Merge with upstream

This commit is contained in:
Nikolay Korolev
2019-06-26 23:34:14 +03:00
50 changed files with 4929 additions and 795 deletions

View File

@@ -14,6 +14,7 @@ enum StreamFlags
STREAMFLAGS_PRIORITY = 0x08,
STREAMFLAGS_NOFADE = 0x10,
// TODO: this isn't named well, maybe CANT_REMOVE?
STREAMFLAGS_NOT_IN_LIST = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED,
STREAMFLAGS_KEEP_IN_MEMORY = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED|STREAMFLAGS_DEPENDENCY,
};
@@ -23,13 +24,16 @@ enum StreamLoadState
STREAMSTATE_NOTLOADED = 0,
STREAMSTATE_LOADED = 1,
STREAMSTATE_INQUEUE = 2,
STREAMSTATE_READING = 3, // what is this?
STREAMSTATE_STARTED = 4, // first part read
STREAMSTATE_READING = 3, // channel is reading
STREAMSTATE_STARTED = 4, // first part loaded
};
enum ChannelState
{
CHANNELSTATE_0 = 0,
CHANNELSTATE_IDLE = 0,
CHANNELSTATE_READING = 1,
CHANNELSTATE_STARTED = 2,
CHANNELSTATE_ERROR = 3,
};
class CStreamingInfo
@@ -49,17 +53,18 @@ public:
void AddToList(CStreamingInfo *link);
void RemoveFromList(void);
uint32 GetCdSize(void) { return m_size; }
bool IsPriority(void) { return !!(m_flags & STREAMFLAGS_PRIORITY); }
};
struct CStreamingChannel
{
int32 modelIds[4];
int32 streamIds[4];
int32 offsets[4];
int32 state;
int32 field24;
int32 position;
int32 size;
int32 field30;
int32 numTries;
int32 status; // from CdStream
};
@@ -79,12 +84,14 @@ public:
static CStreamingInfo &ms_endRequestedList;
static int32 &ms_oldSectorX;
static int32 &ms_oldSectorY;
static uint32 &ms_streamingBufferSize;
static uint8 **ms_pStreamingBuffer; //[2]
static int32 &ms_streamingBufferSize;
static int8 **ms_pStreamingBuffer; //[2]
static int32 &ms_memoryUsed;
static CStreamingChannel *ms_channel; //[2]
static int32 &ms_channelError;
static int32 &ms_numVehiclesLoaded;
static int32 *ms_vehiclesLoaded; //[MAXVEHICLESLOADED]
static int32 &ms_lastVehicleDeleted;
static CDirectory *&ms_pExtraObjectsDir;
static int32 &ms_numPriorityRequests;
static bool &ms_hasLoadedLODs;
@@ -104,22 +111,55 @@ public:
static bool ConvertBufferToObject(int8 *buf, int32 streamId);
static bool FinishLoadingLargeFile(int8 *buf, int32 streamId);
static void RequestModel(int32 model, int32 flags);
static void ReRequestModel(int32 model) { RequestModel(model, ms_aInfoForModel[model].m_flags); }
static void RequestTxd(int32 txd, int32 flags) { RequestModel(txd + STREAM_OFFSET_TXD, flags); }
static void ReRequestTxd(int32 txd) { ReRequestModel(txd + STREAM_OFFSET_TXD); }
static void RequestSubway(void);
static void RequestBigBuildings(eLevelName level);
static void RequestIslands(eLevelName level);
static void RequestSpecialModel(int32 modelId, const char *modelName, int32 flags);
static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags);
static void DecrementRef(int32 id);
static void RemoveModel(int32 id);
static void RemoveTxd(int32 id) { RemoveModel(id + STREAM_OFFSET_TXD); }
static void RemoveUnusedBuildings(eLevelName level);
static void RemoveBuildings(eLevelName level);
static void RemoveUnusedBigBuildings(eLevelName level);
static void RemoveIslandsNotUsed(eLevelName level);
static void RemoveBigBuildings(eLevelName level);
static bool RemoveLoadedVehicle(void);
static bool RemoveLeastUsedModel(void);
static void RemoveAllUnusedModels(void);
static void RemoveUnusedModelsInLoadedList(void);
static bool RemoveReferencedTxds(int32 mem);
static int32 GetAvailableVehicleSlot(void);
static bool IsTxdUsedByRequestedModels(int32 txdId);
static bool AddToLoadedVehiclesList(int32 modelId);
static bool IsObjectInCdImage(int32 id);
static void HaveAllBigBuildingsLoaded(eLevelName level);
static void SetModelIsDeletable(int32 id);
static void SetModelTxdIsDeletable(int32 id);
static void SetMissionDoesntRequireModel(int32 id);
static int32 GetCdImageOffset(int32 lastPosn);
static int32 GetNextFileOnCd(int32 position, bool priority);
static void RequestModelStream(int32 ch);
static bool ProcessLoadingChannel(int32 ch);
static void RetryLoadFile(int32 ch);
static void LoadRequestedModels(void);
static void LoadAllRequestedModels(bool priority);
static void FlushChannels(void);
static void FlushRequestList(void);
static void MakeSpaceFor(int32 size);
static void ImGonnaUseStreamingMemory(void);
static void IHaveUsedStreamingMemory(void);
static void UpdateMemoryUsed(void);
static void LoadInitialPeds(void);
static void LoadInitialVehicles(void);
static void LoadScene(CVector *pos);
static void LoadAllRequestedModels(bool);
};