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Gehstock.Mist_FPGA/Arcade_MiST/Pacman Hardware/Lizard_Wizard_MiST/rtl/LizardWizard.sv
2019-06-03 21:45:33 +02:00

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Systemverilog

//============================================================================
// Arcade: LizardWizard
//
// Port to MiSTer
// Copyright (C) 2017 Sorgelig
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the Free
// Software Foundation; either version 2 of the License, or (at your option)
// any later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
// more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//============================================================================
module LizardWizard(
output LED,
output [5:0] VGA_R,
output [5:0] VGA_G,
output [5:0] VGA_B,
output VGA_HS,
output VGA_VS,
output AUDIO_L,
output AUDIO_R,
input SPI_SCK,
output SPI_DO,
input SPI_DI,
input SPI_SS2,
input SPI_SS3,
input CONF_DATA0,
input CLOCK_27
);
`include "rtl\build_id.v"
localparam CONF_STR = {
"Liz. Wizard;;",
"O2,Rotate Controls,Off,On;",
"O34,Scanlines,Off,25%,50%,75%;",
"T6,Reset;",
"V,v1.20.",`BUILD_DATE
};
assign LED = 1;
assign AUDIO_R = AUDIO_L;
wire clk_sys, clk_snd;
wire pll_locked;
pll pll(
.inclk0(CLOCK_27),
.areset(0),
.c0(clk_sys),
.locked(pll_locked)
);
reg ce_6m;
always @(posedge clk_sys) begin
reg [1:0] div;
div <= div + 1'd1;
ce_6m <= !div;
end
wire [31:0] status;
wire [1:0] buttons;
wire [1:0] switches;
wire [7:0] joystick_0;
wire [7:0] joystick_1;
wire scandoublerD;
wire ypbpr;
wire [10:0] ps2_key;
wire [7:0] audio;
wire hs, vs;
wire hb, vb;
wire blankn = ~(hb | vb);
wire [2:0] r,g;
wire [1:0] b;
pacman LizardWizard(
.O_VIDEO_R(r),
.O_VIDEO_G(g),
.O_VIDEO_B(b),
.O_HSYNC(hs),
.O_VSYNC(vs),
.O_HBLANK(hb),
.O_VBLANK(vb),
.O_AUDIO(audio),
.in0_reg(~{2'b00, btn_coin, 1'b0, m_down,m_right,m_left,m_up}),
.in1_reg(~{1'b0, btn_two_players, btn_one_player, m_fire, 4'b0000}),
.dipsw_reg(8'b0_1_11_00_11),
.RESET(status[0] | status[6] | buttons[1]),
.CLK(clk_sys),
.ENA_6(ce_6m)
);
mist_video #(.COLOR_DEPTH(3)) mist_video(
.clk_sys(clk_sys),
.SPI_SCK(SPI_SCK),
.SPI_SS3(SPI_SS3),
.SPI_DI(SPI_DI),
.R(blankn ? r : 0),
.G(blankn ? g : 0),
.B(blankn ? b : 0),
.HSync(~hs),
.VSync(~vs),
.VGA_R(VGA_R),
.VGA_G(VGA_G),
.VGA_B(VGA_B),
.VGA_VS(VGA_VS),
.VGA_HS(VGA_HS),
.rotate({1'b1,status[2]}),
.scandoubler_disable(scandoublerD),
.scanlines(status[4:3]),
.ypbpr(ypbpr)
);
user_io #(
.STRLEN(($size(CONF_STR)>>3)))
user_io(
.clk_sys (clk_sys ),
.conf_str (CONF_STR ),
.SPI_CLK (SPI_SCK ),
.SPI_SS_IO (CONF_DATA0 ),
.SPI_MISO (SPI_DO ),
.SPI_MOSI (SPI_DI ),
.buttons (buttons ),
.switches (switches ),
.scandoubler_disable (scandoublerD ),
.ypbpr (ypbpr ),
.key_strobe (key_strobe ),
.key_pressed (key_pressed ),
.key_code (key_code ),
.joystick_0 (joystick_0 ),
.joystick_1 (joystick_1 ),
.status (status )
);
dac #(
.C_bits(15))
dac(
.clk_i(clk_sys),
.res_n_i(1),
.dac_i({audio,audio}),
.dac_o(AUDIO_L)
);
// Rotated Normal
wire m_up = ~status[2] ? btn_left | joystick_0[1] | joystick_1[1] : btn_up | joystick_0[3] | joystick_1[3];
wire m_down = ~status[2] ? btn_right | joystick_0[0] | joystick_1[0] : btn_down | joystick_0[2] | joystick_1[2];
wire m_left = ~status[2] ? btn_down | joystick_0[2] | joystick_1[2] : btn_left | joystick_0[1] | joystick_1[1];
wire m_right = ~status[2] ? btn_up | joystick_0[3] | joystick_1[3] : btn_right | joystick_0[0] | joystick_1[0];
wire m_fire = btn_fire1 | joystick_0[4] | joystick_1[4];
wire m_bomb = btn_fire2 | joystick_0[5] | joystick_1[5];
reg btn_one_player = 0;
reg btn_two_players = 0;
reg btn_left = 0;
reg btn_right = 0;
reg btn_down = 0;
reg btn_up = 0;
reg btn_fire1 = 0;
reg btn_fire2 = 0;
reg btn_fire3 = 0;
reg btn_coin = 0;
wire key_pressed;
wire [7:0] key_code;
wire key_strobe;
always @(posedge clk_sys) begin
if(key_strobe) begin
case(key_code)
'h75: btn_up <= key_pressed; // up
'h72: btn_down <= key_pressed; // down
'h6B: btn_left <= key_pressed; // left
'h74: btn_right <= key_pressed; // right
'h76: btn_coin <= key_pressed; // ESC
'h05: btn_one_player <= key_pressed; // F1
'h06: btn_two_players <= key_pressed; // F2
'h14: btn_fire3 <= key_pressed; // ctrl
'h11: btn_fire2 <= key_pressed; // alt
'h29: btn_fire1 <= key_pressed; // Space
endcase
end
end
endmodule