Sergeanur
cc94419a72
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script.cpp
# src/control/Script4.cpp
# src/render/Weather.cpp
# src/render/Weather.h
# src/vehicles/Automobile.cpp
2021-01-20 19:32:03 +02:00
Sergeanur
3b52b683e3
Sync matrix with master
2021-01-20 19:20:11 +02:00
Sergeanur
9b820cc0b6
Fix CFont::PrintStringFromBottom
2021-01-20 14:23:03 +02:00
aap
2c1c5debca
pc radar fix
2021-01-19 21:35:25 +01:00
aap
2b4b00b388
Merge pull request #960 from withmorten/miami
...
add the bad crack "features" behind SECUROM define
2021-01-17 20:06:25 +01:00
Fire-Head
777ef6b663
fix ida's sweet little lies
2021-01-17 06:16:49 +03:00
Fire-Head
f5164f3804
fix crash on exit
2021-01-17 03:13:21 +03:00
Fire_Head
6075bf3fc2
Merge pull request #959 from Fire-Head/lcs
...
Lcs Particle
2021-01-16 22:00:02 +03:00
Sergeanur
eb5fdac918
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script.h
2021-01-16 16:56:24 +02:00
Sergeanur
21a6ed247b
Use of sized bool types for CFont
2021-01-16 16:06:11 +02:00
Fire-Head
96fdbac69a
rem null checks
2021-01-16 01:12:27 +03:00
Fire-Head
8989b5ea39
Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs
2021-01-15 19:13:05 +03:00
Sergeanur
4bd7bafd7c
Merge branch 'miami' into lcs
...
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# premake5.lua
# src/control/Script2.cpp
# src/control/Script8.cpp
2021-01-15 17:57:35 +02:00
withmorten
d5ce8b1ea3
add the bad crack "features" behind SECUROM define
2021-01-14 23:16:42 +01:00
erorcun
13b52229be
hud ammo fix
2021-01-13 23:07:12 +03:00
Fire-Head
d63e3f1559
Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs
2021-01-13 20:18:26 +03:00
Sergeanur
ff057838ec
Merge branch 'miami' into lcs
...
* miami:
Fix backface culling of cutscene objects
more renames
anim velocity union
rename m_vehEnterType -> m_vehDoor
Port cmake improvements to miami
some loose ends
move TODO to Readme
Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:56:25 +02:00
aap
1b55a9956f
some loose ends
2021-01-13 12:31:33 +01:00
Sergeanur
94f25a429f
Merge remote-tracking branch 'origin/miami' into lcs
...
* origin/miami:
more securom fixes
move stuff back into class; securom comments
More font fixes
fix
fix CreateInstance virtual overload order
escalator fix
ProcessWheel bug
2021-01-13 02:08:13 +02:00
Fire-Head
ec17355056
Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs
2021-01-13 02:55:47 +03:00
withmorten
2b91af4493
Merge pull request #955 from withmorten/miami
...
move stuff back into class; securom comments
2021-01-13 00:22:51 +01:00
withmorten
232d990e6d
move stuff back into class; securom comments
2021-01-13 00:18:58 +01:00
Sergeanur
92b1e8ab75
More font fixes
2021-01-13 01:01:04 +02:00
aap
d68d1d9999
escalator fix
2021-01-12 23:29:53 +01:00
aap
faab9f4aa4
escalator fix
2021-01-12 23:28:13 +01:00
Fire-Head
660d040531
assert, temp fixes
2021-01-13 01:06:22 +03:00
Fire-Head
3e6016dc6e
Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs
2021-01-13 00:11:15 +03:00
Fire-Head
3648ef4687
lcs particle
2021-01-13 00:07:24 +03:00
aap
9b2037419f
mobile vehicle rendering
2021-01-12 13:41:29 +01:00
Sergeanur
8888ee3974
Merge pull request #948 from Sergeanur/lcsPR/CutsceneMgr
...
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-12 13:22:44 +02:00
Sergeanur
cb4b4d584c
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script.cpp
# src/control/Script3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
2021-01-12 12:55:07 +02:00
Fire-Head
f728c58383
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2021-01-11 21:10:28 +03:00
Fire-Head
e2095bf70b
fix explosion jet
2021-01-11 21:10:24 +03:00
Sergeanur
a223157000
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-11 19:53:15 +02:00
Nikolay Korolev
a214d0ed4c
fix
2021-01-11 17:25:51 +03:00
Nikolay Korolev
625376f0d3
500-599
2021-01-11 17:14:56 +03:00
Sergeanur
585300cd33
More font fix
2021-01-10 22:37:11 +02:00
aap
c631e6c61c
env map tweaks
2021-01-10 14:32:37 +01:00
aap
0ee87d7b46
env map rendering
2021-01-10 11:59:57 +01:00
aap
03c5fdef43
moved new renderer; implemented leeds building rendering
2021-01-09 19:20:32 +01:00
aap
e906a807f1
moved new renderer
2021-01-09 18:22:09 +01:00
Sergeanur
322d93ab0c
Fix font
2021-01-09 16:55:45 +02:00
Fire-Head
8e7cce0634
useless fix
2021-01-09 03:37:59 +03:00
aap
219af60102
timecycle back to normal
2021-01-08 23:53:14 +01:00
Fire-Head
91c6389754
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2021-01-09 01:02:17 +03:00
Fire-Head
7a3ee349da
sync with re3
...
-radardisc shadow fix
-fix for the dimension where moon is round
-correct radar based on the early gta 3 screenshot
-proper scaling based on ps2 gta 3
-ini and debugmenu options
2021-01-09 01:01:41 +03:00
Sergeanur
af09cb06f5
Merge branch 'miami' into lcs
...
* miami:
Use original names
2021-01-08 21:53:42 +02:00
Sergeanur
faa9e6441b
Use original names
2021-01-08 21:53:11 +02:00
Sergeanur
4debd89d8e
Merge branch 'miami' into lcs
...
# Conflicts:
# src/render/Timecycle.cpp
2021-01-08 20:24:43 +02:00
Sergeanur
e9001207ea
Disable water creatures
2021-01-08 18:26:35 +02:00