Files
Arquivotheca.SunOS-4.1.4/usr.etc/tfs/libtfs/hash.c
seta75D ff309bfe1c Init
2021-10-11 18:37:13 -03:00

1133 lines
32 KiB
C

#ifndef lint
static char sccsid[] = "@(#)hash.c 1.1 94/10/31 Copyr 1988 Sun Micro";
#endif
/*
* Copyright (c) 1985 by Sun Microsystems, Inc.
*/
/*
* This file contains a bunch of routines that implement a general purpose
* hash table.
*/
#include <stdio.h> /* Standard I/O definitions */
#include <nse/hash.h> /* Include hash table exported routines */
#define EMPTY ((Bucket)NULL) /* Empty slot */
#define HASH_MAGIC 0xadff1582 /* Magic number for hash read and write */
#define REHASH ((Bucket)1) /* Slot that needs to be rehashed */
#define SPECIAL 2 /* All special slot values less than this */
#define True TRUE
#define False FALSE
typedef bool_t (*Bool_routine)();
typedef int (*Int_routine)();
typedef void (*Void_routine)();
/*
* Imported routines:
*/
extern char *malloc();
extern char *valloc();
/*
* Internally used routines:
*/
static Bucket bucket_allocate();
static void bucket_deallocate();
static int *data_allocate();
static void data_deallocate();
static void free_memory();
extern bool_t nse_hash_access();
static void nse_hash_bucket_deallocate();
static Bucket nse_hash_bucket_first();
extern int nse_hash_check();
extern Hash nse_hash_create();
extern void nse_hash_destroy();
extern bool_t nse_hash_full_insert();
extern bool_t nse_hash_full_lookup();
extern bool_t nse_hash_full_replace();
extern int nse_hash_get();
extern int nse_hash_histogram();
extern void nse_hash_histogram_display();
static void nse_hash_initialize();
extern bool_t nse_hash_insert();
static bool_t nse_hash_int_equal();
static int nse_hash_int_hash();
static int nse_hash_int_insert();
extern void nse_hash_read();
extern int nse_hash_lookup();
static void nse_hash_rehash2();
extern bool_t nse_hash_replace();
static void nse_hash_resize();
extern int nse_hash_scan();
extern void nse_hash_show();
extern int nse_hash_size();
extern void nse_hash_write();
static char *memory_allocate();
static void memory_deallocate();
static void read_magic();
static int read_word();
static void write_magic();
static void write_word();
/* Bucket allocator: */
static Bucket free_buckets; /* Free bucket list */
/*
* bucket_allocate() will allocate and return a new bucket symbol
*/
static Bucket
bucket_allocate()
{
Bucket bucket; /* Temporary bucket */
static Bucket buckets; /* Current set of bucket objects */
static int buckets_per_page; /* Number of buckets per page */
static int page_size = 0; /* System page size */
static int remaining; /* Number of remaining buckets */
static int valloc_size; /* Amount of memory to valloc */
if (page_size == 0){
page_size = getpagesize();
buckets_per_page = page_size / sizeof(*buckets);
valloc_size = buckets_per_page * sizeof(*buckets);
remaining = 0;
}
if (free_buckets != NULL){
bucket = free_buckets;
free_buckets = *(Bucket *)bucket;
return bucket;
}
if (remaining == 0){
buckets = (Bucket)valloc((unsigned)valloc_size);
bzero((char *)buckets, valloc_size);
remaining = buckets_per_page;
}
remaining--;
return buckets++;
}
/*
* bucket_deallocate(bucket) will deallocate a bucket.
*/
static void
bucket_deallocate(bucket)
Bucket bucket; /* Bucket to deallocate */
{
*(Bucket *)bucket = free_buckets;
free_buckets = bucket;
}
/*
* data_allocate(size, value) will get Size words of data and initialize them
* to Value.
*/
static int *
data_allocate(size, value)
register int size; /* Number of words to allocate */
register int value; /* Value to initialize to */
{
register int *data; /* Data array */
register int *pointer; /* Pointer into data */
pointer =
(int *)memory_allocate(size * sizeof(int));
data = pointer;
while (size-- > 0)
*pointer++ = value;
return data;
}
/*
* data_deallocate(data, size) will deallocate Size words of Data.
