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GTAmodding.re3/src/objects
History
Sergeanur 52390062b3 SetPosition, part 2
2020-05-02 15:28:19 +03:00
..
CutsceneHead.cpp
implemented skinned peds, no cutscene hands yet
2020-04-24 11:42:38 +02:00
CutsceneHead.h
implemented skinned peds, no cutscene hands yet
2020-04-24 11:42:38 +02:00
CutsceneObject.cpp
Adding getters and setters for type and status
2020-04-30 16:45:45 +03:00
CutsceneObject.h
implemented skinned peds, no cutscene hands yet
2020-04-24 11:42:38 +02:00
DummyObject.cpp
Remove patches
2020-04-17 16:31:11 +03:00
DummyObject.h
cleaned up patching of virtual functions; started CAutomobile
2019-07-08 08:46:42 +02:00
Object.cpp
Adding getters and setters for type and status
2020-04-30 16:45:45 +03:00
Object.h
Struct cleanup, various fixes, enable PS2 rand
2020-04-19 16:44:35 +03:00
ObjectData.cpp
Remove patches
2020-04-17 16:31:11 +03:00
ObjectData.h
the great reorganization
2019-07-07 13:09:11 +02:00
ParticleObject.cpp
SetPosition, part 2
2020-05-02 15:28:19 +03:00
ParticleObject.h
Try to build with mingw
2020-04-20 18:18:46 +02:00
Projectile.cpp
Remove patches
2020-04-17 16:31:11 +03:00
Projectile.h
Fixing Projectile code
2020-01-07 17:26:40 +02:00
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