fixed boats for new renderer

This commit is contained in:
aap
2020-11-04 16:22:15 +01:00
parent e1279b01bc
commit 244b91ee80
6 changed files with 146 additions and 47 deletions

View File

@@ -77,5 +77,7 @@ public:
static void RenderVehiclesAndPeds(void); // just called RenderVehicles in LCS
static void RenderOneBuilding(CEntity *ent, float camdist = 0.0f);
static void RenderWorld(int pass); // like cWorldStream::Render(int)
static void RenderTransparentWater(void); // keep-out polys and transparent water
#endif
static void InsertEntityIntoList(CEntity *ent);
};