*/
static void
data_deallocate(data, size)
int *data; /* Data to free */
int size; /* Number of words to free */
{
memory_deallocate((char *)data, size * sizeof(int));
}
/*
* nse_hash_access(hash, key, value, create, replace, value_destroy,
* key_pointer, * value_pointer) =>{True, False} is used to access the a
* key-value pair in
* Hash. There are two cases that need to be considered. The first case is
* if Key is already in Hash. In this case, if Create is True a Key and Value
* will be inserted into Hash; otherwise key and value will not be inserted.
* No matter what, False will be returned in this first case. The second case
* is if Key and Value are already in Hash. In this case, if Replace is True,
* the value in hash will be replaced with Value. If Value_Destroy is
* non-NULL, the previous value will be destroyed by calling
* Value_Destroy(Previous_Value). No matter what, True will be returned in
* this second case. If Key_Pointer is non-NULL, the key in Hash will be
* stored into *Key_Pointer. If there is no Key in Hash, Key_Empty (from
* hash_create) will be stored into *Key_Pointer. Similarly, if Value_Pointer
* is non-NULL, the value in Hash will be stored into *Value_Pointer. If there
* is no value in Hash, Value_Empty (from hash_create) will be stored into
* *Value_Pointer.
*/
bool_t
nse_hash_access(hash, key, value, create, replace, value_destroy,
key_pointer, value_pointer)
register Hash hash; /* Hash table */
int key; /* Key */
int value; /* Value */
bool_t create; /* True => Create new entry */
bool_t replace; /* True => Replace value */
Void_routine value_destroy; /* Value destroy routine */
int *key_pointer; /* Place to store key */
int *value_pointer; /* Place to store value */
{
register Bucket bucket; /* Bucket to use */
Bucket *buckets; /* Pointer into bucket array */
register int index; /* Hash index */
register Bool_routine key_equal;/* Key equality test routine */
register int mask; /* Hash index mask */
register bool_t return_value; /* Return value */
/* Fetch the starting bucket. */
index = hash->key_hash(key);
mask = hash->mask;
buckets = &hash->buckets[index & mask];
bucket = *buckets;
/* Rehash, if necessary.
if (bucket == REHASH)
bucket = nse_hash_rehash(hash, index); */
/* Scan the hash table looking for Key. */
key_equal = hash->key_equal;
while (bucket != NULL){
if ((bucket->index == index) && key_equal(bucket->key, key))
break;
bucket = bucket->next;
}
if (bucket == NULL){
/* Create a new entry in Hash. */
if (create){
bucket = bucket_allocate();
bucket->index = index;
bucket->key = hash->key_insert(key);
bucket->value = hash->value_insert(value);
bucket->next = *buckets;
*buckets = bucket;
if (hash->count++ > hash->limit)
nse_hash_resize(hash);
}
return_value = False;
} else {
/* Replace the value in Hash. */
if (replace){
if (value_destroy != NULL)
value_destroy(bucket->value);
bucket->value = hash->value_insert(value);
}
return_value = True;
}
/* Return everything. */
if (key_pointer != NULL)
*key_pointer =
(bucket == NULL) ? hash->key_empty : bucket->key;
if (value_pointer != NULL)
*value_pointer =
(bucket == NULL) ? hash->value_empty : bucket->value;
return return_value;
}
#ifdef UNUSED
/*
* nse_hash_bucket_deallocate(hash, bucket) will deallocate the Bucket for Hash.
*/
/* ARGSUSED */
static void
nse_hash_bucket_deallocate(hash, bucket)
Hash hash; /* Hash table */
Bucket bucket; /* Bucket to deallocate */
{
}
/*
* nse_hash_bucket_first(hash, index) will fetch the first bucket from Hash
* correspondint to Index. This routine performs any rehashing that needs
* to be done.
*/
static Bucket
nse_hash_bucket_first(hash, index)
register Hash hash; /* Hash table */
register int index; /* Index into hash slots */
{
register Bucket *buckets; /* Bucket array */
index &= hash->mask;
buckets = hash->buckets;
return buckets[index];
}
/*
* nse_hash_bucket_insert(hash, key, create) will attempt to find Key in Hash.
* If Key is in Hash, the associated bucket will be returned. If Key is
* not in Hash and Create is True, a new bucket will be allocated and inserted
* into Hash. Otherwise, NULL will be returned.
