Logo
Explore Help
Register Sign In
github.com/GTAmodding.re3
1
0
Fork 0
You've already forked GTAmodding.re3
Code Issues Pull Requests Projects Releases Wiki Activity
Files
510261cb058d00bc0388ad58a33b173e5b1536ac
GTAmodding.re3/src/math
History
Nikolay Korolev 09a0207e55 Merge remote-tracking branch 'upstream/miami' into miami
2020-05-14 22:29:23 +03:00
..
math.cpp
Merge remote-tracking branch 'origin/master' into Standalone
2020-04-17 16:31:43 +03:00
maths.h
shadows done
2019-07-24 19:55:43 +03:00
Matrix.h
Merge remote-tracking branch 'upstream/miami' into miami
2020-05-14 22:29:23 +03:00
Quaternion.h
implemented skinned peds, no cutscene hands yet
2020-04-24 11:42:38 +02:00
Rect.h
implemented most of streamed collisions and big buildings
2020-05-05 13:02:42 +02:00
Vector2D.h
implemented CVector2D::NormaliseSafe for SkidMarks
2020-04-17 15:15:42 +02:00
Vector.h
SetPosition, final part
2020-05-05 04:45:18 +03:00
Powered by Gitea Version: 1.25.4 Page: 3255ms Template: 32ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API