1
0
mirror of https://github.com/Gehstock/Mist_FPGA.git synced 2026-05-03 14:59:11 +00:00
Files
Gehstock.Mist_FPGA/2048_Mist/rtl/Game_RANDOMGEN.vhd
2018-02-05 20:02:00 +01:00

32 lines
681 B
VHDL

LIBRARY IEEE;
USE IEEE.STD_LOGIC_1164.ALL;
USE IEEE.NUMERIC_STD.ALL;
USE WORK.GAME_TYPES.ALL;
ENTITY GAME_RANDOMGEN IS
PORT
(
-- INPUT
clk : IN STD_LOGIC;
-- OUTPUT
random_num : OUT STD_LOGIC_VECTOR(3 downto 0)
);
END GAME_RANDOMGEN;
ARCHITECTURE behavior of GAME_RANDOMGEN IS
BEGIN
PROCESS(clk)
variable rand_temp : std_logic_vector(GRID_WIDTH-1 downto 0):=("1000");
variable temp : std_logic := '0';
BEGIN
if(rising_edge(clk)) then
temp := rand_temp(GRID_WIDTH-1) xor rand_temp(GRID_WIDTH-2);
rand_temp(GRID_WIDTH-1 downto 1) := rand_temp(GRID_WIDTH-2 downto 0);
rand_temp(0) := temp;
end if;
random_num <= rand_temp;
END PROCESS;
END behavior;