some more little ps2 fixes
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@@ -371,7 +371,11 @@ CGame::FinalShutdown(void)
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CdStreamShutdown();
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}
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#if GTA_VERSION <= GTA3_PS2_160
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bool CGame::Initialise(void)
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#else
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bool CGame::Initialise(const char* datFile)
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#endif
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{
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#ifdef GTA_PS2
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// TODO: upload VU0 collision code here
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