@@ -6,6 +6,20 @@
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WRAPPER bool CPedIK::PointGunInDirection(float phi, float theta) { EAXJMP(0x4ED9B0); }
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WRAPPER bool CPedIK::PointGunAtPosition(CVector *position) { EAXJMP(0x4ED920); }
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CPedIK::CPedIK(CPed *ped)
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{
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m_ped = ped;
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m_flags = 0;
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m_headOrient.phi = 0.0f;
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m_headOrient.theta = 0.0f;
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m_torsoOrient.phi = 0.0f;
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m_torsoOrient.theta = 0.0f;
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m_upperArmOrient.phi = 0.0f;
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m_upperArmOrient.theta = 0.0f;
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m_lowerArmOrient.phi = 0.0f;
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m_lowerArmOrient.theta = 0.0f;
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}
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void
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CPedIK::GetComponentPosition(RwV3d *pos, PedNode node)
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{
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