script fixes
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@@ -9,7 +9,7 @@
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#include "PlayerInfo.h"
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#include "Vehicle.h"
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void
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CVehicle*
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CRemote::GivePlayerRemoteControlledCar(float x, float y, float z, float rot, uint16 model)
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{
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CAutomobile *car = new CAutomobile(model, MISSION_VEHICLE);
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@@ -40,6 +40,7 @@ CRemote::GivePlayerRemoteControlledCar(float x, float y, float z, float rot, uin
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TheCamera.SetZoomValueCamStringScript(0);
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} else
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TheCamera.TakeControl(car, CCam::MODE_BEHINDCAR, INTERPOLATION, CAMCONTROL_SCRIPT);
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return car;
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}
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void
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