Audio fixes
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@@ -436,7 +436,7 @@ cAudioManager::ServiceSoundEffects()
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}
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ClearActiveSamples();
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}
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m_nActiveSampleQueue = m_nActiveSampleQueue != 1;
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m_nActiveSampleQueue = m_nActiveSampleQueue == 1 ? 0 : 1;
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ProcessReverb();
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ProcessSpecial();
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ClearRequestedQueue();
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@@ -686,7 +686,7 @@ cAudioManager::AddReleasingSounds()
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{
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bool toProcess[44]; // why not 27?
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int8 queue = m_nActiveSampleQueue == 0;
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int8 queue = m_nActiveSampleQueue == 0 ? 1 : 0;
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for (int32 i = 0; i < m_SampleRequestQueuesStatus[queue]; i++) {
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tSound &sample = m_asSamples[queue][m_abSampleQueueIndexTable[queue][i]];
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