100 lines
4.7 KiB
C
100 lines
4.7 KiB
C
#ifndef lint
|
||
static char sccsid[] = "@(#)text.c 1.1 94/10/31 SMI"; /* from UCB 4.1 82/05/11 */
|
||
#endif
|
||
|
||
#include "back.h"
|
||
|
||
char *instr[] = {
|
||
" If you did not notice by now, this program reacts to things as",
|
||
"soon as you type them, without waiting for a newline. This means that",
|
||
"the special characters RUBOUT, ESC, and CONTROL-D, will not perform",
|
||
"their special functions during most of this program. The program",
|
||
"should usually stop when a RUBOUT is typed, but occasionally it will",
|
||
"ignore RUBOUTs until it is waiting for input.\n",
|
||
" These instructions are presented in small chunks designed not to",
|
||
"roll off the top of your screen. When the characters '-->' are print-",
|
||
"ed, no more data will be printed until a space or newline is typed.",
|
||
"In this way, you can finish one section before continuing to another.",
|
||
"Like this:",
|
||
"",
|
||
" The two sides are colored 'red' and 'white.' The computer may play",
|
||
"one side, or if there are two players, the computer can merely act as",
|
||
"a gamekeeper, letting the players make the moves. Once you tell the",
|
||
"computer what color(s) you want to play, the decision remains in ef-",
|
||
"fect until you quit the program, even if you play more than one game,",
|
||
"since the program keeps a running score.\n",
|
||
" The program will prompt for a move in one of two ways. If the",
|
||
"player has the opportunity to double, then merely his color will be",
|
||
"typed out. The player can now do one of several things. He can dou-",
|
||
"ble by typing a 'd', he can roll by typing a space (' ') or newline,",
|
||
"or if he is not sure, he can reprint the board by typing a 'r'.\n",
|
||
" If the player cannot double, his roll will be thrust in front of",
|
||
"him, followed by the request 'Move:', asking for a move but not giving",
|
||
"him the chance to double. He can still ask for the board by typing",
|
||
"'r'. In either of these two states, the player can quit by typing 'q'",
|
||
"or save the game by typing 's'. In either case, the player will be",
|
||
"asked to verify, in case there was some error. The program then ends",
|
||
"immediately, after first saving the file if so requested.",
|
||
"",
|
||
" A player can move one of his men using two forms of input. The",
|
||
"first form is <s>-<f>, where <s> is the starting position, and <f> is",
|
||
"the finishing position of the player's man. For example, if white",
|
||
"wanted to move a piece from position 13 to position 8, his move could",
|
||
"be entered as 13-8. The second form is <s>/<r> where <s> is the",
|
||
"starting position, an <r> is the roll actually made. Hence, white",
|
||
"could have entered as 13/5 instead of 13-8.\n",
|
||
" A player must move each roll of the dice separately. For example,",
|
||
"if a player rolled 4 3, and wanted to move from 13 to 6, he could",
|
||
"enter it as 13/4,9/3 or 13/3,10/4 or 13-10,10-6 or 13-9,9-6, but not",
|
||
"13-6. The last two entries can be shortened to 13-10-6 and 13-9-6.",
|
||
"If you want to move more than one piece from the same position, such",
|
||
"as 13-10,13-9, you can abbreviate this using the <s>/<r> format as by",
|
||
"entering more than one <r>, or 13/34. A player can use both forms for",
|
||
"the same roll, e.g. 13/3,13-9, and separates individual moves by ei-",
|
||
"ther a comma or a space. The letter 'b' represents the bar, and the",
|
||
"letter 'h' represents a player's home. You could also enter the",
|
||
"number that would be in the position of the bar, 25 or 0 as appropri-",
|
||
"ate. Use a newline at the end of your moves for a turn.",
|
||
"",
|
||
" As you type in your move, if a character does not make sense under",
|
||
"the above constrictions, a bell will sound instead of the character,",
|
||
"and it will be ignored. You may kill lines and erase characters as",
|
||
"you would normally, but don't be surprised if they look different than",
|
||
"usual. Also, if you have entered one or more of your rolls, and you",
|
||
"wish to see what the move looks like so far, type a 'r' to see what it",
|
||
"looks like. This cannot be done in the middle of a move (e.g., after",
|
||
"a '-' or '/'). After the printing board, the program will go back to",
|
||
"inputting your move and you can backspace or kill just as if you had",
|
||
"just typed in your input.\n",
|
||
" Now you should be ready to begin the game. Good luck!",
|
||
"",
|
||
0};
|
||
|
||
|
||
text (t)
|
||
char **t;
|
||
|
||
{
|
||
register int i;
|
||
register char *s, *a;
|
||
|
||
fixtty (noech);
|
||
while (*t != 0) {
|
||
s = a = *t;
|
||
for (i = 0; *a != '\0'; i--)
|
||
a++;
|
||
if (i) {
|
||
writel (s);
|
||
writec ('\n');
|
||
} else {
|
||
writel ("-->");
|
||
fixtty (raw);
|
||
while ((i = readc()) != ' ' && i != '\n');
|
||
fixtty (noech);
|
||
clear();
|
||
}
|
||
t++;
|
||
}
|
||
fixtty (raw);
|
||
}
|