*/
static Bucket *
nse_hash_bucket_find(hash, key, create)
register Hash hash; /* Hash table */
register int key; /* Key to lookup */
bool_t create; /* True => create new bucket */
{
register Bucket bucket; /* Current bucket */
register int index; /* Hash index */
register Bool_routine key_equal;/* Key equality routine */
/* Go searching for the bucket */
/* index = hash->key_hash(key);
key_equal = hash->key_equal;
bucket = nse_hash_bucket_first(hash, index);
while ((unsigned)bucket > SPECIAL){
if ((index == bucket->index) && key_equal(key, bucket->key))
return bucket;
bucket = bucket->next;
}
if (create){
bucket = nse_hash_bucket_allocate(hash);
bucket->index = index;
bucket->key = hash->key_empty;
bucket->value = hash->value_empty;
index &= hash->mask;
bucket->next = hash->buckets[index];
hash->buckets[index] = bucket;
}
return bucket;
*/
}
/*
* nse_hash_bucket_lookup(hash, key) will return the bucket assocated with Key
* from Hash. If Key is not in Hash, NULL will be returned.
*/
static Bucket
nse_hash_bucket_lookup(hash, key)
register Hash hash; /* Hash table */
register int key; /* Key to lookup */
{
register Bucket bucket; /* Current bucket */
register int index; /* Hash index */
register Bool_routine key_equal;/* Key equality routine */
index = hash->key_hash(key);
bucket = nse_hash_bucket_first(hash, index);
key_equal = hash->key_equal;
while ((unsigned)bucket > SPECIAL){
if ((index == bucket->index) && key_equal(key, bucket->key))
return bucket;
bucket = bucket->next;
}
return NULL;
}
#endif
/*
* nse_hash_check(hash) will check hash for consistency.
*/
int
nse_hash_check(hash)
Hash hash; /* Hash table to check */
{
register Bucket bucket; /* Current bucket */
register Bucket *buckets; /* Bucket array */
register int index; /* Loop index */
register int slots; /* Slots in bucket array */
buckets = hash->buckets;
slots = hash->slots;
for (index = 0; index < slots; index++)
for (bucket = buckets[index];
(unsigned)bucket > SPECIAL; bucket = bucket->next)
if ((unsigned)bucket >= 0x1000000){
fprintf(stderr, "bkt:%x index:%d\n",
bucket, index);
fflush(stderr);
abort();
}
}
/*
* nse_hash_create(Size, Key_Empty, Key_Equal, Key_Hash, Key_Insert,
* Value_Empty, Value_Insert, 7) will create and return a hash table
* using the parameters.
* Due to the large number of arguments, the last argument must be the number
* 7 so that a quick check can be made to make sure that they are all there.
* All of the arguments except the last one can be NULL'ed out.
*/
Hash
nse_hash_create(size, key_empty, key_equal, key_hash, key_insert,
value_empty, value_insert, check)
register int size; /* Number of initial slots */
int key_empty; /* Empty key value */
Bool_routine key_equal; /* Key equality routine */
Int_routine key_hash; /* Key hash function */
Int_routine key_insert; /* Key insertion routine */
int value_empty; /* Empty value */
Int_routine value_insert; /* Value insertion routine */
int check; /* Argument count check */
{
register Hash hash; /* New hash table */
register int slots; /* Number of slots */
if (check != 7){
fprintf(stderr, "HASH_CREATE: Wrong number of arguments\n");
exit(1);
}
/* Number of slots must be a power of two. */
slots = 1;
while (slots < size)
slots <<= 1;
hash = (Hash)memory_allocate(sizeof *hash);
hash->count = 0;
hash->key_empty = key_empty;
hash->key_equal = (key_equal != NULL) ? key_equal : nse_hash_int_equal;
hash->key_hash = (key_hash != NULL) ? key_hash : nse_hash_int_hash;
hash->key_insert =
(key_insert != NULL) ? key_insert : nse_hash_int_insert;
hash->value_empty = value_empty;
hash->value_insert =
(value_insert != NULL) ? value_insert : nse_hash_int_insert;
nse_hash_initialize(hash, slots);
return hash;
}
/*
* nse_hash_destroy(hash, key_destroy, value_destroy) will deallocate the
* storage
* associated with Hash. Each key-value pair in Hash will be destroyed by
* calling Key_Destroy(Key) and Value_Destroy(Value). If Key_Destroy is NULL,
* it will not be called. Likewise, if Value_Destroy is NULL, it will not
* be called.
