work on colourfilters
This commit is contained in:
@@ -651,8 +651,8 @@ extern bool gbRenderWorld2;
|
||||
#endif
|
||||
|
||||
#ifdef EXTENDED_COLOURFILTER
|
||||
static const char *filternames[] = { "None", "PS2" };
|
||||
e = DebugMenuAddVar("Render", "Colourfilter", &CPostFX::EffectSwitch, nil, 1, CPostFX::POSTFX_OFF, CPostFX::POSTFX_NORMAL, filternames);
|
||||
static const char *filternames[] = { "None", "PSP", "PS2" };
|
||||
e = DebugMenuAddVar("Render", "Colourfilter", &CPostFX::EffectSwitch, nil, 1, CPostFX::POSTFX_OFF, CPostFX::POSTFX_PS2, filternames);
|
||||
DebugMenuEntrySetWrap(e, true);
|
||||
DebugMenuAddVar("Render", "Intensity", &CPostFX::Intensity, nil, 0.05f, 0, 10.0f);
|
||||
DebugMenuAddVarBool8("Render", "Blur", &CPostFX::BlurOn, nil);
|
||||
|
||||
Reference in New Issue
Block a user