diff --git a/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 4.mra b/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 4.mra
index 566812f9..4d05bfcb 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 4.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 4.mra
@@ -6,6 +6,7 @@
iremm62
+
diff --git a/Arcade_MiST/IremM62 Hardware/rtl/IremM62_MiST.sv b/Arcade_MiST/IremM62 Hardware/rtl/IremM62_MiST.sv
index 5aa277f3..8d3808be 100644
--- a/Arcade_MiST/IremM62 Hardware/rtl/IremM62_MiST.sv
+++ b/Arcade_MiST/IremM62 Hardware/rtl/IremM62_MiST.sv
@@ -40,7 +40,7 @@ localparam CONF_STR = {
"O34,Scanlines,Off,25%,50%,75%;",
"O5,Blending,Off,On;",
"DIP;",
- "O6,Service,Off,On;",
+ "O7,Service,Off,On;",
"T0,Reset;",
"V,v1.0.",`BUILD_DATE
};
@@ -49,14 +49,19 @@ wire palmode = status[1];
wire rotate = status[2];
wire [1:0] scanlines = status[4:3];
wire blend = status[5];
-wire service = status[6];
+wire service = status[7];
+wire joyswap = status[6];
reg [1:0] orientation = 2'b10;
+reg oneplayer;
wire [7:0] DSW1 = {/*coinage*/4'hf, ~status[11:8]};
always @(*) begin
orientation = 2'b10;
+ oneplayer = 1;
+
case (core_mod)
+ 7'h3: oneplayer = 0; // LDRUN4
7'h6: orientation = 2'b11; // BATTROAD
7'hB: orientation = 2'b01; // YOUJYUDN
default: ;
@@ -339,8 +344,8 @@ arcade_inputs inputs (
.joystick_1 ( joystick_1 ),
.rotate ( rotate ),
.orientation ( orientation ),
- .joyswap ( 1'b0 ),
- .oneplayer ( 1'b1 ),
+ .joyswap ( joyswap ),
+ .oneplayer ( oneplayer ),
.controls ( {m_tilt, m_coin4, m_coin3, m_coin2, m_coin1, m_four_players, m_three_players, m_two_players, m_one_player} ),
.player1 ( {m_fireF, m_fireE, m_fireD, m_fireC, m_fireB, m_fireA, m_up, m_down, m_left, m_right} ),
.player2 ( {m_fire2F, m_fire2E, m_fire2D, m_fire2C, m_fire2B, m_fire2A, m_up2, m_down2, m_left2, m_right2} )