb->sb_mb = m0;
|
||||
m = m0->m_next;
|
||||
m0->m_next = 0;
|
||||
sbcompress(sb, m, m0);
|
||||
}
|
||||
|
||||
/*
|
||||
* Append address and data, and optionally, rights
|
||||
* to the receive queue of a socket. Return 0 if
|
||||
* no space in sockbuf or insufficient mbufs.
|
||||
*/
|
||||
sbappendaddr(sb, asa, m0, rights0)
|
||||
register struct sockbuf *sb;
|
||||
struct sockaddr *asa;
|
||||
struct mbuf *rights0, *m0;
|
||||
{
|
||||
register struct mbuf *m, *n;
|
||||
int space = sizeof (*asa);
|
||||
|
||||
for (m = m0; m; m = m->m_next)
|
||||
space += m->m_len;
|
||||
if (rights0)
|
||||
space += rights0->m_len;
|
||||
if (space > sbspace(sb))
|
||||
return (0);
|
||||
MGET(m, M_DONTWAIT, MT_SONAME);
|
||||
if (m == 0)
|
||||
return (0);
|
||||
*mtod(m, struct sockaddr *) = *asa;
|
||||
m->m_len = sizeof (*asa);
|
||||
if (rights0 && rights0->m_len) {
|
||||
/* Attach rights following the address. */
|
||||
m->m_next = m_copy(rights0, 0, rights0->m_len);
|
||||
if (m->m_next == 0) {
|
||||
m_freem(m);
|
||||
return (0);
|
||||
}
|
||||
sballoc(sb, m->m_next);
|
||||
}
|
||||
/*
|
||||
* Attach address (and rights if present)
|
||||
* to the end of the socket's record chain
|
||||
* and get a pointer to the new chain end.
|
||||
*/
|
||||
sballoc(sb, m);
|
||||
if (n = sb->sb_mb) {
|
||||
while (n->m_act)
|
||||
n = n->m_act;
|
||||
n->m_act = m;
|
||||
} else
|
||||
sb->sb_mb = m;
|
||||
if (m->m_next)
|
||||
m = m->m_next;
|
||||
/* Attach and compress data. */
|
||||
if (m0)
|
||||
sbcompress(sb, m0, m);
|
||||
return (1);
|
||||
}
|
||||
|
||||
sbappendrights(sb, m0, rights)
|
||||
struct sockbuf *sb;
|
||||
struct mbuf *rights, *m0;
|
||||
{
|
||||
register struct mbuf *m, *n;
|
||||
int space = 0;
|
||||
|
||||
if (rights == 0)
|
||||
panic("sbappendrights");
|
||||
for (m = m0; m; m = m->m_next)
|
||||
space += m->m_len;
|
||||
space += rights->m_len;
|
||||
if (space > sbspace(sb))
|
||||
return (0);
|
||||
m = m_copy(rights, 0, rights->m_len);
|
||||
if (m == 0)
|
||||
return (0);
|
||||
sballoc(sb, m);
|
||||
if (n = sb->sb_mb) {
|
||||
while (n->m_act)
|
||||
n = n->m_act;
|
||||
n->m_act = m;
|
||||
} else
|
||||
sb->sb_mb = m;
|
||||
if (m0)
|
||||
sbcompress(sb, m0, m);
|
||||
return (1);
|
||||
}
|
||||
|
||||
/*
|
||||
* Compress mbuf chain m into the socket
|
||||
* buffer sb following mbuf n. If n
|
||||
* is null, the buffer is presumed empty.
|
||||
*/
|
||||
sbcompress(sb, m, n)
|
||||
register struct sockbuf *sb;
|
||||
register struct mbuf *m, *n;
|
||||
{
|
||||
|
||||
while (m) {
|
||||
if (m->m_len == 0) {
|
||||
m = m_free(m);
|
||||
continue;
|
||||
}
|
||||
/*
|
||||
* If neither the current not the next mbuf is a cluster
|
||||
* mbuf, the current mbuf has room, and the mbuf's types
|
||||
* match, copy the next in.
|
||||
*/
|
||||
if (n && n->m_off <= MMAXOFF && m->m_off <= MMAXOFF &&
|
||||
(n->m_off + n->m_len + m->m_len) <= MMAXOFF &&
|
||||
n->m_type == m->m_type) {
|
||||
bcopy(mtod(m, caddr_t), mtod(n, caddr_t) + n->m_len,
|
||||
(unsigned)m->m_len);
|
||||
n->m_len += m->m_len;
|
||||
sb->sb_cc += m->m_len;
|
||||
m = m_free(m);
|
||||
continue;
|
||||
}
|
||||
sballoc(sb, m);
|
||||
if (n)
|
||||
n->m_next = m;
|
||||
else
|
||||
sb->sb_mb = m;
|
||||
n = m;
|
||||
m = m->m_next;
|
||||
n->m_next = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Free all mbufs in a sockbuf.
|
||||
* Check that all resources are reclaimed.
|
||||
*/
|
||||
sbflush(sb)
|
||||
register struct sockbuf *sb;
|
||||
{
|
||||
|
||||
if (sb->sb_flags & SB_LOCK)
|
||||
panic("sbflush");
|
||||
while (sb->sb_mbcnt)
|
||||
sbdrop(sb, (int)sb->sb_cc);
|
||||
if (sb->sb_cc || sb->sb_mbcnt || sb->sb_mb)
|
||||
panic("sbflush 2");
|
||||
}
|
||||
|
||||
/*
|
||||
* Drop data from (the front of) a sockbuf.
|
||||
*/
|
||||
sbdrop(sb, len)
|
||||
register struct sockbuf *sb;
|
||||
register int len;
|
||||
{
|
||||
register struct mbuf *m, *mn;
|
||||
struct mbuf *next;
|
||||
|
||||
next = (m = sb->sb_mb) ? m->m_act : 0;
|
||||
while (len > 0) {
|
||||
if (m == 0) {
|
||||
if (next == 0)
|
||||
panic("sbdrop");
|
||||
m = next;
|
||||
next = m->m_act;
|
||||
continue;
|
||||
}
|
||||
if (m->m_len > len) {
|
||||
m->m_len -= len;
|
||||
m->m_off += len;
|
||||
sb->sb_cc -= len;
|
||||
break;
|
||||
}
|
||||
len -= m->m_len;
|
||||
sbfree(sb, m);
|
||||
MFREE(m, mn);
|
||||
m = mn;
|
||||
}
|
||||
while (m && m->m_len == 0) {
|
||||
sbfree(sb, m);
|
||||
MFREE(m, mn);
|
||||
m = mn;
|
||||
}
|
||||
if (m) {
|
||||
sb->sb_mb = m;
|
||||
m->m_act = next;
|
||||
} else
|
||||
sb->sb_mb = next;
|
||||
}
|
||||
|
||||
/*
|
||||
* Drop a record off the front of a sockbuf
|
||||
* and move the next record to the front.
|
||||
*/
|
||||
sbdroprecord(sb)
|
||||
register struct sockbuf *sb;
|
||||
{
|
||||
register struct mbuf *m, *mn;
|
||||
|
||||
m = sb->sb_mb;
|
||||
if (m) {
|
||||
sb->sb_mb = m->m_act;
|
||||
do {
|
||||
sbfree(sb, m);
|
||||
MFREE(m, mn);
|
||||
} while (m = mn);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user