diff --git a/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/README.txt b/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/README.txt index 14832729..e8902037 100644 --- a/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/README.txt +++ b/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/README.txt @@ -9,8 +9,7 @@ -- -- Keyboard inputs : -- --- ESC : Coin --- 1 or 2 : Start Player +-- ESC : Coin/Start Player -- SPACE : Fire or Fire Button -- ARROW KEYS : Movements --------------------------------------------------------------------------------- diff --git a/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/Release/Centipede.rbf b/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/Release/Centipede.rbf index 1f99f158..ba674f37 100644 Binary files a/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/Release/Centipede.rbf and b/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/Release/Centipede.rbf differ diff --git a/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/rtl/Centipede.sv b/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/rtl/Centipede.sv index 66b196a4..b69b5d73 100644 --- a/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/rtl/Centipede.sv +++ b/Arcade_MiST/Atari Centipede Hardware/Centipede_MiST/rtl/Centipede.sv @@ -82,17 +82,15 @@ wire m_right = status[5] ? ~kbjoy[4] & ~joystick_0[3] & ~joystick_1[3] : ~kbjoy wire m_fire1 = ~kbjoy[0] & ~joystick_0[4] & ~joystick_1[4];// & ~joystick_0[4] & ~joystick_1[4]; wire m_fire2 = ~kbjoy[0] & ~joystick_0[5] & ~joystick_1[5];// & ~joystick_0[4] & ~joystick_1[4]; -wire m_start1 = kbjoy[1]; -wire m_start2 = kbjoy[2]; -wire l_coin = kbjoy[3]; -wire c_coin = kbjoy[3]; -wire r_coin = kbjoy[3]; -wire coin_c, coin_l, start2 = 1'b0; +wire m_start2 = 1'b1; +wire m_start1 = ~kbjoy[3];//ESC +//wire l_coin = ~kbjoy[3]; +wire l_coin, c_coin, r_coin = 1'b1; wire m_test = ~status[1]; wire m_slam = 1'b1;//generate Noise wire m_cocktail = 1'b1; -wire [9:0] playerinput_i = { r_coin, c_coin, l_coin, m_test, m_cocktail, m_slam, m_start1, m_start2, m_fire1, m_fire2 }; +wire [9:0] playerinput_i = { r_coin, c_coin, l_coin, m_test, m_cocktail, m_slam, m_start2, m_start1, m_fire1, m_fire2 }; //wire [9:0] playerinput_i = { m_coin, coin_c, coin_l, m_test, m_cocktail, m_slam, m_start, start2, fire2, m_fire }; centipede centipede( .clk_100mhz(clk_100mhz),