*/
void
nse_hash_destroy(hash, key_destroy, value_destroy)
register Hash hash; /* Hash table to destroy */
register Void_routine key_destroy; /* Key destroy routine */
register Void_routine value_destroy; /* Value destroy routine */
{
register Bucket bucket; /* Current bucket */
register Bucket *bucket_pointer; /* Pointer into bucket array */
register int slots; /* Number of slots */
bucket_pointer = hash->buckets;
for (slots = hash->slots; slots > 0; slots--){
bucket = *bucket_pointer++;
while ((unsigned)bucket > SPECIAL){
if (key_destroy != NULL)
key_destroy(bucket->key);
if (value_destroy != NULL)
value_destroy(bucket->value);
bucket_deallocate(bucket);
bucket = bucket->next;
}
}
data_deallocate((int *)hash->buckets, hash->slots);
memory_deallocate((char *)hash, sizeof *hash);
}
/*
* nse_hash_full_insert(hash, key, value, key_pointer, value_pointer)
* =>{True, False} will insert Key-Value into Hash. If Key is already in
* Hash, the key and value already in Hash will not be affected and True will
* be returned. If Key is not already in Hash, Key and Value are inserted
* into Hash and False is returned. If Key_Pointer is non-NULL, *Key_Pointer
* will be assigned the key stored in Hash. If Value_pointer is non-NULL,
* *Value_Pointer will be assigend the value stored in Hash.
*/
/* VARARGS1 */
bool_t
nse_hash_full_insert(hash, key, value, key_pointer, value_pointer)
register Hash hash; /* Hash table */
int key; /* Key to lookup */
int value; /* Value to store */
int *key_pointer; /* Place to store key */
int *value_pointer; /* Place to store value */
{
return nse_hash_access(hash, key, value, True, False,
(Void_routine)NULL, key_pointer, value_pointer);
}
/*
* nse_hash_full_lookup(hash, key, key_pointer, value_pointer)=>{True, False}
* will find the key-value pair associated with Key in Hash. If Key is in
* Hash, the
* key stored with Hash will be returned in *Key_Pointer, the value stored with
* Hash will be returned in *Value_Pointer, and True will be returned. If Key
* is not in Hash, the empty key will be stored into *Key_Pointer, the empty
* value will be stored into *Value_Pointer. If Key_Pointer is NULL, no key
* will be stored into it. If Value_Pointer is NULL, no value will be stored
* into it.
*/
/* VARARGS1 */
bool_t
nse_hash_full_lookup(hash, key, key_pointer, value_pointer)
register Hash hash; /* Hash table */
int key; /* Key to lookup */
int *key_pointer; /* Place to store key */
int *value_pointer; /* Place to store value */
{
return nse_hash_access(hash, key, 0, False, False, (Void_routine)NULL,
key_pointer, value_pointer);
}
/*
* nse_hash_full_replace(hash, key, value, key_pointer, value_pointer)
* =>{True, False} will insert Key-Value into Hash. If Key is already in
* Hash, the key and value will just be replaced and True will be returned.
* If Key is not already in Hash, Key and Value are inserted into Hash and
* False is returned. If Key_Pointer is non-NULL, *Key_Pointer will be
* assigned the key stored in Hash. If Value_pointer is non-NULL,
* *Value_Pointer will be assigend the value stored in Hash.
*/
/* VARARGS1 */
bool_t
nse_hash_full_replace(hash, key, value, key_pointer, value_pointer)
register Hash hash; /* Hash table */
int key; /* Key to lookup */
int value; /* Value to store */
int *key_pointer; /* Place to store key */
int *value_pointer; /* Place to store value */
{
return nse_hash_access(hash, key, value, True, True, (Void_routine)NULL,
key_pointer, value_pointer);
}
/*
* nse_hash_get(Hash, Key)=>Value will lookup the value for Key in Hash. If Key
* is not in Hash, a fatal error occurs.
*/
/* VARARGS1 */
int
nse_hash_get(hash, key)
register Hash hash; /* Hash table */
int key; /* Key to lookup */
{
int value; /* Return value */
if (nse_hash_access(hash,
key, 0, False, False, (Void_routine)NULL, (int *)NULL, &value))
return value;
else {
fprintf(stderr,
"HASH_GET:Could not find key (0x%x) in table (0x%x)\n",
key, hash);
exit(1);
/* NOTREACHED */
}
}
#ifdef UNUSED
/*
* nse_hash_histogram(hash, histogram, size) will scan through Hash generating
* a histogram of the bucket length and storing the result into the Size
* words starting at Histogram. The maximum desired histogram value will
* be returned.
