gangs, script and replay fixes

This commit is contained in:
Nikolay Korolev
2020-05-16 17:00:40 +03:00
parent 40ee29fb99
commit e3291b0cb1
10 changed files with 156 additions and 67 deletions

View File

@@ -329,19 +329,7 @@ CPopulation::UpdatePedCount(ePedType pedType, bool decrease)
int
CPopulation::ChooseGangOccupation(int gangId)
{
int8 modelOverride = CGangs::GetGangPedModelOverride(gangId);
// All gangs have 2 models
int firstGangModel = 2 * gangId + MI_GANG01;
// GetRandomNumberInRange never returns max. value
if (modelOverride == -1)
return CGeneral::GetRandomNumberInRange(firstGangModel, firstGangModel + 2);
if (modelOverride != 0)
return firstGangModel + 1;
else
return firstGangModel;
return CGangs::ChooseGangPedModel(gangId);
}
//--MIAMI: done