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mirror of https://github.com/Interlisp/maiko.git synced 2026-02-12 10:57:36 +00:00

Reformat all C source files with Clang-format in Google style w/ 100 col width.

This commit is contained in:
Nick Briggs
2017-05-28 18:08:18 -07:00
parent 691645d048
commit 156c3292f8
167 changed files with 40520 additions and 48069 deletions

398
src/vesainit.c Executable file → Normal file
View File

@@ -1,7 +1,7 @@
/* $Id: vesainit.c,v 1.2 1999/01/03 02:07:44 sybalsky Exp $ (C) Copyright Venue, All Rights Reserved */
/* $Id: vesainit.c,v 1.2 1999/01/03 02:07:44 sybalsky Exp $ (C) Copyright Venue, All Rights Reserved
*/
static char *id = "$Id: vesainit.c,v 1.2 1999/01/03 02:07:44 sybalsky Exp $ Copyright (C) Venue";
/************************************************************************/
/* */
/* (C) Copyright 1992, 1993, 1994, 1995 Venue. All Rights Reserved. */
@@ -16,9 +16,6 @@ static char *id = "$Id: vesainit.c,v 1.2 1999/01/03 02:07:44 sybalsky Exp $ Copy
#include "version.h"
/************************************************************************/
/* */
/* V E S A I N I T . C */
@@ -27,9 +24,9 @@ static char *id = "$Id: vesainit.c,v 1.2 1999/01/03 02:07:44 sybalsky Exp $ Copy
/* */
/************************************************************************/
#include <i32.h> /* #pragma interrupt & _get_stk_frame */
#include <i32.h> /* #pragma interrupt & _get_stk_frame */
#include <errno.h>
#include <stk.h> /* _XSTACK struct definition */
#include <stk.h> /* _XSTACK struct definition */
#include <dos.h>
#include <stdio.h>
#include <string.h>
@@ -39,33 +36,32 @@ static char *id = "$Id: vesainit.c,v 1.2 1999/01/03 02:07:44 sybalsky Exp $ Copy
#include "lispemul.h"
#include "devif.h"
#define VESA 0x4f
#define SUCESS 0x00
/* VESA functions */
#define _DESCRIBEMODE 0x1
#define _SETMODE 0x2
#define _GETCURRENTMODE 0x3
#define VESA 0x4f
#define SUCESS 0x00
/* VESA functions */
#define _DESCRIBEMODE 0x1
#define _SETMODE 0x2
#define _GETCURRENTMODE 0x3
/* VESA modevector indexes */
#define _DISPLAYWIDTH 0x12
#define _DISPLAYHEIGHT 0x14
#define _COLORPLANES 0x18
#define _BITSPERPIXEL 0x19
#define VESA_MODE_SUPPORTED_P(vector) ((((short *)vector)[0] & 1)? TRUE : FALSE)
#define VESA_OPT_INFO_P(vector) ((((short *)vector)[0] & 2)? TRUE : FALSE)
#define VESA_COLOR_MODE_P(vector) ((((short *)vector)[0] & 4)? TRUE : FALSE)
#define VESA_GRAPHICS_MODE_P(vector) ((((short *)vector)[0] & 8)? TRUE : FALSE)
#define VESA_SWITCH_BANK(vector) ((PFV)(((long *)vector)[3]))
#define VESA_DSP_SEGSIZE(vector) ((long)( 0xffff & ((short *)vector)[3]))
#define VESA_DSP_STARTSEG_A(vector) ((long)( 0xffff & ((short *)vector)[4]))
#define VESA_DSP_WIDTH(vector) ((long)(((short *)vector)[9]))
#define VESA_DSP_HEIGHT(vector) ((long)(((short *)vector)[10]))
#define VESA_DSP_COLORS(vector) ((long)( 1 << (((char *)vector)[0x19])))
#define VESA_DSP_BPP(vector) ((long)(((char *)vector)[0x19]))
#define VESA_DSP_NUM_OF_BANKS(vector) ((long)(((char *)vector)[0x1a]))
#define VESA_DSP_BANK_SIZE(vector) ((long)(((char *)vector)[0x1c]))
/* VESA modevector indexes */
#define _DISPLAYWIDTH 0x12
