Fixes for melees and various things

This commit is contained in:
eray orçunus
2020-05-20 20:10:05 +03:00
parent fd4cd3e8f1
commit 2ab3fb5dd0
15 changed files with 297 additions and 196 deletions

View File

@@ -145,10 +145,7 @@ CTrafficLights::ScanForLightsOnMap(void)
CPtrList &list = CWorld::GetSector(x, y)->m_lists[ENTITYLIST_DUMMIES];
for(node = list.first; node; node = node->next){
CEntity *light = (CEntity*)node->item;
if(light->GetModelIndex() != MI_TRAFFICLIGHTS &&
light->GetModelIndex() != MI_TRAFFICLIGHTS_VERTICAL &&
light->GetModelIndex() != MI_TRAFFICLIGHTS_MIAMI &&
light->GetModelIndex() != MI_TRAFFICLIGHTS_TWOVERTICAL)
if (!IsTrafficLight(light->GetModelIndex()))
continue;
// Check cars