small refactoring
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@@ -82,8 +82,8 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
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{
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CollectParameters(&m_nIp, 1);
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#ifdef MISSION_REPLAY
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AllowMissionReplay = 0;
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SaveGameForPause(3);
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AllowMissionReplay = MISSION_RETRY_STAGE_NORMAL;
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SaveGameForPause(SAVE_TYPE_QUICKSAVE_FOR_MISSION_REPLAY);
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#endif
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CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
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CPad::GetPad(ScriptParams[0])->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
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@@ -304,10 +304,10 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
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#endif
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CTimer::Suspend();
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int offset = CTheScripts::MultiScriptArray[ScriptParams[0]];
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CFileMgr::ChangeDir("\\");
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#ifdef USE_DEBUG_SCRIPT_LOADER
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int handle = open_script();
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int handle = CTheScripts::OpenScript();
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#else
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CFileMgr::ChangeDir("\\");
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int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
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#endif
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CFileMgr::Seek(handle, offset, 0);
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