AnimViewer fixes, commentary from miami

This commit is contained in:
erorcun
2020-12-09 04:57:45 +03:00
parent 0dfa833610
commit e1044a7947
7 changed files with 76 additions and 107 deletions

View File

@@ -45,7 +45,7 @@ CEntity *CAnimViewer::pTarget = nil;
void
CAnimViewer::Render(void) {
if (pTarget) {
// pTarget->GetPosition() = CVector(0.0f, 0.0f, 0.0f);
// pTarget->GetPosition() = CVector(0.0f, 0.0f, 0.0f); // Only on Mobile
if (pTarget) {
#ifdef FIX_BUGS
#ifdef PED_SKIN
@@ -61,7 +61,9 @@ CAnimViewer::Render(void) {
void
CAnimViewer::Initialise(void) {
LoadingScreen("Loading the ModelViewer", "", GetRandomSplashScreen());
// we need messages, messages needs hud, hud needs this
CHud::m_Wants_To_Draw_Hud = false;
animTxdSlot = CTxdStore::AddTxdSlot("generic");
CTxdStore::Create(animTxdSlot);
int hudSlot = CTxdStore::AddTxdSlot("hud");
@@ -75,9 +77,6 @@ CAnimViewer::Initialise(void) {
TheCamera.SetRwCamera(Scene.camera);
TheCamera.Cams[TheCamera.ActiveCam].Distance = 5.0f;
gbModelViewer = true;
CHud::m_Wants_To_Draw_Hud = false;
ThePaths.Init();
ThePaths.AllocatePathFindInfoMem(4500);
CCollision::Init();
@@ -113,7 +112,7 @@ CAnimViewer::Initialise(void) {
CTimeCycle::Initialise();
CCarCtrl::Init();
CPlayerPed *player = new CPlayerPed();
player->SetPosition(0.0f, 0.0f, 0.0f);
player->SetPosition(0.0f, 0.0f, 0.0f); // This is 1000.f for all axes on Xbox, but 0.f on mobile?
CWorld::Players[0].m_pPed = player;
CDraw::SetFOV(120.0f);
CDraw::ms_fLODDistance = 500.0f;
@@ -222,8 +221,7 @@ CAnimViewer::Update(void)
{
static int modelId = 0;
static int animId = 0;
// Please don't make this bool, static bool's are problematic on my side.
static int reloadIFP = 0;
static bool reloadIFP = false;
AssocGroupId animGroup = ASSOCGRP_STD;
int nextModelId = modelId;
@@ -248,7 +246,7 @@ CAnimViewer::Update(void)
CAnimManager::Initialise();
CAnimManager::LoadAnimFiles();
reloadIFP = 0;
reloadIFP = false;
}
} else {
animGroup = ASSOCGRP_STD;
@@ -302,6 +300,7 @@ CAnimViewer::Update(void)
pTarget->GetMatrix().GetPosition().z = 10.0f;
#else
pTarget->GetMatrix().GetPosition().z = 0.0f;
#endif
if (modelInfo->GetModelType() == MITYPE_PED) {
@@ -309,7 +308,7 @@ CAnimViewer::Update(void)
// Triangle in mobile
if (pad->GetSquareJustDown()) {
reloadIFP = 1;
reloadIFP = true;
AsciiToUnicode("IFP reloaded", gUString);
CMessages::AddMessage(gUString, 1000, 0);