Pad2 fix
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@@ -134,7 +134,7 @@ bool gbNewRenderer;
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#define CLEARMODE (rwCAMERACLEARZ)
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#endif
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bool bDisplayNumPfAtomicsRendered = false;
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bool bDisplayNumOfAtomicsRendered = false;
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bool bDisplayPosn = false;
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void
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@@ -478,7 +478,7 @@ Initialise3D(void *param)
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PUSH_MEMID(MEMID_RENDER);
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#ifndef MASTER
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VarConsole.Add("Display number of atomics rendered", &bDisplayNumPfAtomicsRendered, true);
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VarConsole.Add("Display number of atomics rendered", &bDisplayNumOfAtomicsRendered, true);
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VarConsole.Add("Display posn and framerate", &bDisplayPosn, true);
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#endif
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