Even more small audio cleanup
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@@ -39,8 +39,8 @@ cAudioManager::cAudioManager()
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}
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m_nAudioEntitiesTotal = 0;
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m_FrameCounter = 0;
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m_bFifthFrameFlag = 0;
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m_bTimerJustReset = 0;
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m_bFifthFrameFlag = false;
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m_bTimerJustReset = false;
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m_nTimer = 0;
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}
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