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GTAmodding.re3/src/objects
History
aap 02c7f8381b neo screen droplets
2020-11-19 16:23:52 +01:00
..
CutsceneHead.cpp
changes to RW layer so loading foreign files works
2020-11-11 09:42:30 +01:00
CutsceneHead.h
Fixed typos and made all assert functions optional
2020-05-10 21:49:33 +06:00
CutsceneObject.cpp
More use of GetModelIndex
2020-05-05 14:48:35 +03:00
CutsceneObject.h
Fixed typos and made all assert functions optional
2020-05-10 21:49:33 +06:00
DummyObject.cpp
Remove patches
2020-04-17 16:31:11 +03:00
DummyObject.h
Fixed typos and made all assert functions optional
2020-05-10 21:49:33 +06:00
Object.cpp
Setter for bIsStatic (became virtual in SA)
2020-10-18 16:40:06 +03:00
Object.h
fixes for CPhysical and friends
2020-05-22 14:34:44 +02:00
ObjectData.cpp
Remove patches
2020-04-17 16:31:11 +03:00
ObjectData.h
Fixed typos and made all assert functions optional
2020-05-10 21:49:33 +06:00
ParticleObject.cpp
neo screen droplets
2020-11-19 16:23:52 +01:00
ParticleObject.h
neo screen droplets
2020-11-19 16:23:52 +01:00
Projectile.cpp
Remove patches
2020-04-17 16:31:11 +03:00
Projectile.h
pragma twice
2020-11-16 15:05:02 +02:00
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