add debug render groups

This commit is contained in:
aap
2021-02-18 12:21:52 +01:00
parent bb8b823c30
commit 996772faf2
21 changed files with 136 additions and 1 deletions

View File

@@ -276,6 +276,8 @@ CGlass::Render(void)
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
PUSH_RENDERGROUP("CGlass::Render");
for ( int32 i = 0; i < NUM_GLASSPANES; i++ )
{
if ( aGlassPanes[i].m_bActive )
@@ -285,6 +287,8 @@ CGlass::Render(void)
for ( uint32 i = 0; i < NumGlassEntities; i++ )
RenderEntityInGlass(apEntitiesToBeRendered[i]);
POP_RENDERGROUP();
NumGlassEntities = 0;
RenderHiLightPolys();