get rid of most --MIAMI comments
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@@ -28,8 +28,6 @@
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#include "Record.h"
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#include "Shadows.h"
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//--MIAMI: file done
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#define INVALID_ORIENTATION (-9999.99f)
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float CBoat::MAX_WAKE_LENGTH = 50.0f;
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@@ -1253,7 +1251,7 @@ CBoat::Teleport(CVector v)
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CWorld::Add(this);
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}
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//--MIAMI: unused
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// unused
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bool
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CBoat::IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats)
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{
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@@ -1285,7 +1283,7 @@ CBoat::IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats)
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return numVerts != 0;
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}
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//--MIAMI: unused
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// unused
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float
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CBoat::IsVertexAffectedByWake(CVector vecVertex, CBoat *pBoat)
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{
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