*/
int
nse_hash_histogram(hash, histogram, size)
Hash hash; /* Hash table */
register int *histogram; /* Place to store histogram */
register int size; /* Maximum size of histogram */
{
register Bucket bucket; /* Current bucket */
register Bucket *buckets; /* Bucket array */
register int count; /* Number of buckets */
register int maximum; /* Maximum histogram value */
register int slots; /* Slots in bucket array */
bzero((char *)histogram, size * sizeof(int));
buckets = hash->buckets;
maximum = 0;
for (slots = hash->slots; slots > 0; slots--){
count = 0;
for (bucket = *buckets++;
(unsigned)bucket > SPECIAL; bucket = bucket->next)
count++;
if (count < size)
histogram[count]++;
if (count > maximum)
maximum = count;
}
return maximum;
}
/*
* nse_hash_histogram_display(hash, out_file) will print a histogram of Hash to
* Out_File.
*/
void
nse_hash_histogram_display(hash, out_file)
Hash hash; /* Hash table */
register FILE *out_file; /* Output file */
{
register int *histogram; /* Histogram */
register int index; /* Index into histogram */
register int size; /* Histogram size */
size = nse_hash_histogram(hash, (int *)NULL, 0) + 1;
histogram = (int *)memory_allocate(size * sizeof(int));
nse_hash_histogram(hash, histogram, size);
fprintf(out_file, "Length\tCount\n");
for (index = 0; index < size; index++)
fprintf(out_file, "[%d]:\t%d\n", index, histogram[index]);
memory_deallocate((char *)histogram, size * sizeof(int));
}
#endif
/*
* nse_hash_insert(hash, key, value)=>{True,False} will attempt to find Key in
* Hash. If Key is already in Hash, True will be returned without affecting
* Key's associated value. Otherwise, Key and Value will be inserted into
* Hash and False will be returned.
*/
/* VARARGS1 */
bool_t
nse_hash_insert(hash, key, value)
register Hash hash; /* Hash table */
int key; /* Key to insert under */
int value; /* Value to insert */
{
return nse_hash_access(hash, key, value, True, False,
(Void_routine)NULL, (int *)NULL, (int *)NULL);
}
/*
* nse_hash_initialize(Hash, Size) will initialize Hash to contain Size table
* entries.
*/
static void
nse_hash_initialize(hash, size)
register Hash hash; /* Hash table */
register int size; /* Number of slots */
{
hash->buckets = (Bucket *)data_allocate(size, (int)EMPTY);
hash->slots = size;
hash->limit = (size << 3) / 10;
hash->mask = size - 1;
}
/*
* nse_hash_int_equal(Int1, Int2) will return True if Int1 equals Int2.
*/
static bool_t
nse_hash_int_equal(int1, int2)
int int1; /* First integer */
int int2; /* Second integer */
{
return (bool_t)(int1 == int2);
}
/*
* nse_hash_int_hash(number) will return a hash on number.
*/
static int
nse_hash_int_hash(number)
int number; /* Number to hash */
{
return number;
}
/*
* nse_hash_int_insert(number) will return a copy of number.
*/
static int
nse_hash_int_insert(number)
int number; /* Number to insert */
{
return number;
}
/*
* nse_hash_lookup(Hash, Key)=>value will lookup Key in Hash. If Key is not
* in Hash, Empty_Value will be returned.
*/
/* VARARGS1 */
int
nse_hash_lookup(hash, key)
register Hash hash; /* Hash table */
int key; /* Key to lookup */
{
int value; /* Value with Key */
nse_hash_access(hash, key, 0, False, False, (Void_routine)NULL,
(int *)NULL, &value);
return value;
}
#ifdef UNUSED
/*
* nse_hash_read(hash, in_file, key_read, key_handle, value_read, value_handle)
* will read a hash table from In_File into Hash. Hash must be an empty
* that was created in the same what that it was originally written out.
* Key_Read(In_File, Key_Handle)=>Key to read a key from In_File and
* Value_Read(In_File, Value_Handle, Key)=>Value to read a value from In_File.
* The Key that was just read in is passed as the third argument to Value_Read.
* If Key_Read or Value_Read are NULL, integer read routines will be used.