#define _DISPLAYHEIGHT 0x14
#define _COLORPLANES 0x18
#define _BITSPERPIXEL 0x19
#define VESA_MODE_SUPPORTED_P(vector) ((((short *)vector)[0] & 1) ? TRUE : FALSE)
#define VESA_OPT_INFO_P(vector) ((((short *)vector)[0] & 2) ? TRUE : FALSE)
#define VESA_COLOR_MODE_P(vector) ((((short *)vector)[0] & 4) ? TRUE : FALSE)
#define VESA_GRAPHICS_MODE_P(vector) ((((short *)vector)[0] & 8) ? TRUE : FALSE)
#define VESA_SWITCH_BANK(vector) ((PFV)(((long *)vector)[3]))
#define VESA_DSP_SEGSIZE(vector) ((long)(0xffff & ((short *)vector)[3]))
#define VESA_DSP_STARTSEG_A(vector) ((long)(0xffff & ((short *)vector)[4]))
#define VESA_DSP_WIDTH(vector) ((long)(((short *)vector)[9]))
#define VESA_DSP_HEIGHT(vector) ((long)(((short *)vector)[10]))
#define VESA_DSP_COLORS(vector) ((long)(1 << (((char *)vector)[0x19])))
#define VESA_DSP_BPP(vector) ((long)(((char *)vector)[0x19]))
#define VESA_DSP_NUM_OF_BANKS(vector) ((long)(((char *)vector)[0x1a]))
#define VESA_DSP_BANK_SIZE(vector) ((long)(((char *)vector)[0x1c]))
#define MAKE_SEG(low_flat) ((FP_OFF(low_flat) & 0xfffffff0) >> 4)
#define MAKE_OFF(low_flat) (FP_OFF(low_flat & 0x0000000f))
@@ -90,42 +86,39 @@ extern long dos_cursor_invissible();
extern int dostaking_mouse_down();
extern int dostaking_mouse_up();
void VESA_Intrpt_Hndlr(void);
void *VESA_prev_hndlr; /* addr of previous 0x10 intercept */
void VESA_Intrpt_Hndlr(void);
void *VESA_prev_hndlr; /* addr of previous 0x10 intercept */
extern int dosdisplaymode;
/**************************************************************/
/* V E S A _ c a l l */
/* General utility function for doing a BIOS call to the VESA */
/* bios. */
/* bios. */
/**************************************************************/
VESA_call(class, subfunc)
int class, subfunc;
VESA_call(class, subfunc) int class, subfunc;
{
union REGS inregs, outregs;
inregs.h.ah = VESA;
inregs.h.al = class;
inregs.x.bx = subfunc;
int86( 0x10, &inregs, &outregs );
return( (outregs.h.al == VESA) && (outregs.h.ah == SUCESS));
int86(0x10, &inregs, &outregs);
return ((outregs.h.al == VESA) && (outregs.h.ah == SUCESS));
}
unsigned long set_DAC_color(args)
LispPTR args[];
unsigned long set_DAC_color(args) LispPTR args[];
{
union REGS inregs, outregs;
inregs.x.ax = 0x1010;
inregs.x.bx = (unsigned char) (args[0] & 0xff);
inregs.h.dh = (unsigned char) (args[1] & 0xff);
inregs.h.ch = (unsigned char) (args[2] & 0xff);
inregs.h.cl = (unsigned char) (args[3] & 0xff);
int86( 0x10, &inregs, &outregs );
inregs.x.bx = (unsigned char)(args[0] & 0xff);
inregs.h.dh = (unsigned char)(args[1] & 0xff);
inregs.h.ch = (unsigned char)(args[2] & 0xff);
inregs.h.cl = (unsigned char)(args[3] & 0xff);
int86(0x10, &inregs, &outregs);
}
/**************************************************************/
/* V E S A _ c u r r e n t m o d e */
/* Returns the current VESA mode for the display. */
@@ -143,31 +136,29 @@ unsigned long set_DAC_color(args)
/* 0x107 1280x1024 & 256 colors (Not tested yet) */
/* */
/**************************************************************/
int VESA_currentmode()
{
int VESA_currentmode() {
union REGS inregs, outregs;
inregs.h.ah = VESA;
