removed cullzones stuff from renderer
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@@ -14,8 +14,6 @@ extern bool gbShowPedRoadGroups;
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extern bool gbShowCarRoadGroups;
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extern bool gbShowCollisionPolys;
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extern bool gbShowCollisionLines;
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extern bool gbShowCullZoneDebugStuff;
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extern bool gbDisableZoneCull; // not original
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extern bool gbBigWhiteDebugLightSwitchedOn;
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extern bool gbDontRenderBuildings;
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