Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
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@@ -144,8 +144,11 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w)
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#ifdef ASPECT_RATIO_SCALE
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#define SCREEN_SCALE_AR(a) ((a) * DEFAULT_ASPECT_RATIO / SCREEN_ASPECT_RATIO)
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extern float ScaleAndCenterX(float x);
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#define SCALE_AND_CENTER_X(x) ScaleAndCenterX(x)
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#else
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#define SCREEN_SCALE_AR(a) (a)
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#define SCALE_AND_CENTER_X(x) SCREEN_STRETCH_X(x)
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#endif
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#include "maths.h"
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