inregs.h.al = _GETCURRENTMODE;
inregs.x.bx = 0;
int86( 0x10, &inregs, &outregs );
if ( (outregs.h.al == VESA) && (outregs.h.ah == SUCESS)) {
int86(0x10, &inregs, &outregs);
if ((outregs.h.al == VESA) && (outregs.h.ah == SUCESS)) {
return (outregs.x.bx);
} else {
return ( FALSE );
return (FALSE);
}
}
int VESA_setmode( mode, clearscreen)
int mode, clearscreen;
int VESA_setmode(mode, clearscreen) int mode, clearscreen;
{
union REGS inregs, outregs;
inregs.h.ah = VESA;
inregs.h.al = _SETMODE | ((clearscreen) ? 0x8000 : 0);
inregs.x.bx = mode;
int86( 0x10, &inregs, &outregs );
return ( (outregs.h.al == VESA) && (outregs.h.ah == SUCESS) );
int86(0x10, &inregs, &outregs);
return ((outregs.h.al == VESA) && (outregs.h.ah == SUCESS));
}
#define VESABUFLEN 256
@@ -175,41 +166,37 @@ char VESAmodevector[VESABUFLEN];
char *VESAmodebytes = VESAmodevector;
/* VESA_describemode */
int VESA_describemode( mode )
int mode;
int VESA_describemode(mode) int mode;
{
union REGS inregs, outregs;
int i;
unsigned buf;
TPRINT(("Enter VESA_describemode\n"));
VESA_prev_hndlr = _dos_getvect(0x10); /* get current 10 intercept, if any */
VESA_prev_hndlr = _dos_getvect(0x10); /* get current 10 intercept, if any */
_dos_setvect(0x10, VESA_Intrpt_Hndlr); /* install our int 10 intercept */
if ( _dos_allocmem( VESABUFLEN, &buf ) != 0 ) return( -1 );
if (_dos_allocmem(VESABUFLEN, &buf) != 0) return (-1);
inregs.w.eax = 0x4f01;
inregs.w.ebx = buf;
inregs.w.ecx = mode;
int86( 0x10, &inregs, &outregs );
int86(0x10, &inregs, &outregs);
if (outregs.x.ax == VESA) {
for (i = 0; i < VESABUFLEN; i++) {
VESAmodebytes[i] = ((char *)buf)[i];
}
for (i = 0; i < VESABUFLEN; i++) { VESAmodebytes[i] = ((char *)buf)[i]; }
} else {
return ( -1 );
return (-1);
}
_dos_freemem( buf ); /* release the buffer */
_dos_freemem(buf); /* release the buffer */
_dos_setvect(0x10, VESA_prev_hndlr); /* re-install previous 10 intercept */
TPRINT(("Exit VESA_describemode\n"));
return( 0 );
return (0);
}
void VESA_Intrpt_Hndlr(void)
{
int inbuffer, func;
void VESA_Intrpt_Hndlr(void) {
int inbuffer, func;
_XSTACK *stk_ptr;
/* get ptr to _XSTACK - regs, etc */
@@ -218,96 +205,86 @@ void VESA_Intrpt_Hndlr(void)
func = (unsigned short)stk_ptr->eax; /* get function */
if (((stk_ptr->flg & _FLAG_VM) == 0) /* process only if NOT virtual mode*/
&& (func == 0x4f01)) { /* AND only if func 4f */
inbuffer = stk_ptr->ebx; /* get ebx as passed (flat addr) */
&& (func == 0x4f01)) { /* AND only if func 4f */
inbuffer = stk_ptr->ebx; /* get ebx as passed (flat addr) */
stk_ptr->edi = MAKE_OFF(inbuffer); /* convert to seg:off form */
stk_ptr->es = MAKE_SEG(inbuffer); /* service requires it in es:di */
stk_ptr->es = MAKE_SEG(inbuffer); /* service requires it in es:di */
((PFV)VESA_prev_hndlr)(); /* call VESA getmode */
((PFV)VESA_prev_hndlr)(); /* call VESA getmode */
} else {
_chain_intr(VESA_prev_hndlr); /* always best to chain to prev int*/
_chain_intr(VESA_prev_hndlr); /* always best to chain to prev int*/
}
}
void VESA_beforeraid( dsp )
DspInterface dsp;
void VESA_beforeraid(dsp) DspInterface dsp;
{
TPRINT(("Enter VESA_beforeraid\n"));
_setvideomode( _DEFAULTMODE );
