From 7ed0d31c84fe79df4c6ec9d44f8fc778cf95649a Mon Sep 17 00:00:00 2001 From: Gyorgy Szombathelyi Date: Sun, 15 Dec 2019 14:12:15 +0100 Subject: [PATCH] Demolition Derby: negate sp_col for correct sprite colors Is this the correct way? --- Arcade_MiST/Midway MCR 3/Demolition Derby_MiST/rtl/dderby.vhd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Arcade_MiST/Midway MCR 3/Demolition Derby_MiST/rtl/dderby.vhd b/Arcade_MiST/Midway MCR 3/Demolition Derby_MiST/rtl/dderby.vhd index 16f4998e..21ac5f16 100644 --- a/Arcade_MiST/Midway MCR 3/Demolition Derby_MiST/rtl/dderby.vhd +++ b/Arcade_MiST/Midway MCR 3/Demolition Derby_MiST/rtl/dderby.vhd @@ -701,7 +701,7 @@ begin end case; end if; - sp_palette_addr <= sp_col(1 downto 0) & sp_vid; + sp_palette_addr <= not sp_col(1 downto 0) & sp_vid; end if;