some more cleanup

This commit is contained in:
aap
2019-06-16 23:12:14 +02:00
parent c417dfa1c3
commit 93223b2bac
5 changed files with 44 additions and 56 deletions

View File

@@ -1,10 +1,12 @@
#include "common.h"
#include "patcher.h"
#include "Ped.h"
#include "Pools.h"
#include "Particle.h"
#include "Stats.h"
#include "World.h"
#include "PedStat.h"
#include "DMaudio.h"
#include "Ped.h"
Bool &CPed::bNastyLimbsCheat = *(Bool*)0x95CD44;
Bool &CPed::bPedCheat2 = *(Bool*)0x95CD5A;
@@ -14,9 +16,9 @@ void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New(); }
void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
WRAPPER void CPed::KillPedWithCar(CVehicle *veh, float impulse) { EAXJMP(0x4EC430); }
WRAPPER void CPed::Say(eSound audio) { EAXJMP(0x4E5A10); }
WRAPPER void CPed::Say(uint16 audio) { EAXJMP(0x4E5A10); }
WRAPPER void CPed::SetDie(AnimationId anim, float arg1, float arg2) { EAXJMP(0x4D37D0); }
WRAPPER void CPed::SpawnFlyingComponent(int, signed char) { EAXJMP(0x4EB060); }
WRAPPER void CPed::SpawnFlyingComponent(int, int8) { EAXJMP(0x4EB060); }
static char ObjectiveText[34][28] = {
"No Obj",
@@ -250,38 +252,27 @@ CPed::ApplyHeadShot(eWeaponType weaponType, CVector pos, bool evenOnPlayer)
m_nPedStateTimer = CTimer::GetTimeInMilliseconds() + 150;
CParticle::AddParticle(PARTICLE_TEST, pos2,
CVector(
0.0f,
0.0f,
0.0f
), NULL, 0.2f, 0, 0, 0, 0);
CVector(0.0f, 0.0f, 0.0f), nil, 0.2f, 0, 0, 0, 0);
if (CEntity::GetIsOnScreen()) {
for(int i=0; i < 32; i++) {
CParticle::AddParticle(PARTICLE_BLOOD_SMALL,
pos2,
CVector(
0.0f,
0.0f,
0.03f
), NULL, 0.0f, 0, 0, 0, 0);
pos2, CVector(0.0f, 0.0f, 0.03f),
nil, 0.0f, 0, 0, 0, 0);
}
for (int i = 0; i < 16; i++) {
CParticle::AddParticle(PARTICLE_DEBRIS2,
pos2,
CVector(
0.0f,
0.0f,
0.01f
), NULL, 0.0f, 0, 0, 0, 0);
pos2,
CVector(0.0f, 0.0f, 0.01f),
nil, 0.0f, 0, 0, 0, 0);
}
}
}
}
void
CPed::RemoveBodyPart(PedNode nodeId, char arg4)
CPed::RemoveBodyPart(PedNode nodeId, int8 unk)
{
RwFrame *frame;
RwFrame *fp;
@@ -291,7 +282,7 @@ CPed::RemoveBodyPart(PedNode nodeId, char arg4)
if (frame) {
if (CGame::nastyGame) {
if (nodeId != PED_HEAD)
CPed::SpawnFlyingComponent(nodeId, arg4);
CPed::SpawnFlyingComponent(nodeId, unk);
RecurseFrameChildrenVisibilityCB(frame, 0);
zero.x = 0.0f;
@@ -302,20 +293,14 @@ CPed::RemoveBodyPart(PedNode nodeId, char arg4)
if (CEntity::GetIsOnScreen()) {
CParticle::AddParticle(PARTICLE_TEST, zero,
CVector(
0.0f,
0.0f,
0.0f
), NULL, 0.2f, 0, 0, 0, 0);
CVector(0.0f, 0.0f, 0.0f),
nil, 0.2f, 0, 0, 0, 0);
for (int i = 0; i < 16; i++) {
CParticle::AddParticle(PARTICLE_BLOOD_SMALL,
zero,
CVector(
0.0f,
0.0f,
0.03f
), NULL, 0.0f, 0, 0, 0, 0);
CVector(0.0f, 0.0f, 0.03f),
nil, 0.0f, 0, 0, 0, 0);
}
}
m_ped_flagC20 = 1;
@@ -329,11 +314,9 @@ CPed::RemoveBodyPart(PedNode nodeId, char arg4)
RwObject*
CPed::SetPedAtomicVisibilityCB(RwObject *object, void *data)
{
RwObject *result = object;
if (!data)
if (data == 0)
RpAtomicSetFlags(object, 0);
return result;
return object;
}
RwFrame*
@@ -356,7 +339,7 @@ CPed::SetLookFlag(CPed *to, bool set)
m_lookTimer = 0;
m_ped_flagA20_look = set;
if (m_nPedState != PED_DRIVING) {
m_pedIK.m_flags &= ~(1 << 2);
m_pedIK.m_flags &= ~CPedIK::FLAG_4;
}
}
}
@@ -372,7 +355,7 @@ CPed::SetLookFlag(float angle, bool set)
m_lookTimer = 0;
m_ped_flagA20_look = set;
if (m_nPedState != PED_DRIVING) {
m_pedIK.m_flags &= ~(1 << 2);
m_pedIK.m_flags &= ~CPedIK::FLAG_4;
}
}
}
@@ -411,7 +394,7 @@ CPed::OurPedCanSeeThisOne(CEntity* who)
return 0;
ourPos.z += 1.0f;
return CWorld::ProcessLineOfSight(ourPos, itsPos, colpoint, ent, 1, 0, 0, 0, 0, 0, 0) == 0;
return !CWorld::ProcessLineOfSight(ourPos, itsPos, colpoint, ent, 1, 0, 0, 0, 0, 0, 0);
}
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