*/
void
nse_hash_read(hash, in_file, key_read, key_handle, value_read, value_handle)
register Hash hash; /* Hash table to use */
register FILE *in_file; /* File to input from */
Int_routine key_read; /* Key read routine */
int key_handle; /* Key handle */
Int_routine value_read; /* Value read routine */
int value_handle; /* Value handle */
{
register Bucket bucket; /* Current bucket */
register Bucket *buckets; /* Buckets array pointer */
register int count; /* Loop counter */
register int key; /* Key */
register int length; /* Bucket length */
if (hash->count != 0){
fprintf(stderr, "hash_read: reading into non-empty table\n");
exit(1);
}
data_deallocate((int *)hash->buckets, hash->slots);
read_magic(in_file, HASH_MAGIC);
hash->count = read_word(in_file);
hash->limit = read_word(in_file);
hash->mask = read_word(in_file);
hash->slots = read_word(in_file);
hash->buckets = (Bucket *)data_allocate(hash->slots, (int)EMPTY);
if (key_read == NULL)
key_read = read_word;
if (value_read == NULL)
value_read = read_word;
buckets = hash->buckets;
count = hash->slots;
while (count-- > 0){
length = read_word(in_file);
bucket = NULL;
while (length-- > 0){
if (bucket == NULL){
bucket = bucket_allocate();
*buckets = bucket;
} else {
bucket->next = bucket_allocate();
bucket = bucket->next;
}
bucket->index = read_word(in_file);
key = key_read(in_file, key_handle);
bucket->key = key;
bucket->value = value_read(in_file, value_handle, key);
}
buckets++;
}
read_magic(in_file, HASH_MAGIC);
}
#endif
#ifdef UNUSED
/*
* nse_hash_rehash(hash, index) will rehash all of the hash table entires that
* might conflict with Index in Hash.
*/
static Bucket
nse_hash_rehash(hash, index)
register Hash hash; /* Hash table to use */
register int index; /* Hash index to work on */
{
register Bucket bucket; /* Current bucket */
register int count; /* Number of buckets to check */
register Bucket *pointer; /* Current bucket pointer */
Bucket rehash[32]; /* Number of buckets to rehash */
pointer = rehash;
count = nse_hash_rehash1(hash, index, pointer);
while (count-- > 0){
bucket = *pointer++;
if ((unsigned)bucket > SPECIAL)
nse_hash_rehash2(hash, bucket);
}
return hash->buckets[index & hash->mask];
}
/*
* nse_hash_rehash1(hash, index, rehash) will scan through the bucket array in
* Hash and store the buckets than need to be rehashed for Index into Rehash.
* The number of items to be rehashed is returned.
*/
static int
nse_hash_rehash1(hash, index, rehash)
Hash hash; /* Hash table to use */
register int index; /* Hash index to rehash */
register Bucket *rehash; /* Place to store results */
{
register int count; /* Number of buckets to check */
register Bucket *buckets; /* Bucket array */
register Bucket *pointer; /* Current bucket pointer */
register Bucket *last_pointer; /* Last value of Pointer */
register int mask; /* Current hash mask */
buckets = hash->buckets;
count = 0;
mask = hash->mask;
last_pointer = NULL;
while (mask != 0){
pointer = buckets + (index & mask);
if (pointer != last_pointer){
last_pointer = pointer;
rehash[count++] = *pointer;
*pointer = NULL;
}
mask >>= 1;
}
return count;
}
#endif
/*
* nse_hash_rehash2(hash, bucket) will rehash all of the buckets pointed to by
* Bucket in Hash.
*/
static void
nse_hash_rehash2(hash, bucket)
Hash hash; /* Hash table to use */
register Bucket bucket; /* Bucket list to rehash */
{
register Bucket *bucket_pointer;/* Ponter into bucket array */
register Bucket *buckets; /* Bucket array */
register int mask; /* Hash index mask */
register Bucket next_bucket; /* Next bucket to rehash */
buckets = hash->buckets;
mask = hash->mask;
while (bucket != NULL){
next_bucket = bucket->next;
bucket_pointer = buckets + (bucket->index & mask);
bucket->next = *bucket_pointer;
*bucket_pointer = bucket;
bucket = next_bucket;
}
}
/*
* nse_hash_replace(hash, key, value)=>{True,False} will attempt to find Key in
* Hash. If Key is not in Hash, Key and Value will be inserted into Hash
* and False will be returned. Otherwise, Value will replace the Key value
* already in Hash, and True will be returned.
*/
/* VARARGS1 */
bool_t
nse_hash_replace(hash, key, value)
register Hash hash; /* Hash table */
int key; /* Key to insert under */
int value; /* Value to insert */
{
return nse_hash_access(hash, key, value, True, True, (Void_routine)NULL,
(int *)NULL, (int *)NULL);
}
/*
* nse_hash_resize(Hash) will increase the number of slots in the hash table.
