Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
This commit is contained in:
@@ -999,7 +999,7 @@ bool
|
||||
CPopulation::TestRoomForDummyObject(CObject *obj)
|
||||
{
|
||||
int16 collidingObjs;
|
||||
CWorld::FindObjectsKindaColliding(obj->m_objectMatrix.GetPosition(), CModelInfo::GetModelInfo(obj->GetModelIndex())->GetColModel()->boundingSphere.radius,
|
||||
CWorld::FindObjectsKindaColliding(obj->m_objectMatrix.GetPosition(), CModelInfo::GetColModel(obj->GetModelIndex())->boundingSphere.radius,
|
||||
false, &collidingObjs, 2, nil, false, true, true, false, false);
|
||||
|
||||
return collidingObjs == 0;
|
||||
|
||||
Reference in New Issue
Block a user