Merge branch 'miami' into lcs
# Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp
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@@ -540,7 +540,11 @@ GetNameOfSavedGame(int32 slot)
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bool
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CheckDataNotCorrupt(int32 slot, char *name)
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{
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#ifdef FIX_BUGS
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char filename[MAX_PATH];
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#else
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char filename[100];
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#endif
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int32 blocknum = 0;
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eLevelName level = LEVEL_GENERIC;
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