rewrite CFO + postfx/pipeline options
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@@ -86,7 +86,6 @@
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#include "ZoneCull.h"
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#include "Zones.h"
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#include "debugmenu.h"
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#include "frontendoption.h"
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#include "postfx.h"
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#include "custompipes.h"
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#include "crossplatform.h"
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@@ -314,16 +313,6 @@ bool CGame::InitialiseOnceAfterRW(void)
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DMAudio.SetMusicFadeVol(127);
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CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile);
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#ifdef CUSTOM_FRONTEND_OPTIONS
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// Apparently this func. can be run multiple times at the start.
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if (numCustomFrontendOptions == 0 && numCustomFrontendScreens == 0) {
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// needs stored language and TheText to be loaded, and last TheText reload is at the start of here
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CustomFrontendOptionsPopulate();
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}
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#endif
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#ifdef LOAD_INI_SETTINGS
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LoadINISettings(); // needs frontend options to be loaded
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#endif
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return true;
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}
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