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Correct spelling of ...visible (was ...vissible) in all source files.
modified: ../inc/bitblt.h modified: ../inc/devif.h modified: ../src/bitblt.c modified: ../src/dosmouse.c modified: ../src/dspif.c modified: ../src/initdsp.c modified: ../src/keyevent.c modified: ../src/vesafns.asm modified: ../src/vesainit.c modified: ../src/vgainit.c modified: ../src/vmemsave.c modified: ../src/xbbt.c modified: ../src/xc.c modified: ../src/xc.c.orig modified: ../src/xinit.c modified: ../src/xlspwin.c modified: ../src/xscroll.c modified: ../src/xwinman.c
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@@ -212,9 +212,9 @@ void DosMouseBeforeRaid(MouseInterface mouse, DspInterface dsp)
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/* d o s _ c u r s o r _ i n v i s s i b l e */
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/* Since we only blit the cursor to the VESA/VGA displaybuffer */
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/* and not to the emulator displaybuffer we can make the cursor*/
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/* invissible just by updateing the area under the cursor! */
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/* invisible just by updateing the area under the cursor! */
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/***************************************************************/
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void dos_cursor_invissible(DspInterface dsp, IOPAGE *iop)
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void dos_cursor_invisible(DspInterface dsp, IOPAGE *iop)
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{ (dsp->bitblt_to_screen)(dsp, DisplayRegion68k, iop->dlcursorx, iop->dlcursory, 16, 16); }
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@@ -254,10 +254,10 @@ set_DOSmouseposition(DspInterface dsp, int x, int y)
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/* *(currentmouse->timestamp) = MiscStats->secondstmp; */
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(currentdsp->mouse_invissible)(currentdsp, IOPage68K);
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(currentdsp->mouse_invisible)(currentdsp, IOPage68K);
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currentmouse->Cursor.New.x = IOPage68K->dlcursorx = x;
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currentmouse->Cursor.New.y = IOPage68K->dlcursory = y;
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(currentdsp->mouse_vissible)(x, y);
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(currentdsp->mouse_visible)(x, y);
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dsp->device.locked--;
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currentmouse->device.active--;
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