*/
static void
nse_hash_resize(hash)
register Hash hash; /* Hash table to resize. */
{
register int count; /* Loop counter */
Bucket *new_buckets; /* New bucket array */
register Bucket *new_pointer; /* Pointer into new bucket array */
register int new_slots; /* New number of slots */
Bucket *old_buckets; /* Old bucket array */
register Bucket *old_pointer; /* Pointer into old buckedt array */
register int old_slots; /* Old number of slots */
/* Set up the new bucket array. */
old_slots = hash->slots;
old_buckets = hash->buckets;
new_slots = old_slots << 1;
new_buckets = (Bucket *)data_allocate(new_slots, (int)EMPTY);
hash->slots = new_slots;
hash->buckets = new_buckets;
hash->limit <<= 1;
hash->mask = new_slots - 1;
/* Transfer the buckets from old to new. */
old_pointer = old_buckets;
new_pointer = new_buckets;
for (count = new_slots; count > 0; count--)
*new_pointer++ = EMPTY;
for (count = old_slots; count > 0; count--)
nse_hash_rehash2(hash, *old_pointer++);
/* Dealloacte the old bucket array. */
data_deallocate((int *)old_buckets, old_slots);
}
/*
* nse_hash_scan(hash, routine, data) will scan the entire contents of Hash
* calling Routine(Key, Value, Data)=>int for each key-value pair in Hash.
* The sum of the values returned by Routine will be returned.
*/
/* VARARGS1 */
int
nse_hash_scan(hash, routine, data)
register Hash hash; /* Hash table */
register Int_routine routine; /* Routine to scan with */
register int data; /* Data value */
{
register Bucket bucket; /* Current bucket */
register Bucket *buckets; /* Bucket array */
register int slots; /* Slots in bucket array */
register int sum; /* Sum from routine */
buckets = hash->buckets;
sum = 0;
for (slots = hash->slots; slots > 0; slots--)
for (bucket = *buckets++;
(unsigned)bucket > SPECIAL; bucket = bucket->next)
sum += routine(bucket->key, bucket->value, data);
return sum;
}
/*
* nse_hash_show(hash) will show the contents of Hash on the console. This
* routine is used for testing and debugging purposes only.
*/
void
nse_hash_show(hash)
register Hash hash; /* Hash table */
{
register Bucket bucket; /* Current bucket */
register Bucket *buckets; /* Bucket array */
register int slot; /* Current slot in bucket array */
register int slots; /* Slots in bucket array */
printf("Hash:0x%x Count:%d Limit:%d Slots:%d\n",
hash, hash->count, hash->limit, hash->slots);
printf("Key_Empty:%d Key_Equal:0x%x Key_Hash:0x%x Key_Insert:0x%x\n",
hash->key_empty, hash->key_equal,
hash->key_hash, hash->key_insert);
printf("Value_Empty:%d Value_Insert:%d Buckets:0x%x\n",
hash->value_empty, hash->value_insert, hash->buckets);
buckets = hash->buckets;
slots = hash->slots;
for (slot = 0; slot < slots; slot++){
printf("[%d]", slot);
bucket = buckets[slot];
if (bucket == EMPTY)
printf("\tEmpty\n");
else if (bucket == REHASH)
printf("\tRehash\n");
else { while (bucket != NULL){
printf("\tBucket:0x%x Index:0x%x",
bucket, bucket->index);
printf(" Key:0x%x Value:0x%x\n",
bucket->key, bucket->value);
bucket = bucket->next;
}
}
}
}
/*
* nse_hash_size(hash) returns the number of entries in Hash.
*/
int
nse_hash_size(hash)
Hash hash; /* Hash table to use */
{
return hash->count;
}
#ifdef UNUSED
/*
* nse_hash_write(hash, out_file, key_write, key_handle, value_write, value_handle)
* will write out Hash to Out_File by calling
* Key_Write(Out_File, Key, Key_Handle) to write Key to Out_File
* Value_Write(Out_File, Value, Value_Handle) to write Valut to Out_File.
* If Key_Write or Value_Write are NULL, integer write routines will be used.
