rw stuff done & other small things
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@@ -181,7 +181,6 @@ struct CStoredCollPoly
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bool valid;
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};
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//--MIAMI: done struct
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struct CColModel
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{
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CSphere boundingSphere;
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@@ -208,6 +207,8 @@ struct CColModel
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void SetLinkPtr(CLink<CColModel*>*);
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void GetTrianglePoint(CVector &v, int i) const;
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void *operator new(size_t);
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void operator delete(void *p, size_t);
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CColModel& operator=(const CColModel& other);
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};
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