PSP rendering and shader cleanup
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@@ -65,7 +65,7 @@ const CRGBA SCROLLBAR_COLOR = LABEL_COLOR;
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#define MIN_BRIGHTNESS 180
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#define MAX_BRIGHTNESS 700
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#else
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// PS2
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// PS2, also PSP probably
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// 8 bars (32 step)
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#define DEFAULT_BRIGHTNESS 0x120
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#define MIN_BRIGHTNESS 0x80
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