Merged with upstream

This commit is contained in:
Nikolay Korolev
2019-06-29 18:05:16 +03:00
20 changed files with 248 additions and 70 deletions

View File

@@ -69,6 +69,7 @@ public:
static void Remove(CEntity *entity);
static void Add(CEntity *entity);
static void Remove(CEntity *ent);
static CSector *GetSector(int x, int y) { return &ms_aSectors[y][x]; }
static CPtrList &GetBigBuildingList(eLevelName i) { return ms_bigBuildingsList[i]; }
@@ -111,9 +112,11 @@ public:
class CPlayerPed;
class CVehicle;
CPlayerPed *FindPlayerPed(void);
CVector &FindPlayerCoors(CVector &v);
CVehicle *FindPlayerVehicle(void);
CVehicle *FindPlayerTrain(void);
CEntity *FindPlayerEntity(void);
CVector FindPlayerCoors(void);
CVector &FindPlayerSpeed(void);
CVector FindPlayerCentreOfWorld_NoSniperShift(void);
CVector &FindPlayerCentreOfWorld(int32 player);
CVector &FindPlayerCentreOfWorld_NoSniperShift(void);
float FindPlayerHeading(void);