Original GXT support
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@@ -13,7 +13,7 @@
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static wchar WideErrorString[25];
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CText TheText;
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CText *CText::msInstance = nil;
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CText::CText(void)
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{
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@@ -41,7 +41,7 @@ CText::Load(void)
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CFileMgr::SetDir("TEXT");
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switch(FrontEndMenuManager.m_PrefsLanguage){
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case CMenuManager::LANGUAGE_AMERICAN:
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sprintf(filename, "AMERICAN.GXT");
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sprintf(filename, "ENGLISH.GXT");
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break;
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case CMenuManager::LANGUAGE_FRENCH:
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sprintf(filename, "FRENCH.GXT");
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@@ -93,11 +93,13 @@ CText::Load(void)
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keyArray.Update(data.chars);
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CFileMgr::CloseFile(file);
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CFileMgr::SetDir("");
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bIsLoaded = true;
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}
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void
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CText::Unload(void)
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{
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bIsLoaded = false;
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CMessages::ClearAllMessagesDisplayedByGame();
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keyArray.Unload();
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data.Unload();
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@@ -307,6 +309,11 @@ CText::LoadMissionText(char *MissionTableName)
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bIsMissionTextLoaded = true;
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}
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bool
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CText::IsLoaded()
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{
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return bIsLoaded;
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}
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void
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CKeyArray::Load(size_t length, int file, size_t* offset)
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