diff --git a/Arcade_MiST/IremM62 Hardware/meta/Battle Road.mra b/Arcade_MiST/IremM62 Hardware/meta/Battle Road.mra
index 4f87b99c..e0d6edd6 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Battle Road.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Battle Road.mra
@@ -4,6 +4,11 @@
battroad
Irem
iremm62
+
+
+
+
+
6
diff --git a/Arcade_MiST/IremM62 Hardware/meta/Horizon.mra b/Arcade_MiST/IremM62 Hardware/meta/Horizon.mra
index c3e1b9d2..1bb386bd 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Horizon.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Horizon.mra
@@ -4,6 +4,11 @@
horizon
Irem
iremm62
+
+
+
+
+
5
diff --git a/Arcade_MiST/IremM62 Hardware/meta/Kid Niki.mra b/Arcade_MiST/IremM62 Hardware/meta/Kid Niki.mra
index 5ad3dd77..682dd16c 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Kid Niki.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Kid Niki.mra
@@ -4,6 +4,12 @@
kidniki
Irem
iremm62
+
+
+
+
+
+
7
diff --git a/Arcade_MiST/IremM62 Hardware/meta/Kung Fu Master.mra b/Arcade_MiST/IremM62 Hardware/meta/Kung Fu Master.mra
index 269b8cb2..41e0ab5c 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Kung Fu Master.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Kung Fu Master.mra
@@ -4,6 +4,12 @@
kungfum
Irem
iremm62
+
+
+
+
+
+
4
diff --git a/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 2.mra b/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 2.mra
index d10cc3b6..13000754 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 2.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 2.mra
@@ -4,6 +4,12 @@
ldrun2
Irem
iremm62
+
+
+
+
+
+
1
diff --git a/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 3.mra b/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 3.mra
index 062f118b..02b1d9d7 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 3.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 3.mra
@@ -4,6 +4,11 @@
ldrun3
Irem
iremm62
+
+
+
+
+
2
diff --git a/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 4.mra b/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 4.mra
index b0ddec8c..566812f9 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 4.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Lode Runner 4.mra
@@ -4,6 +4,12 @@
ldrun4
Irem
iremm62
+
+
+
+
+
+
3
diff --git a/Arcade_MiST/IremM62 Hardware/meta/Lode Runner.mra b/Arcade_MiST/IremM62 Hardware/meta/Lode Runner.mra
index 8a84b361..875959b6 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Lode Runner.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Lode Runner.mra
@@ -4,6 +4,11 @@
ldrun
Irem
iremm62
+
+
+
+
+
0
diff --git a/Arcade_MiST/IremM62 Hardware/meta/Spelunker 2.mra b/Arcade_MiST/IremM62 Hardware/meta/Spelunker 2.mra
index 2cc69d13..2dce2b3d 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Spelunker 2.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Spelunker 2.mra
@@ -4,6 +4,11 @@
spelunk2
Irem
iremm62
+
+
+
+
+
0A
diff --git a/Arcade_MiST/IremM62 Hardware/meta/Spelunker.mra b/Arcade_MiST/IremM62 Hardware/meta/Spelunker.mra
index 9e796c7e..f10b9127 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Spelunker.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Spelunker.mra
@@ -4,6 +4,11 @@
spelunkr
Irem
iremm62