_clearscreen( _GCLEARSCREEN );
_setvideomode(_DEFAULTMODE);
_clearscreen(_GCLEARSCREEN);
TPRINT(("Exit VESA_beforeraid\n"));
}
void VESA_afterraid( dsp )
DspInterface dsp;
void VESA_afterraid(dsp) DspInterface dsp;
{
TPRINT(("Enter VESA_afterraid\n"));
VESA_setmode( dsp->graphicsmode , TRUE);
VESA_setmode(dsp->graphicsmode, TRUE);
TPRINT(("Exit VESA_afterraid\n"));
}
void VESA_enter( dsp )
DspInterface dsp;
void VESA_enter(dsp) DspInterface dsp;
{
union REGS regs;
TPRINT(("Enter VESA_enter\n"));
VESA_setmode( dsp->graphicsmode , TRUE);
if (!((VESA_describemode( dsp->graphicsmode ) == 0))){
_setvideomode( _DEFAULTMODE );
_clearscreen( _GCLEARSCREEN );
fprintf( stderr, "Can't set VESA mode %o.\n", dsp->graphicsmode );
exit(0);
}
VESA_setmode(dsp->graphicsmode, TRUE);
if (!((VESA_describemode(dsp->graphicsmode) == 0))) {
_setvideomode(_DEFAULTMODE);
_clearscreen(_GCLEARSCREEN);
fprintf(stderr, "Can't set VESA mode %o.\n", dsp->graphicsmode);
exit(0);
}
/* Get the segaddr. An addr. is a seg shifted 4 bits! */
dsp->DisplayStartAddr = VESA_DSP_STARTSEG_A(VESAmodebytes) << 4;
/* Get the size. */
dsp->DisplaySegSize = (VESA_DSP_SEGSIZE(VESAmodebytes) << 10);
/* How many bits in the segment addr. */
switch(VESA_DSP_SEGSIZE(VESAmodebytes)){
case 64:
dsp->DisplaySegMagnitude = 0x10;
break;
case 128:
dsp->DisplaySegMagnitude = 0x11;
break;
case 256:
dsp->DisplaySegMagnitude = 0x12;
break;
switch (VESA_DSP_SEGSIZE(VESAmodebytes)) {
case 64: dsp->DisplaySegMagnitude = 0x10; break;
case 128: dsp->DisplaySegMagnitude = 0x11; break;
case 256: dsp->DisplaySegMagnitude = 0x12; break;
}
dsp->SwitchBank = NULL;
if(VESA_OPT_INFO_P(VESAmodebytes)){
if (VESA_OPT_INFO_P(VESAmodebytes)) {
dsp->Display.width = VESA_DSP_WIDTH(VESAmodebytes);
dsp->Display.height = VESA_DSP_HEIGHT(VESAmodebytes);
}
else { /* Drat! No optional info. Hardcode. */
switch(dsp->graphicsmode){
case 0x100:
dsp->Display.width = 640;
dsp->Display.height = 400;
break;
case 0x101:
dsp->Display.width = 640;
dsp->Display.height = 480;
break;
case 0x102:
case 0x103:
dsp->Display.width = 800;
dsp->Display.height = 600;
break;
case 0x104:
case 0x105:
dsp->Display.width = 1024;
dsp->Display.height = 768;
break;
case 0x106:
case 0x107:
dsp->Display.width = 1280;
dsp->Display.height = 1024;
break;
} else { /* Drat! No optional info. Hardcode. */
switch (dsp->graphicsmode) {
case 0x100:
dsp->Display.width = 640;
dsp->Display.height = 400;
break;
case 0x101:
dsp->Display.width = 640;
dsp->Display.height = 480;
break;
case 0x102:
case 0x103:
dsp->Display.width = 800;
dsp->Display.height = 600;
break;
case 0x104:
case 0x105:
dsp->Display.width = 1024;
dsp->Display.height = 768;
break;
case 0x106:
case 0x107:
dsp->Display.width = 1280;
dsp->Display.height = 1024;
break;
}
}
dsp->colors = VESA_DSP_COLORS(VESAmodebytes);
@@ -319,7 +296,7 @@ void VESA_enter( dsp )
_dpmi_lockregion(&currentdsp, sizeof(currentdsp));
_dpmi_lockregion(&DisplayRegion68k, sizeof(DisplayRegion68k));
_dpmi_lockregion(DisplayRegion68k, 1600*1208/8);
_dpmi_lockregion(DisplayRegion68k, 1600 * 1208 / 8);
/* These are needed in the interrupt processing. Lock'em to prevent pagefaults. */
