Onscreen timer
This commit is contained in:
@@ -9,18 +9,31 @@
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#include "OnscreenTimer.h"
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#include "Camera.h"
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CRGBA gbColour(255, 255, 255, 255);
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CRGBA gbColour2(255, 255, 255, 255);
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void
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COnscreenTimer::Init()
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{
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m_bDisabled = false;
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for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
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m_sCounters[i].m_nCounterOffset = 0;
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m_sCounters[i].m_nTotal = -1;
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for(uint32 j = 0; j < ARRAY_SIZE(m_sCounters[0].m_aCounterText); j++)
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m_sCounters[i].m_aCounterText[j] = '\0';
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for (uint32 j = 0; j < ARRAY_SIZE(m_sCounters[0].m_aCounterText1); j++) {
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m_sCounters[i].m_aCounterText1[j] = '\0';
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}
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for (uint32 j = 0; j < ARRAY_SIZE(m_sCounters[0].m_aCounterText2); j++) {
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m_sCounters[i].m_aCounterText2[j] = '\0';
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}
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m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER;
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m_sCounters[i].m_nTypeOfTotal = 0;
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m_sCounters[i].m_bCounterProcessed = false;
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m_sCounters[i].m_colour1 = CRGBA(112, 132, 157, 255);
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m_sCounters[i].m_colour2 = CRGBA(42, 58, 81, 255);
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}
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for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
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m_sClocks[i].m_nClockOffset = 0;
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@@ -30,6 +43,8 @@ COnscreenTimer::Init()
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m_sClocks[i].m_bClockProcessed = false;
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m_sClocks[i].m_bClockGoingDown = true;
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m_sClocks[i].m_aClockColour = CRGBA(244, 225, 91, 255);
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m_sClocks[i].m_bClockTickThisFrame = false;
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}
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}
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@@ -44,6 +59,10 @@ COnscreenTimer::Process()
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void
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COnscreenTimer::ProcessForDisplay()
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{
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#ifdef GTA_NETWORK
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if (gIsMultiplayerGame)
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return;
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#endif
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if(CHud::m_Wants_To_Draw_Hud) {
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m_bProcessed = false;
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for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
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@@ -71,9 +90,12 @@ COnscreenTimer::ClearCounter(uint32 offset)
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for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
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if(offset == m_sCounters[i].m_nCounterOffset) {
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m_sCounters[i].m_nCounterOffset = 0;
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m_sCounters[i].m_aCounterText[0] = '\0';
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m_sCounters[i].m_aCounterText1[0] = '\0';
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m_sCounters[i].m_aCounterText2[0] = '\0';
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m_sCounters[i].m_nTypeOfTotal = 0;
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m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER;
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m_sCounters[i].m_bCounterProcessed = false;
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m_sCounters[i].m_bAddDollarPrefix = false;
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}
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}
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}
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@@ -87,22 +109,45 @@ COnscreenTimer::ClearClock(uint32 offset)
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m_sClocks[i].m_aClockText[0] = '\0';
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m_sClocks[i].m_bClockProcessed = false;
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m_sClocks[i].m_bClockGoingDown = true;
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m_sClocks[i].m_bClockTickThisFrame = false;
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}
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}
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void
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COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text, uint16 pos)
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COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text1, uint16 pos, int32 total, char* text2, uint16 totalType)
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{
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if (m_sCounters[pos].m_aCounterText[0] != '\0')
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if (m_sCounters[pos].m_nCounterOffset)
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return;
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m_sCounters[pos].m_nCounterOffset = offset;
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if(text)
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strncpy(m_sCounters[pos].m_aCounterText, text, ARRAY_SIZE(m_sCounters[0].m_aCounterText));
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m_sCounters[pos].m_nTotal = total;
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if(text1)
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strncpy(m_sCounters[pos].m_aCounterText1, text1, ARRAY_SIZE(m_sCounters[0].m_aCounterText1));
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else
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m_sCounters[pos].m_aCounterText[0] = '\0';
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m_sCounters[pos].m_aCounterText1[0] = '\0';
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if (text2)
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strncpy(m_sCounters[pos].m_aCounterText2, text2, ARRAY_SIZE(m_sCounters[0].m_aCounterText2));
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else
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m_sCounters[pos].m_aCounterText2[0] = '\0';
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m_sCounters[pos].m_nTypeOfTotal = totalType;
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m_sCounters[pos].m_nType = type;
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m_sCounters[pos].m_bAddDollarPrefix = 0;
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if (gbColour == CRGBA(255, 255, 255, 255))
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m_sCounters[pos].m_colour1 = CRGBA(112, 132, 157, 255);
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else {
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m_sCounters[pos].m_colour1 = gbColour;
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gbColour = CRGBA(255, 255, 255, 255);
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}
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if (gbColour == CRGBA(255, 255, 255, 255))
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m_sCounters[pos].m_colour2 = CRGBA(42, 58, 81, 255);
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else {
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m_sCounters[pos].m_colour2 = gbColour;
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gbColour = CRGBA(255, 255, 255, 255);
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}
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}
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void
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@@ -112,6 +157,13 @@ COnscreenTimer::AddClock(uint32 offset, char* text, bool bGoingDown)
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if(m_sClocks[i].m_nClockOffset == 0) {
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m_sClocks[i].m_nClockOffset = offset;
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m_sClocks[i].m_bClockGoingDown = bGoingDown;
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m_sClocks[i].m_bClockTickThisFrame = false;
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if (gbColour == CRGBA(255, 255, 255, 255))
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m_sClocks[i].m_aClockColour = CRGBA(244, 225, 91, 255);
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else {
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m_sClocks[i].m_aClockColour = gbColour;
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gbColour = CRGBA(255, 255, 255, 255);
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}
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if(text)
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strncpy(m_sClocks[i].m_aClockText, text, ARRAY_SIZE(m_sClocks[0].m_aClockText));
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else
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@@ -140,8 +192,12 @@ COnscreenTimerEntry::Process()
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}
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else {
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int32 oldTimeSeconds = oldTime / 1000;
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if (oldTimeSeconds < 12 && newTime / 1000 != oldTimeSeconds && !TheCamera.m_WideScreenOn) {
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DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
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if (oldTimeSeconds < 12) {
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m_bClockTickThisFrame = false;
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if (newTime / 1000 != oldTimeSeconds) {
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m_bClockTickThisFrame = true;
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DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
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}
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}
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}
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}
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@@ -161,5 +217,28 @@ void
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COnscreenCounterEntry::ProcessForDisplayCounter()
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{
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uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset);
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sprintf(m_aCounterBuffer, "%d", counter);
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char prefix[2] = { '\0' };
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if (m_bAddDollarPrefix)
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sprintf(prefix, "$");
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#ifdef FIX_BUGS
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char suffix[3] = { '\0' };
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#else
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char suffix[2] = { '\0' };
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#endif
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if (m_nTotal != -1) {
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m_nTotal = Min(99, m_nTotal);
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sprintf(suffix, "/%d", m_nTotal);
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}
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sprintf(m_aCounterBuffer, "%s%d%s", prefix, counter, suffix);
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}
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void
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COnscreenTimer::ChangeCounterPrefix(uint32 offset, bool bChange)
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{
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for (uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
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if (offset == m_sCounters[i].m_nCounterOffset) {
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m_sCounters[i].m_bAddDollarPrefix = bChange;
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return;
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}
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}
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}
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