Controller menu
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@@ -111,6 +111,8 @@ enum
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BUTTON_R1,
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BUTTON_R2,
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BUTTON_R3,
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BUTTON_RSTICK_UP,
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BUTTON_RSTICK_DOWN,
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BUTTON_RSTICK_LEFT,
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BUTTON_RSTICK_RIGHT,
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MAX_BUTTON_ICONS
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@@ -137,7 +139,8 @@ public:
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static int32 ButtonsSlot;
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static CSprite2d ButtonSprite[MAX_BUTTON_ICONS];
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static int PS2Symbol;
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static void LoadButtons(const char *txdPath);
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static void DrawButton(float x, float y);
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#endif // BUTTON_ICONS
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