_dpmi_lockregion(dsp, sizeof(*dsp));
@@ -331,14 +308,13 @@ void VESA_enter( dsp )
TPRINT(("Exit VESA_enter\n"));
}
void VESA_exit( dsp )
DspInterface dsp;
void VESA_exit(dsp) DspInterface dsp;
{
TPRINT(("Enter VESA_exit\n"));
/* Unlock the following to avoid waste of mainmem. */
_dpmi_unlockregion(&currentdsp, sizeof(currentdsp));
_dpmi_unlockregion(&DisplayRegion68k, sizeof(DisplayRegion68k));
_dpmi_unlockregion(DisplayRegion68k, 1600*1208/8);
_dpmi_unlockregion(DisplayRegion68k, 1600 * 1208 / 8);
_dpmi_unlockregion(dsp->bitblt_to_screen, 0x2000);
_dpmi_unlockregion(dsp->mouse_invissible, 0x2000);
@@ -346,34 +322,31 @@ void VESA_exit( dsp )
_dpmi_unlockregion((void *)&docopy, 0x2000);
_dpmi_unlockregion(dsp, sizeof(*dsp));
_setvideomode( _DEFAULTMODE );
_clearscreen( _GCLEARSCREEN );
_setvideomode(_DEFAULTMODE);
_clearscreen(_GCLEARSCREEN);
TPRINT(("Exit VESA_exit\n"));
}
VESA_errorexit( s, errno )
char *s;
int errno;
VESA_errorexit(s, errno) char *s;
int errno;
{
_setvideomode( _DEFAULTMODE );
_clearscreen( _GCLEARSCREEN );
fprintf( stderr, s );
_setvideomode(_DEFAULTMODE);
_clearscreen(_GCLEARSCREEN);
fprintf(stderr, s);
fflush(stderr);
exit(errno);
}
void tmpclearbanks(dsp)
DspInterface dsp;
void tmpclearbanks(dsp) DspInterface dsp;
{
TPRINT(("Enter tmpclearbanks\n"));
/* Dosclearbanks(dsp); */
/* Dosclearbanks(dsp); */
TPRINT(("Exit tmpclearbanks\n"));
}
unsigned long tmpbbt(dsp, buffer, left, top, swidth, height)
DspInterface dsp;
char *buffer;
long left, top, swidth, height;
unsigned long tmpbbt(dsp, buffer, left, top, swidth, height) DspInterface dsp;
char *buffer;
long left, top, swidth, height;
{
TPRINT(("Enter tmpbbt\n"));
TPRINT(("Mode display is: %d\n", dsp->graphicsmode));
@@ -384,93 +357,81 @@ unsigned long tmpbbt(dsp, buffer, left, top, swidth, height)
TPRINT(("Exit tmpbbt\n"));
}
VESA_init( dsp, lispbitmap, width_hint, height_hint, depth_hint )
DspInterface dsp;
char *lispbitmap;
int width_hint, height_hint, depth_hint;
VESA_init(dsp, lispbitmap, width_hint, height_hint, depth_hint) DspInterface dsp;
char *lispbitmap;
int width_hint, height_hint, depth_hint;
{
TPRINT(("Enter VESA_init\n"));
/* Kludge. going away soon. */
dsp->graphicsmode = dosdisplaymode;
/* A graphics mode is requested. Test its validity */
if ( dsp->graphicsmode == 0 ) {
if (dsp->graphicsmode == 0) {
/* No mode requested. Find a suitable mode from hints. */
switch ( depth_hint ) {
switch (depth_hint) {
case 0:
case 1:
if ((VESA_describemode( 0x104 ) == 0) &&
(VESA_MODE_SUPPORTED_P( VESAmodevector )))
dsp->graphicsmode = 0x104;
else if ((VESA_describemode( 0x102 ) == 0) &&
(VESA_MODE_SUPPORTED_P( VESAmodevector )))
dsp->graphicsmode = 0x102;
else VESA_errorexit("Displaymode not supported", -1);
break;
if ((VESA_describemode(0x104) == 0) && (VESA_MODE_SUPPORTED_P(VESAmodevector)))
dsp->graphicsmode = 0x104;
else if ((VESA_describemode(0x102) == 0) && (VESA_MODE_SUPPORTED_P(VESAmodevector)))
dsp->graphicsmode = 0x102;
else
VESA_errorexit("Displaymode not supported", -1);
break;
case 8:
if ((VESA_describemode( 0x105 ) == 0) &&
(VESA_MODE_SUPPORTED_P( VESAmodevector ))){
dsp->graphicsmode = 0x105;
}
