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GTAmodding.re3/src/extras
History
aap 6b4b11d80e fix opengl; update librw
2021-08-17 12:59:30 +02:00
..
shaders
removed some f suffixes from shaders
2021-02-15 15:06:45 +01:00
arrow.inc
implemented debugmenu
2020-04-24 14:08:06 +02:00
cursor.inc
implemented debugmenu
2020-04-24 14:08:06 +02:00
custompipes_d3d9.cpp
fix new renderer
2021-06-24 21:32:43 +03:00
custompipes_gl.cpp
update librw
2021-06-24 21:32:43 +03:00
custompipes.cpp
Includes overhaul, fix some compiler warnings
2021-01-17 21:32:54 +01:00
custompipes.h
wrong ifdef
2021-01-18 20:03:24 +01:00
debugmenu.cpp
inttypes.h is part of the C++ standard, so prefix it
2020-12-06 20:46:11 +01:00
debugmenu.h
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
2021-06-26 19:14:46 +02:00
frontendoption.cpp
Store all settings in .INI
2021-01-17 21:33:53 +01:00
frontendoption.h
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-07-12 00:12:25 +03:00
GitSHA1.cpp.in
Cmake version for hash
2021-02-12 16:38:03 +03:00
GitSHA1.h
Remove version text, add toggleable debug info(with commit hash!)
2021-02-12 05:28:08 +03:00
ini.h
switch out current ini_parser.hpp with pulzed/mINI
2021-07-12 01:19:22 +02:00
postfx.cpp
fix postfx
2021-02-28 15:29:58 +01:00
postfx.h
neo screen droplets
2020-11-19 16:23:52 +01:00
re3_inttypes.h
inttypes.h is part of the C++ standard, so prefix it
2020-12-06 20:46:11 +01:00
screendroplets.cpp
fix opengl; update librw
2021-08-17 12:59:30 +02:00
screendroplets.h
neo screen droplets
2020-11-19 16:23:52 +01:00
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