+
+
+
+
+
9
diff --git a/Arcade_MiST/IremM62 Hardware/meta/Youjyudn.mra b/Arcade_MiST/IremM62 Hardware/meta/Youjyudn.mra
index 230ebd45..7ef87bef 100644
--- a/Arcade_MiST/IremM62 Hardware/meta/Youjyudn.mra
+++ b/Arcade_MiST/IremM62 Hardware/meta/Youjyudn.mra
@@ -4,6 +4,10 @@
youjyudn
Irem
iremm62
+
+
+
+
0B
diff --git a/Arcade_MiST/IremM62 Hardware/rtl/IremM62_MiST.sv b/Arcade_MiST/IremM62 Hardware/rtl/IremM62_MiST.sv
index 9e4d628f..5aa277f3 100644
--- a/Arcade_MiST/IremM62 Hardware/rtl/IremM62_MiST.sv
+++ b/Arcade_MiST/IremM62 Hardware/rtl/IremM62_MiST.sv
@@ -39,6 +39,7 @@ localparam CONF_STR = {
"O1,Video Timings,Original,PAL 50Hz;",
"O34,Scanlines,Off,25%,50%,75%;",
"O5,Blending,Off,On;",
+ "DIP;",
"O6,Service,Off,On;",
"T0,Reset;",
"V,v1.0.",`BUILD_DATE
@@ -51,28 +52,13 @@ wire blend = status[5];
wire service = status[6];
reg [1:0] orientation = 2'b10;
+wire [7:0] DSW1 = {/*coinage*/4'hf, ~status[11:8]};
always @(*) begin
orientation = 2'b10;
case (core_mod)
- 7'h0: ;// LDRUN
- 7'h1: ;// LDRUN2
- 7'h2: ;// LDRUN3
- 7'h3: ;// LDRUN4
- 7'h4: ;// KUNGFUM
- 7'h5: ;// HORIZON
- 7'h6: // BATTROAD
- begin
- orientation = 2'b11;
- end
- 7'h7: ;// KIDNIKI
- 7'h8: ;// LOTLOT
- 7'h9: ;// SPELUNKR
- 7'hA: ;// SPELUNK2
- 7'hB: // YOUJYUDN
- begin
- orientation = 2'b01;
- end
+ 7'h6: orientation = 2'b11; // BATTROAD
+ 7'hB: orientation = 2'b01; // YOUJYUDN
default: ;
endcase
end
@@ -262,6 +248,7 @@ target_top target_top(
.hwsel(core_mod),
.palmode(palmode),
.audio_out(audio),
+ .switches_i(DSW1),
.usr_coin1(m_coin1),
.usr_coin2(m_coin2),
.usr_service(service),
@@ -317,7 +304,7 @@ mist_video #(.COLOR_DEPTH(4), .SD_HCNT_WIDTH(11)) mist_video(
.VGA_B ( VGA_B ),
.VGA_VS ( VGA_VS ),
.VGA_HS ( VGA_HS ),
- .rotate ( { 1'b1, rotate } ),
+ .rotate ( { orientation[1], rotate } ),
.ce_divider ( 1'b1 ),
.scandoubler_disable( scandoublerD ),
.scanlines ( scanlines ),
diff --git a/Arcade_MiST/IremM62 Hardware/rtl/input_mapper.vhd b/Arcade_MiST/IremM62 Hardware/rtl/input_mapper.vhd
index c4a27579..e04aa3b8 100644
--- a/Arcade_MiST/IremM62 Hardware/rtl/input_mapper.vhd
+++ b/Arcade_MiST/IremM62 Hardware/rtl/input_mapper.vhd
@@ -73,7 +73,7 @@ begin
inputs(0).d <= jamma_v(0).d;
inputs(1).d <= jamma_v(1).d;
inputs(2).d <= jamma_v(2).d;
- inputs(3).d <= "11111110"; -- 1C/1C, 10/30/50K, 3 lives
+ inputs(3).d <= dips(7 downto 0); -- DSW1
inputs(4).d <= jamma.service & "1111100";
-- PORT_START("DSW2")
-- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1")
diff --git a/Arcade_MiST/IremM62 Hardware/rtl/target_top.vhd b/Arcade_MiST/IremM62 Hardware/rtl/target_top.vhd
index 07a167b8..4e530dbd 100644
--- a/Arcade_MiST/IremM62 Hardware/rtl/target_top.vhd
+++ b/Arcade_MiST/IremM62 Hardware/rtl/target_top.vhd
@@ -17,6 +17,8 @@ entity target_top is port(
hwsel : in HWSEL_t;
palmode : in std_logic;
audio_out : out std_logic_vector(11 downto 0);
+ switches_i : from_SWITCHES_t;
+
usr_coin1 : in std_logic;
usr_coin2 : in std_logic;
usr_service : in std_logic;
@@ -64,7 +66,6 @@ architecture SYN of target_top is
signal clkrst_i : from_CLKRST_t;
signal buttons_i : from_BUTTONS_t;
- signal switches_i : from_SWITCHES_t;
signal leds_o : to_LEDS_t;
signal inputs_i : from_INPUTS_t;
signal video_i : from_VIDEO_t;