else if ((VESA_describemode( 0x103 ) == 0) &&
(VESA_MODE_SUPPORTED_P( VESAmodevector ))){
dsp->graphicsmode = 0x103;
}
else if ((VESA_describemode( 0x101 ) == 0) &&
(VESA_MODE_SUPPORTED_P( VESAmodevector ))){
dsp->graphicsmode = 0x101;
}
else if ((VESA_describemode( 0x100 ) == 0) &&
(VESA_MODE_SUPPORTED_P( VESAmodevector ))){
dsp->graphicsmode = 0x100;
}
else VESA_errorexit("Displaymode not supported", -1);
break;
default:
VESA_errorexit("Requested display depth not supported", -1);
}
if ((VESA_describemode(0x105) == 0) && (VESA_MODE_SUPPORTED_P(VESAmodevector))) {
dsp->graphicsmode = 0x105;
} else if ((VESA_describemode(0x103) == 0) && (VESA_MODE_SUPPORTED_P(VESAmodevector))) {
dsp->graphicsmode = 0x103;
} else if ((VESA_describemode(0x101) == 0) && (VESA_MODE_SUPPORTED_P(VESAmodevector))) {
dsp->graphicsmode = 0x101;
} else if ((VESA_describemode(0x100) == 0) && (VESA_MODE_SUPPORTED_P(VESAmodevector))) {
dsp->graphicsmode = 0x100;
} else
VESA_errorexit("Displaymode not supported", -1);
break;
default: VESA_errorexit("Requested display depth not supported", -1);
}
else if (!((VESA_describemode( dsp->graphicsmode ) == 0) &&
(VESA_MODE_SUPPORTED_P( VESAmodevector )))){
} else if (!((VESA_describemode(dsp->graphicsmode) == 0) &&
(VESA_MODE_SUPPORTED_P(VESAmodevector)))) {
VESA_errorexit("Can't find suitable VESA mode.\n", -1);
}
switch ( dsp->graphicsmode ) {
case 0x100:
case 0x101:
dsp->BytesPerLine = 640;
dsp->bitblt_to_screen = &tmpbbt;
break;
case 0x102:
dsp->BytesPerLine = 100;
dsp->bitblt_to_screen = &Dosbbt1;
break;
case 0x103:
dsp->BytesPerLine = 800;
dsp->bitblt_to_screen = &tmpbbt;
break;
case 0x104:
dsp->BytesPerLine = 128;
dsp->bitblt_to_screen = &Dosbbt2;
break;
case 0x105:
dsp->BytesPerLine = 1024;
dsp->bitblt_to_screen = &tmpbbt;
break;
case 0x106:
dsp->BytesPerLine = 160;
dsp->bitblt_to_screen = &Dosbbt2;
break;
case 0x107:
dsp->BytesPerLine = 1280;
dsp->bitblt_to_screen = &tmpbbt;
switch (dsp->graphicsmode) {
case 0x100:
case 0x101:
dsp->BytesPerLine = 640;
dsp->bitblt_to_screen = &tmpbbt;
break;
default:
VESA_errorexit("Displaymode not supported", -1);
case 0x102:
dsp->BytesPerLine = 100;
dsp->bitblt_to_screen = &Dosbbt1;
break;
case 0x103:
dsp->BytesPerLine = 800;
dsp->bitblt_to_screen = &tmpbbt;
break;
case 0x104:
dsp->BytesPerLine = 128;
dsp->bitblt_to_screen = &Dosbbt2;
break;
case 0x105:
dsp->BytesPerLine = 1024;
dsp->bitblt_to_screen = &tmpbbt;
break;
case 0x106:
dsp->BytesPerLine = 160;
dsp->bitblt_to_screen = &Dosbbt2;
break;
case 0x107:
dsp->BytesPerLine = 1280;
dsp->bitblt_to_screen = &tmpbbt;
break;
default: VESA_errorexit("Displaymode not supported", -1);
}
TPRINT(("Mode display is: %d\n", dsp->graphicsmode));
dsp->device.locked = FALSE;
dsp->device.active = FALSE;
@@ -479,7 +440,7 @@ VESA_init( dsp, lispbitmap, width_hint, height_hint, depth_hint )
dsp->device.before_raid = &VESA_beforeraid;
dsp->device.after_raid = &VESA_afterraid;
dsp->drawline = &GenericPanic;
dsp->cleardisplay = &tmpclearbanks;
@@ -499,5 +460,4 @@ VESA_init( dsp, lispbitmap, width_hint, height_hint, depth_hint )
dsp->mouse_vissible = (PFV)&dostaking_mouse_up;
TPRINT(("Exit VESA_init\n"));
}