Small type use fixes

# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/vehicles/Cranes.cpp
This commit is contained in:
Sergeanur
2020-12-25 08:59:32 +02:00
parent 0768026938
commit 6a2edcea46
7 changed files with 17 additions and 17 deletions

View File

@@ -128,7 +128,7 @@ cAudioManager::CreateEntity(eAudioType type, void *entity)
for (uint32 i = 0; i < ARRAY_SIZE(m_asAudioEntities); i++) {
if (!m_asAudioEntities[i].m_bIsUsed) {
m_asAudioEntities[i].m_bIsUsed = true;
m_asAudioEntities[i].m_nStatus = 0;
m_asAudioEntities[i].m_bStatus = false;
m_asAudioEntities[i].m_nType = type;
m_asAudioEntities[i].m_pEntity = entity;
m_asAudioEntities[i].m_awAudioEvent[0] = SOUND_NO_SOUND;
@@ -163,7 +163,7 @@ void
cAudioManager::SetEntityStatus(int32 id, uint8 status)
{
if (m_bIsInitialised && id >= 0 && id < NUM_AUDIOENTITIES && m_asAudioEntities[id].m_bIsUsed)
m_asAudioEntities[id].m_nStatus = status;
m_asAudioEntities[id].m_bStatus = status;
}
void