implemented skinned peds, no cutscene hands yet

This commit is contained in:
aap
2020-04-23 22:25:18 +02:00
parent 6467e2003a
commit f03b4eec4c
49 changed files with 1869 additions and 301 deletions

View File

@@ -6,6 +6,12 @@ class CCutsceneHead : public CCutsceneObject
{
public:
RwFrame *m_pHeadNode;
#ifdef PED_SKIN
int32 unk1;
CCutsceneObject *m_parentObject;
int32 unk2;
int32 bIsSkinned;
#endif
CCutsceneHead(CObject *obj);
@@ -13,7 +19,10 @@ public:
void DeleteRwObject(void);
void ProcessControl(void);
void Render(void);
void RenderLimb(int32 bone);
void PlayAnimation(const char *animName);
};
#ifndef PED_SKIN
static_assert(sizeof(CCutsceneHead) == 0x19C, "CCutsceneHead: error");
#endif