*/
void
nse_hash_write(hash, out_file, key_write, key_handle, value_write, value_handle)
register Hash hash; /* Hash table to use */
register FILE *out_file; /* File to output to */
Void_routine key_write; /* Key write routine */
int key_handle; /* Key handle */
Void_routine value_write; /* Value write routine */
int value_handle; /* Value handle */
{
register Bucket bucket; /* Current bucket */
register Bucket *buckets; /* Buckets array pointer */
register int count; /* Loop counter */
register int length; /* Bucket length */
write_magic(out_file, HASH_MAGIC);
write_word(out_file, hash->count);
write_word(out_file, hash->limit);
write_word(out_file, hash->mask);
write_word(out_file, hash->slots);
if (key_write == NULL)
key_write = write_word;
if (value_write == NULL)
value_write = write_word;
buckets = hash->buckets;
count = hash->slots;
while (count-- > 0){
length = 0;
for (bucket = *buckets; bucket != NULL; bucket = bucket->next)
length++;
write_word(out_file, length);
for (bucket = *buckets++; bucket != NULL;
bucket = bucket->next){
write_word(out_file, bucket->index);
key_write(out_file, bucket->key, key_handle);
value_write(out_file, bucket->value, value_handle);
}
}
write_magic(out_file, HASH_MAGIC);
}
#endif
/*
* memory_allocate(size) will allocate Size bytes of memory. If insufficient
* memory is available, a fatal error will occur.
*/
static char *
memory_allocate(size)
int size; /* Number of bytes to allocate */
{
register char *data; /* Newly allocated data */
data = malloc((unsigned)size);
if (data != NULL)
return data;
else {
fprintf(stderr,
"Could not allcoate %d bytes (Out of swap space?)\n",
size);
exit(1);
/* NOTREACHED */
}
}
/*
* memory_deallocate(memory, size) will free the Size bytes of Memory.
*/
/* ARGSUSED */
static void
memory_deallocate(memory, size)
char *memory; /* Data to free */
int size; /* Number of bytes to free */
{
free(memory);
}
#ifdef UNUSED
/*
* read_magic(in_file, magic) will make sure that the next word from In_File
* is Magic.
*/
static void
read_magic(in_file, magic)
FILE *in_file; /* Input file */
int magic; /* Magic number */
{
int temp; /* Temporary */
temp = read_word(in_file);
if (temp != magic){
fprintf(stderr, "0x%x found instead of 0x%x\n", temp, magic);
exit(1);
}
}
/*
* read_word(in_file) will read in a word from In_File.
*/
static int
read_word(in_file)
register FILE *in_file; /* Input file */
{
return getw(in_file);
}
/*
* write_magic(out_file, magic) will write Magic to Out_File.
*/
static void
write_magic(out_file, magic)
FILE *out_file; /* Output file */
int magic; /* Magic number */
{
write_word(out_file, magic);
}
/*
* write_word(out_file, word) will write Word to Out_file.
*/
static void
write_word(out_file, word)
register FILE *out_file; /* Output file */
int word; /* Word to output */
{
putw(word, out_file);
}
#endif
/*
* Generic routine for printing out stats about a hash table.
* Gives total number of elements, the number of bytes occupied by
* the keys and values, the number of bytes private to the data structure
* for the keys and values (strings for instances), and the amount of
* hash overhead.
*/
void
nse_hash_print_stats(fp, hash, keysize, valsize, func, str)
FILE *fp;
Hash hash;
int keysize;
int valsize;
Nse_intfunc func;
char *str;
{
int n;
int data_bytes;
int private_bytes;
int hash_bytes;
if (hash == NULL) {
return;
}
n = hash->count;
fprintf(fp, "\n");
fprintf(fp, "%s\n", str);
fprintf(fp, "\t%-20s %6d\n", "# elements in hash", n);
fprintf(fp, "\t%-20s %6d\n", "hash table size", hash->slots);
data_bytes = n * (keysize + valsize);
fprintf(fp, "\t%-20s %6d\n", "bytes in hash data", data_bytes);
if (func != NULL) {
private_bytes = nse_hash_scan(hash, func, NULL);
} else {
private_bytes = 0;
}
fprintf(fp, "\t%-20s %6d\n", "data-specific bytes", private_bytes);
hash_bytes = sizeof(struct _hash) +
hash->slots * sizeof(Bucket) +
n * sizeof(struct _bucket);
fprintf(fp, "\t%-20s %6d\n", "hash overhead", hash_bytes);
fprintf(fp, "\t%-20s %6d\n", "total bytes",
data_bytes + private_bytes + hash_bytes);
}