gangs, script and replay fixes
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@@ -329,19 +329,7 @@ CPopulation::UpdatePedCount(ePedType pedType, bool decrease)
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int
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CPopulation::ChooseGangOccupation(int gangId)
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{
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int8 modelOverride = CGangs::GetGangPedModelOverride(gangId);
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// All gangs have 2 models
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int firstGangModel = 2 * gangId + MI_GANG01;
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// GetRandomNumberInRange never returns max. value
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if (modelOverride == -1)
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return CGeneral::GetRandomNumberInRange(firstGangModel, firstGangModel + 2);
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if (modelOverride != 0)
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return firstGangModel + 1;
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else
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return firstGangModel;
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return CGangs::ChooseGangPedModel(gangId);
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}
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//--MIAMI: done
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