reversed CPhysical::ProcessShiftSectorList
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@@ -77,6 +77,8 @@ public:
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CRect GetBoundRect(void);
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void ProcessControl(void);
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virtual int32 ProcessEntityCollision(CEntity *ent, CColPoint *point);
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void RemoveAndAdd(void);
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void AddToMovingList(void);
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void RemoveFromMovingList(void);
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@@ -128,6 +130,8 @@ public:
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void AddCollisionRecord_Treadable(CEntity *ent);
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bool GetHasCollidedWith(CEntity *ent);
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bool ProcessShiftSectorList(CPtrList *ptrlists);
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// to make patching virtual functions possible
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void Add_(void) { CPhysical::Add(); }
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void Remove_(void) { CPhysical::Remove(); }
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